Player Matchup

Guan Yu
Guan Yu
Blank___Game
Guan Yu
Level 36
God Stats
91W - 110L
1,364 SR
Queue Stats
102W - 137L
1,295 Elo+
Solo
Pele
Pele
KingTrill4065
Pele
Level 92
God Stats
2W - 3L
1,451 SR
Queue Stats
53W - 59L
1,439 Elo+
Party 2
Anubis
Anubis
PyroPhoenix6449
Anubis
Level 159
God Stats
3W - 8L
1,423 SR
Queue Stats
367W - 360L
1,518 Elo+
Party 2
Atlas
Atlas
SirLudociel
Atlas
Level 114
God Stats
17W - 13L
1,441 SR
Queue Stats
155W - 149L
1,530 Elo+
Party 2
Skadi
Skadi
The0megaGamerYT
Skadi
Level 34
God Stats
2W - 1L
1,452 SR
Queue Stats
3W - 2L
1,785 Elo+
Party 2
Team Averages
Level 87
1,426 SR
1,513 Elo+

VS

Team Averages
Level 103
1,519 SR
1,527 Elo+
Zhong Kui
Zhong Kui
Flxz_Dovahkiin
Zhong Kui
Level 104
God Stats
9W - 12L
1,419 SR
Queue Stats
105W - 85L
1,493 Elo+
Party 1
Apollo
Apollo
Flxz_HellRov
Apollo
Level 116
God Stats
7W - 0L
1,757 SR
Queue Stats
52W - 39L
1,562 Elo+
Party 1
Hun Batz
Hun Batz
Flxz_JoHnSoN
Hun Batz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 69L
1,477 Elo+
Party 1
King Arthur
King Arthur
Flxz_LuggaLugga
King Arthur
Level 46
God Stats
55W - 36L
1,643 SR
Queue Stats
83W - 60L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
Flxz_Momo
Sylvanus
Level 125
God Stats
8W - 8L
1,274 SR
Queue Stats
250W - 214L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blank___Game
Guan Yu
20
4 / 5 / 1
13,584
425
7,806
30,399
21,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
0 / 7 / 0
13,376
418
12,032
35,768
31,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 7 / 4
14,826
463
29,003
23,286
15,015
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 6 / 3
13,397
419
24,432
39,775
62,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
0 / 5 / 2
13,090
409
13,771
20,547
8,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Flxz_Dovahkiin
Zhong Kui
20
8 / 3 / 11
16,670
521
30,811
21,218
17,697
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
20
7 / 3 / 5
17,997
562
26,339
24,579
11,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
Flxz_JoHnSoN
Hun Batz
20
6 / 4 / 13
16,068
502
15,037
30,843
15,409
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
Flxz_LuggaLugga
King Arthur
20
4 / 0 / 12
17,887
559
29,111
29,456
50,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Flxz_Momo
Sylvanus
20
4 / 1 / 17
14,163
443
12,787
30,879
47,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
11
Kills
29
30
Deaths
11
10
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Blank___Game
Guan Yu
4
5
1
0.9
W
Zhong Kui
Flxz_Dovahkiin
Zhong Kui
8
3
11
4.5
W
Apollo
7
3
5
3.17
W
Hun Batz
Flxz_JoHnSoN
Hun Batz
6
4
13
3.13
W
King Arthur
Flxz_LuggaLugga
King Arthur
4
0
12
10
W
Sylvanus
Flxz_Momo
Sylvanus
4
1
17
12.5
L
0
7
0
0
L
4
7
4
0.86
L
3
6
3
0.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,044
Damage
114,085
149,775
Taken
136,975
140,007
Mitigated
142,148
42,718
Healing
41,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Blank___Game
Guan Yu
7,806
673
96
10,000
30,399
21,551
0
6,643
23,756
0
117,562
W
Zhong Kui
Flxz_Dovahkiin
Zhong Kui
30,811
2,635
0
5,695
21,218
17,697
2,929
13,883
7,335
142,451
0
W
Apollo
26,339
18,800
0
9,345
24,579
11,589
6,385
8,809
15,770
0
186,603
W
Hun Batz
Flxz_JoHnSoN
Hun Batz
15,037
3,012
0
9,454
30,843
15,409
4,257
12,565
18,278
0
162,594
W
King Arthur
Flxz_LuggaLugga
King Arthur
29,111
3,293
0
4,224
29,456
50,075
904
8,092
21,364
0
173,529
W
Sylvanus
Flxz_Momo
Sylvanus
12,787
3,494
5,327
7,513
30,879
47,378
1,201
11,317
19,562
66,590
25,892
L
12,032
3,250
0
12,323
35,768
31,630
816
6,435
29,333
0
112,900
L
29,003
404
0
8,806
23,286
15,015
0
10,688
12,598
144,054
0
L
24,432
7,684
173
5,633
39,775
62,972
0
15,825
23,810
76,147
0
L
13,771
6,410
0
5,687
20,547
8,839
0
2,877
17,670
0
108,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,273
Gold Earned
82,785
831
Minions Killed
1,014
0
Camps Cleared
0
2,808,692
Distance Traveled
3,057,805
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,584
425
154
5
0
603,846
0
W
Zhong Kui
16,670
521
185
6
0
600,285
2
W
Apollo
17,997
562
251
8
0
582,040
9
W
Hun Batz
16,068
502
210
7
0
673,995
6
W
King Arthur
17,887
559
269
8
0
679,835
8
W
Sylvanus
14,163
443
99
3
0
521,650
8
L
Pele
13,376
418
207
6
0
486,620
1
L
Anubis
14,826
463
205
6
0
541,541
5
L
Atlas
13,397
419
87
3
0
605,389
10
L
Skadi
13,090
409
178
6
0
571,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role