Player Matchup

Sol
Sol
Celtifer
Sol
Level 154
God Stats
6W - 3L
1,616 SR
Queue Stats
159W - 160L
1,553 Elo+
Party 1
Chernobog
Chernobog
MahPhuddinPop
Chernobog
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Solo
Hel
Hel
PandaBearyCakes
Hel
Level 128
God Stats
6W - 2L
1,577 SR
Queue Stats
189W - 202L
1,519 Elo+
Solo
Vamana
Vamana
TheFlailinGamer
Vamana
Level 156
God Stats
2W - 1L
1,552 SR
Queue Stats
115W - 117L
1,543 Elo+
Party 1
Xbalanque
Xbalanque
VOD FEARLESS
Xbalanque
Level 160
God Stats
4W - 1L
1,648 SR
Queue Stats
120W - 121L
1,575 Elo+
Solo
Team Averages
Level 145
1,579 SR
1,538 Elo+

VS

Team Averages
Level 124
1,416 SR
1,562 Elo+
Cerberus
Cerberus
BeardedBeauty3
Cerberus
Level 127
God Stats
8W - 5L
1,669 SR
Queue Stats
309W - 293L
1,582 Elo+
Party 2
Chernobog
Chernobog
CaptainMcStabbn
Chernobog
Level 149
God Stats
2W - 2L
1,308 SR
Queue Stats
316W - 293L
1,581 Elo+
Party 2
Da Ji
Da Ji
Ginger7Nuggets
Da Ji
Level 140
God Stats
1W - 2L
1,314 SR
Queue Stats
304W - 304L
1,567 Elo+
Solo
Hel
Hel
Nuzzy77
Hel
Level 123
God Stats
1W - 4L
1,150 SR
Queue Stats
203W - 170L
1,539 Elo+
Party 2
Ratatoskr
Ratatoskr
tokyoriley
Ratatoskr
Level 83
God Stats
2W - 3L
1,636 SR
Queue Stats
46W - 39L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 8
11,050
737
18,230
14,377
6,407
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
MahPhuddinPop
Chernobog
17
3 / 2 / 10
10,764
718
15,523
13,343
6,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 4 / 7
10,495
700
18,439
17,139
8,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 4 / 12
9,638
643
12,234
21,542
28,201
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
VOD FEARLESS
Xbalanque
18
5 / 2 / 8
10,859
724
22,450
14,165
6,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 3 / 12
10,692
713
9,335
32,474
34,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
CaptainMcStabbn
Chernobog
18
2 / 1 / 8
10,389
693
13,948
14,984
9,223
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 8
8,996
600
11,622
17,197
9,368
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
19
6 / 3 / 5
11,151
743
20,270
19,139
12,019
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
tokyoriley
Ratatoskr
14
3 / 3 / 4
9,198
613
7,573
15,684
15,339
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
51
15
Kills
14
14
Deaths
15
45
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
3
12
2.67
L
Chernobog
CaptainMcStabbn
Chernobog
2
1
8
6
W
3
2
8
3.5
L
1
5
8
1
W
Chernobog
MahPhuddinPop
Chernobog
3
2
10
4
L
Hel
6
3
5
2.83
W
4
4
7
1.88
W
0
4
12
1.5
W
Xbalanque
VOD FEARLESS
Xbalanque
5
2
8
4.5
L
Ratatoskr
tokyoriley
Ratatoskr
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,876
Damage
62,748
80,566
Taken
99,478
55,963
Mitigated
80,732
46,673
Healing
51,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
9,335
260
1,408
8,958
32,474
34,783
507
12,495
19,351
22,624
0
L
Chernobog
CaptainMcStabbn
Chernobog
13,948
6,740
3,774
2,352
14,984
9,223
1,895
4,258
10,663
0
34,829
W
18,230
4,691
1,864
4,013
14,377
6,407
1,263
5,174
9,203
38,055
0
L
11,622
2,670
964
1,468
17,197
9,368
378
6,484
10,493
0
14,782
W
Chernobog
MahPhuddinPop
Chernobog
15,523
9,400
0
2,434
13,343
6,501
2,253
4,412
8,931
0
31,929
L
Hel
20,270
699
17,585
10,952
19,139
12,019
758
7,508
11,446
43,982
0
W
18,439
2,128
14,047
8,397
17,139
8,292
352
8,447
8,692
32,144
0
W
12,234
5,342
1,244
5,913
21,542
28,201
537
6,693
14,849
0
18,088
W
Xbalanque
VOD FEARLESS
Xbalanque
22,450
6,554
4,247
4,514
14,165
6,562
3,858
4,879
9,286
0
46,767
L
Ratatoskr
tokyoriley
Ratatoskr
7,573
462
721
2,902
15,684
15,339
847
5,924
9,646
0
12,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,806
Gold Earned
50,426
165
Minions Killed
149
0
Camps Cleared
0
1,237,918
Distance Traveled
1,363,167
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,692
713
30
2
0
279,311
0
L
Chernobog
10,389
693
52
3
0
249,368
0
W
Sol
11,050
737
57
4
0
250,495
0
L
Da Ji
8,996
600
10
1
0
245,940
0
W
Chernobog
10,764
718
35
2
0
236,541
0
L
Hel
11,151
743
50
3
0
315,524
3
W
Hel
10,495
700
24
2
0
255,556
0
W
Vamana
9,638
643
9
1
0
250,794
0
W
Xbalanque
10,859
724
40
3
0
244,532
0
L
Ratatoskr
9,198
613
7
0
0
273,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role