Player Matchup

Vulcan
Vulcan
Derpdactyl
Vulcan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,538 Elo+
Solo
Bacchus
Bacchus
Mondo96Mania
Bacchus
Level 89
God Stats
205W - 220L
1,488 SR
Queue Stats
370W - 436L
1,433 Elo+
Solo
Bastet
Bastet
SMUGY7
Bastet
Level 135
God Stats
7W - 3L
1,321 SR
Queue Stats
51W - 72L
1,370 Elo+
Solo
Team Averages
Level 118
1,436 SR
1,447 Elo+

VS

Team Averages
Level 122
1,516 SR
1,372 Elo+
Serqet
Serqet
 
Serqet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Deadly_Killerz56
Yu Huang
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,132 Elo+
Solo
Khepri
Khepri
elweonbuenote
Khepri
Level 140
God Stats
20W - 9L
1,547 SR
Queue Stats
449W - 378L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Derpdactyl
Vulcan
12
5 / 1 / 5
7,851
785
10,820
4,618
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Mondo96Mania
Bacchus
12
3 / 1 / 9
8,280
828
9,453
10,629
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
SMUGY7
Bastet
11
4 / 3 / 6
7,249
725
8,330
7,046
2,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 4 / 2
7,015
702
7,345
12,067
6,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 2
6,893
689
6,946
7,461
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
0 / 6 / 4
6,593
659
2,646
14,044
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
5
5
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
4
2
1
L
2
2
2
1.5
W
Vulcan
Derpdactyl
Vulcan
5
1
5
7.5
W
Bacchus
Mondo96Mania
Bacchus
3
1
9
7.5
W
Bastet
SMUGY7
Bastet
4
3
6
2.33
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,603
Damage
16,937
22,293
Taken
33,572
11,427
Mitigated
22,578
4,446
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,345
2,138
0
2,190
12,067
6,824
0
7,356
4,711
0
16,799
L
6,946
393
0
1,678
7,461
3,596
0
5,194
2,267
23,550
0
W
Vulcan
Derpdactyl
Vulcan
10,820
5,150
0
750
4,618
1,725
70
2,303
1,871
33,983
0
W
Bacchus
Mondo96Mania
Bacchus
9,453
1,585
0
2,900
10,629
7,219
0
4,025
5,973
23,007
0
W
Bastet
SMUGY7
Bastet
8,330
2,430
0
796
7,046
2,483
0
2,690
3,622
0
14,726
L
2,646
116
0
2,134
14,044
12,158
0
8,039
6,005
11,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,380
Gold Earned
20,501
97
Minions Killed
96
6
Camps Cleared
3
592,407
Distance Traveled
514,853
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,015
702
30
3
1
177,704
2
L
Yu Huang
6,893
689
59
6
0
169,575
1
W
Vulcan
7,851
785
53
5
2
214,180
3
W
Bacchus
8,280
828
30
3
3
198,616
0
W
Bastet
7,249
725
14
1
1
179,611
1
L
Khepri
6,593
659
7
1
2
167,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role