Player Matchup

Shiva
Shiva
Alexxtentress
Shiva
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 121L
1,519 Elo+
Party 1
Susano
Susano
Shawkyy
Susano
Level 108
God Stats
51W - 49L
1,558 SR
Queue Stats
144W - 152L
1,534 Elo+
Party 1
Chiron
Chiron
SmueIy
Chiron
Level 27
God Stats
0W - 1L
1,859 SR
Queue Stats
23W - 20L
1,531 Elo+
Party 1
Ares
Ares
SomalianGiant
Ares
Level 62
God Stats
28W - 21L
1,593 SR
Queue Stats
62W - 68L
1,491 Elo+
Party 1
Scylla
Scylla
nextlevelgamer
Scylla
Level 106
God Stats
4W - 4L
1,936 SR
Queue Stats
200W - 193L
1,512 Elo+
Party 1
Team Averages
Level 90
1,689 SR
1,517 Elo+

VS

Team Averages
Level 70
1,702 SR
1,582 Elo+
Lancelot
Lancelot
Breezhy
Lancelot
Level 47
God Stats
70W - 57L
1,478 SR
Queue Stats
120W - 121L
1,484 Elo+
Party 3
Ne Zha
Ne Zha
Hibbers
Ne Zha
Level 96
God Stats
45W - 17L
1,750 SR
Queue Stats
78W - 38L
1,742 Elo+
Party 2
Cabrakan
Cabrakan
Matan71
Cabrakan
Level 96
God Stats
2W - 0L
1,555 SR
Queue Stats
41W - 46L
1,442 Elo+
Solo
Chernobog
Chernobog
Nixkin
Chernobog
Level 55
God Stats
7W - 8L
1,802 SR
Queue Stats
111W - 124L
1,498 Elo+
Party 3
Tiamat
Tiamat
RussianSupport
Tiamat
Level 58
God Stats
13W - 4L
1,924 SR
Queue Stats
143W - 106L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
10,263
446
14,417
30,396
16,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Shawkyy
Susano
16
6 / 8 / 5
11,183
486
13,005
27,441
10,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
SmueIy
Chiron
15
1 / 8 / 4
10,069
438
8,149
20,470
7,154
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 7 / 3
9,656
420
10,390
27,817
27,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 2 / 4
11,802
513
20,220
11,006
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Breezhy
Lancelot
19
9 / 8 / 5
13,204
574
15,086
23,698
12,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Hibbers
Ne Zha
20
5 / 2 / 7
13,775
599
21,834
25,263
12,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Matan71
Cabrakan
15
3 / 2 / 15
12,450
541
8,428
25,769
32,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Nixkin
Chernobog
20
10 / 2 / 10
15,405
670
29,442
22,976
12,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 2 / 9
13,774
599
20,113
17,390
14,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
16
Kills
34
34
Deaths
16
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
Lancelot
Breezhy
Lancelot
9
8
5
1.44
W
Ne Zha
Hibbers
Ne Zha
5
2
7
4.25
W
Cabrakan
Matan71
Cabrakan
3
2
15
5.25
W
Chernobog
Nixkin
Chernobog
10
2
10
7.5
W
7
2
9
5.75
L
Susano
Shawkyy
Susano
6
8
5
1.06
L
Chiron
SmueIy
Chiron
1
8
4
0.38
L
3
7
3
0.64
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,181
Damage
94,903
117,130
Taken
115,096
66,458
Mitigated
84,393
25,310
Healing
42,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,417
3,176
303
9,176
30,396
16,936
0
7,427
22,969
0
64,715
W
Lancelot
Breezhy
Lancelot
15,086
3,415
0
3,165
23,698
12,735
535
4,948
18,664
0
112,041
W
Ne Zha
Hibbers
Ne Zha
21,834
3,968
0
12,844
25,263
12,822
3,289
4,191
20,196
0
105,164
W
Cabrakan
Matan71
Cabrakan
8,428
1,577
3,743
8,206
25,769
32,577
62
10,165
15,227
29,846
0
W
Chernobog
Nixkin
Chernobog
29,442
23,857
0
9,059
22,976
12,018
7,734
6,310
16,569
0
175,731
W
20,113
1,703
0
5,167
17,390
14,241
219
6,745
10,412
124,481
0
L
Susano
Shawkyy
Susano
13,005
3,047
0
6,336
27,441
10,543
0
6,009
21,432
0
60,834
L
Chiron
SmueIy
Chiron
8,149
3,433
533
3,585
20,470
7,154
1,086
2,261
18,192
0
73,176
L
10,390
320
402
4,484
27,817
27,861
0
9,880
17,937
27,448
0
L
20,220
3,167
0
491
11,006
3,964
0
2,964
8,042
103,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,973
Gold Earned
68,608
485
Minions Killed
696
0
Camps Cleared
0
2,016,335
Distance Traveled
2,178,276
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,263
446
94
4
0
380,102
1
W
Lancelot
13,204
574
144
6
0
447,463
1
W
Ne Zha
13,775
599
141
6
0
417,530
1
W
Cabrakan
12,450
541
34
1
0
424,778
6
W
Chernobog
15,405
670
201
9
0
429,822
0
W
Tiamat
13,774
599
176
8
0
458,683
5
L
Susano
11,183
486
79
3
0
432,628
4
L
Chiron
10,069
438
97
4
0
379,676
2
L
Ares
9,656
420
29
1
0
411,535
4
L
Scylla
11,802
513
186
8
0
412,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role