Player Matchup

Athena
Athena
WomenEmpowerment
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,365 Elo+
Party 1
Sobek
Sobek
jackthegamer3993
Sobek
Level 21
God Stats
0W - 2L
1,228 SR
Queue Stats
2W - 3L
1,563 Elo+
Party 1
Pele
Pele
redunht
Pele
Level 40
God Stats
0W - 2L
1,473 SR
Queue Stats
2W - 4L
1,421 Elo+
Party 1
Team Averages
Level 28
1,400 SR
1,450 Elo+

VS

Team Averages
Level 85
1,531 SR
1,472 Elo+
Charybdis
Charybdis
Nat3SKIE96
Charybdis
Level 27
God Stats
17W - 22L
1,443 SR
Queue Stats
36W - 71L
1,346 Elo+
Party 2
Agni
Agni
spankymegee
Agni
Level 125
God Stats
4W - 0L
1,611 SR
Queue Stats
9W - 10L
1,698 Elo+
Solo
Kuzenbo
Kuzenbo
ќhepri
Kuzenbo
Level 103
God Stats
2W - 5L
1,540 SR
Queue Stats
42W - 77L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
6,752
675
3,283
13,072
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
2 / 5 / 2
6,591
659
5,803
12,873
7,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
redunht
Pele
11
1 / 2 / 2
6,870
687
6,112
11,090
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nat3SKIE96
Charybdis
14
3 / 0 / 6
7,717
772
8,689
5,130
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 2 / 5
7,485
749
16,935
6,706
2,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
ќhepri
Kuzenbo
11
3 / 2 / 4
6,894
689
6,297
8,628
8,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
10
10
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Nat3SKIE96
Charybdis
3
0
6
6
L
1
3
2
0.67
L
2
5
2
0.6
L
Pele
redunht
Pele
1
2
2
1
W
4
2
5
3.25
W
Kuzenbo
ќhepri
Kuzenbo
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,198
Damage
31,921
37,035
Taken
20,464
20,973
Mitigated
13,458
4,656
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Nat3SKIE96
Charybdis
8,689
4,156
282
1,929
5,130
2,437
960
1,985
3,033
0
37,356
L
3,283
856
0
790
13,072
8,372
0
8,388
4,684
7,900
0
L
5,803
503
0
2,034
12,873
7,672
0
8,527
4,346
15,613
0
L
Pele
redunht
Pele
6,112
789
0
1,832
11,090
4,929
0
6,666
4,424
0
28,738
W
16,935
1,965
0
2,343
6,706
2,360
327
2,848
3,540
37,300
0
W
Kuzenbo
ќhepri
Kuzenbo
6,297
2,064
0
90
8,628
8,661
109
3,704
4,550
9,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,213
Gold Earned
22,096
101
Minions Killed
131
2
Camps Cleared
7
549,694
Distance Traveled
584,763
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,717
772
79
8
3
188,490
3
L
Athena
6,752
675
17
2
0
185,191
1
L
Sobek
6,591
659
23
2
1
171,682
0
L
Pele
6,870
687
61
6
1
192,821
3
W
Agni
7,485
749
46
5
3
190,444
0
W
Kuzenbo
6,894
689
6
1
1
205,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role