Player Matchup

Hades
Hades
AMurderMostFoul
Hades
Level 126
God Stats
3W - 0L
2,046 SR
Queue Stats
86W - 90L
1,514 Elo+
Party 2
Tsukuyomi
Tsukuyomi
All Tucked In
Tsukuyomi
Level 126
God Stats
3W - 3L
1,414 SR
Queue Stats
84W - 94L
1,461 Elo+
Party 2
Artemis
Artemis
TheSaintsOfRI
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,494 Elo+
Party 2
Team Averages
Level 120
1,653 SR
1,489 Elo+

VS

Team Averages
Level 145
1,514 SR
1,639 Elo+
Atlas
Atlas
KittyPrinces420
Atlas
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,760 Elo+
Party 1
Izanami
Izanami
Muki-white
Izanami
Level 126
God Stats
1W - 2L
1,540 SR
Queue Stats
21W - 22L
1,535 Elo+
Party 1
Bacchus
Bacchus
ThrobingDesire
Bacchus
Level 160
God Stats
1W - 2L
1,502 SR
Queue Stats
47W - 33L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 10
12,884
805
22,851
13,016
7,431
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
All Tucked In
Tsukuyomi
18
9 / 1 / 12
12,242
765
13,958
13,097
11,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
15
2 / 2 / 13
10,656
666
9,851
10,140
4,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
9,898
619
11,317
23,243
25,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Muki-white
Izanami
13
0 / 8 / 3
9,246
578
5,460
16,416
7,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 6 / 1
9,572
598
8,540
16,039
10,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
23
Kills
3
3
Deaths
23
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
0
10
17
W
Tsukuyomi
All Tucked In
Tsukuyomi
9
1
12
15
L
1
9
2
0.22
L
Izanami
Muki-white
Izanami
0
8
3
0.19
W
Artemis
2
2
13
4.25
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,660
Damage
25,317
36,253
Taken
55,698
22,956
Mitigated
43,815
15,898
Healing
5,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,851
1,979
1,952
8,464
13,016
7,431
349
6,462
6,554
63,547
0
W
Tsukuyomi
All Tucked In
Tsukuyomi
13,958
3,292
0
4,215
13,097
11,269
27
6,469
6,628
0
36,415
L
11,317
3,652
0
1,370
23,243
25,416
38
8,419
14,824
30,310
0
L
Izanami
Muki-white
Izanami
5,460
3,111
0
1,480
16,416
7,745
131
7,820
8,596
0
34,202
W
Artemis
9,851
3,314
0
1,267
10,140
4,256
2,313
7,197
2,943
0
45,522
L
8,540
249
241
2,338
16,039
10,654
53
7,438
8,601
31,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,782
Gold Earned
28,716
203
Minions Killed
165
8
Camps Cleared
6
894,480
Distance Traveled
686,223
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,884
805
94
6
3
293,321
4
W
Tsukuyomi
12,242
765
39
2
1
310,334
1
L
Atlas
9,898
619
24
2
0
239,081
5
L
Izanami
9,246
578
93
6
3
201,188
2
W
Artemis
10,656
666
70
4
4
290,825
2
L
Bacchus
9,572
598
48
3
3
245,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role