Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Iced vGxd
Morgan Le Fay
Level 133
God Stats
43W - 47L
1,542 SR
Queue Stats
141W - 146L
1,533 Elo+
Solo
Cerberus
Cerberus
Poseidons Fate
Cerberus
Level 160
God Stats
1W - 3L
1,584 SR
Queue Stats
199W - 156L
1,612 Elo+
Party 2
Tyr
Tyr
TruculentK
Tyr
Level 151
God Stats
7W - 11L
1,594 SR
Queue Stats
270W - 252L
1,563 Elo+
Party 2
Thanatos
Thanatos
zatoiku
Thanatos
Level 146
God Stats
1W - 1L
1,507 SR
Queue Stats
110W - 79L
1,626 Elo+
Party 2
Team Averages
Level 144
1,545 SR
1,567 Elo+

VS

Team Averages
Level 122
1,476 SR
1,524 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GermJurm
Baron Samedi
Level 117
God Stats
5W - 4L
1,534 SR
Queue Stats
30W - 29L
1,495 Elo+
Party 1
Ymir
Ymir
IVIonSTUHH
Ymir
Level 129
God Stats
5W - 4L
1,461 SR
Queue Stats
58W - 54L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
NmRPain
Sun Wukong
Level 129
God Stats
1W - 0L
1,715 SR
Queue Stats
89W - 94L
1,540 Elo+
Party 1
Ao Kuang
Ao Kuang
skrilker1
Ao Kuang
Level 108
God Stats
1W - 3L
1,172 SR
Queue Stats
53W - 57L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 2 / 4
9,543
682
7,858
10,695
6,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Iced vGxd
Morgan Le Fay
16
1 / 2 / 5
9,177
656
12,458
10,290
4,756
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
16
4 / 4 / 1
9,902
707
8,915
18,534
18,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 1 / 3
8,795
628
9,334
12,664
12,480
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
zatoiku
Thanatos
15
1 / 5 / 5
9,165
655
7,315
13,606
7,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
4 / 0 / 7
10,407
743
12,781
8,138
3,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
GermJurm
Baron Samedi
17
2 / 3 / 7
10,131
724
13,297
12,701
6,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 7
9,679
691
5,425
14,919
16,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
NmRPain
Sun Wukong
18
5 / 0 / 7
10,470
748
13,195
14,013
12,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
skrilker1
Ao Kuang
18
3 / 2 / 3
10,553
754
7,858
12,305
7,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
8
Kills
14
14
Deaths
8
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
4
1
W
Hou Yi
 
Hou Yi
4
0
7
7.5
W
Baron Samedi
GermJurm
Baron Samedi
2
3
7
1.83
W
0
3
7
1.17
L
Morgan Le Fay
Iced vGxd
Morgan Le Fay
1
2
5
1.75
W
Sun Wukong
NmRPain
Sun Wukong
5
0
7
8.5
L
Cerberus
4
4
1
1.13
L
2
1
3
3.5
W
Ao Kuang
skrilker1
Ao Kuang
3
2
3
2.25
L
Thanatos
zatoiku
Thanatos
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,880
Damage
52,556
65,789
Taken
62,076
49,255
Mitigated
46,881
16,330
Healing
15,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,858
2,503
0
3,988
10,695
6,448
0
3,879
6,554
0
55,139
W
Hou Yi
 
Hou Yi
12,781
8,388
0
2,080
8,138
3,976
2,500
2,666
5,422
0
33,496
W
Baron Samedi
GermJurm
Baron Samedi
13,297
690
2,361
3,409
12,701
6,874
84
4,536
7,987
49,010
0
W
5,425
513
130
1,314
14,919
16,109
408
6,040
8,421
13,558
0
L
Morgan Le Fay
Iced vGxd
Morgan Le Fay
12,458
607
0
2,297
10,290
4,756
0
4,959
5,265
36,836
0
W
Sun Wukong
NmRPain
Sun Wukong
13,195
2,064
0
2,487
14,013
12,533
144
4,125
9,655
3,771
29,980
L
Cerberus
8,915
432
0
2,623
18,534
18,062
0
8,828
9,560
27,463
0
L
9,334
1,238
0
2,045
12,664
12,480
0
4,115
8,294
0
17,056
W
Ao Kuang
skrilker1
Ao Kuang
7,858
1,300
0
3,887
12,305
7,389
1,366
2,983
9,218
39,062
3,531
L
Thanatos
zatoiku
Thanatos
7,315
984
0
5,377
13,606
7,509
0
5,763
7,575
0
27,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,582
Gold Earned
51,240
262
Minions Killed
275
0
Camps Cleared
0
1,339,743
Distance Traveled
1,499,634
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,543
682
105
8
0
267,585
5
W
Hou Yi
10,407
743
70
5
0
299,107
1
W
Baron Samedi
10,131
724
77
6
0
259,169
3
W
Ymir
9,679
691
17
1
0
301,234
3
L
Morgan Le Fay
9,177
656
32
2
0
272,366
3
W
Sun Wukong
10,470
748
37
3
0
328,676
2
L
Cerberus
9,902
707
56
4
0
238,662
0
L
Tyr
8,795
628
17
1
0
315,058
0
W
Ao Kuang
10,553
754
74
5
0
311,448
4
L
Thanatos
9,165
655
52
4
0
246,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role