Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AA TMXWUKONG
Anhur
Level 122
God Stats
2W - 3L
1,487 SR
Queue Stats
145W - 136L
1,623 Elo+
Party 2
Pele
Pele
Barbiefan1224
Pele
Level 128
God Stats
0W - 2L
1,339 SR
Queue Stats
195W - 170L
1,613 Elo+
Party 2
Kuzenbo
Kuzenbo
JeTaiEuGinette
Kuzenbo
Level 147
God Stats
9W - 8L
1,524 SR
Queue Stats
508W - 477L
1,619 Elo+
Solo
Chang'e
Chang'e
Kama-itachi7
Chang'e
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 151L
1,581 Elo+
Solo
Team Averages
Level 137
1,470 SR
1,587 Elo+

VS

Team Averages
Level 135
1,418 SR
1,643 Elo+
Hou Yi
Hou Yi
Babalouchx97
Hou Yi
Level 120
God Stats
8W - 1L
1,716 SR
Queue Stats
44W - 21L
1,703 Elo+
Party 1
Janus
Janus
Slimy Toto
Janus
Level 143
God Stats
3W - 3L
1,326 SR
Queue Stats
68W - 40L
1,695 Elo+
Party 1
Hercules
Hercules
XRG BACON4
Hercules
Level 131
God Stats
1W - 0L
1,203 SR
Queue Stats
87W - 61L
1,657 Elo+
Party 1
Sylvanus
Sylvanus
changomarango1
Sylvanus
Level 156
God Stats
2W - 1L
1,250 SR
Queue Stats
558W - 519L
1,594 Elo+
Solo
Bastet
Bastet
vermillionvexus_
Bastet
Level 126
God Stats
1W - 0L
1,596 SR
Queue Stats
70W - 68L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 1 / 1
6,105
470
3,752
12,793
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 1
5,813
447
1,245
7,897
2,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 0
7,812
601
6,395
10,067
6,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 1 / 0
6,563
505
6,789
10,353
11,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Kama-itachi7
Chang'e
12
0 / 1 / 1
6,610
508
2,802
8,097
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
4 / 0 / 1
6,823
525
5,539
5,895
2,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
2 / 0 / 2
6,872
529
7,994
5,531
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
XRG BACON4
Hercules
13
0 / 0 / 0
7,237
557
6,202
10,126
7,582
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
10
0 / 1 / 1
6,196
477
4,080
8,389
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 1 / 4
6,626
510
6,175
10,334
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
7
7
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
1
0.5
L
0
4
1
0.13
W
Hou Yi
4
0
1
4.5
L
0
0
0
0
L
2
1
0
2
L
Chang'e
Kama-itachi7
Chang'e
0
1
1
0.5
W
Janus
2
0
2
3
W
Hercules
XRG BACON4
Hercules
0
0
0
0
W
Sylvanus
0
1
1
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,983
Damage
29,990
49,207
Taken
40,275
28,236
Mitigated
21,757
19,618
Healing
15,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,752
623
0
5,054
12,793
4,821
0
2,663
10,016
0
49,525
L
1,245
420
0
1,092
7,897
2,456
0
1,754
6,101
0
33,970
W
Hou Yi
5,539
2,525
0
1,259
5,895
2,304
0
2,143
3,752
0
42,051
L
6,395
1,839
0
7,043
10,067
6,310
0
0
10,067
0
70,549
L
6,789
2,690
189
2,414
10,353
11,455
28
3,887
6,355
18,677
0
L
Chang'e
Kama-itachi7
Chang'e
2,802
119
779
3,047
8,097
3,194
0
3,338
4,594
51,017
0
W
Janus
7,994
615
0
1,462
5,531
2,270
0
3,054
2,477
69,321
0
W
Hercules
XRG BACON4
Hercules
6,202
2,610
0
2,040
10,126
7,582
0
0
10,126
0
58,269
W
Sylvanus
4,080
916
1,785
3,841
8,389
5,582
0
2,160
6,229
22,110
0
W
6,175
1,749
0
5,209
10,334
4,019
0
2,234
8,100
0
47,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
33,754
410
Minions Killed
425
0
Camps Cleared
0
1,317,713
Distance Traveled
1,356,812
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,105
470
96
7
0
269,007
4
L
Anhur
5,813
447
56
4
0
230,517
3
W
Hou Yi
6,823
525
78
6
0
261,509
4
L
Pele
7,812
601
142
11
0
269,859
5
L
Kuzenbo
6,563
505
20
2
0
277,231
2
L
Chang'e
6,610
508
96
7
0
271,099
4
W
Janus
6,872
529
123
9
0
266,049
5
W
Hercules
7,237
557
111
9
0
268,444
2
W
Sylvanus
6,196
477
31
2
0
264,843
3
W
Bastet
6,626
510
82
6
0
295,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role