Player Matchup

Neith
Neith
ThiccSqualf
Neith
Level 55
God Stats
42W - 44L
1,545 SR
Queue Stats
164W - 205L
1,399 Elo+
Solo
Atlas
Atlas
jonnavon
Atlas
Level 136
God Stats
29W - 23L
1,601 SR
Queue Stats
289W - 289L
1,561 Elo+
Party 2
Vulcan
Vulcan
spidersilva24
Vulcan
Level 79
God Stats
2W - 1L
1,761 SR
Queue Stats
13W - 13L
1,507 Elo+
Party 2
Team Averages
Level 90
1,636 SR
1,489 Elo+

VS

Team Averages
Level 115
1,400 SR
1,441 Elo+
Ah Muzen Cab
Ah Muzen Cab
Karma-Shadowfoot
Ah Muzen Cab
Level 118
God Stats
0W - 2L
1,429 SR
Queue Stats
90W - 102L
1,471 Elo+
Party 1
Bacchus
Bacchus
ThyL00tG00blin_
Bacchus
Level 141
God Stats
0W - 3L
1,519 SR
Queue Stats
74W - 92L
1,439 Elo+
Party 1
Hades
Hades
plumcakes530
Hades
Level 86
God Stats
0W - 2L
1,251 SR
Queue Stats
192W - 190L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
9,781
699
9,861
7,728
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
jonnavon
Atlas
14
3 / 1 / 7
10,506
750
10,871
20,114
24,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 1 / 4
9,905
708
14,154
8,130
4,137
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Karma-Shadowfoot
Ah Muzen Cab
13
0 / 0 / 2
8,527
609
7,824
9,022
3,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 1
8,232
588
5,171
15,063
14,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 5 / 0
9,073
648
9,942
15,808
8,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Karma-Shadowfoot
Ah Muzen Cab
0
0
2
1
W
2
0
7
5.5
L
0
5
1
0.1
W
Atlas
jonnavon
Atlas
3
1
7
6.5
L
2
5
0
0.4
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,886
Damage
22,937
35,972
Taken
39,893
32,975
Mitigated
26,466
6,139
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Karma-Shadowfoot
Ah Muzen Cab
7,824
2,256
0
3,245
9,022
3,584
0
6,304
2,718
0
38,606
W
9,861
5,608
0
2,257
7,728
3,896
1,648
3,584
4,144
0
42,912
L
5,171
1,029
0
1,786
15,063
14,581
0
8,249
6,814
9,161
0
W
Atlas
jonnavon
Atlas
10,871
4,406
0
1,979
20,114
24,942
68
6,712
13,402
29,569
0
L
9,942
877
339
3,050
15,808
8,301
0
11,163
4,645
41,199
0
W
14,154
7,275
906
997
8,130
4,137
153
5,467
2,663
39,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,192
Gold Earned
25,832
173
Minions Killed
159
6
Camps Cleared
6
747,828
Distance Traveled
627,685
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,527
609
74
5
1
183,154
0
W
Neith
9,781
699
75
5
3
246,573
4
L
Bacchus
8,232
588
6
0
0
209,440
2
W
Atlas
10,506
750
31
2
2
253,940
3
L
Hades
9,073
648
79
6
5
235,091
4
W
Vulcan
9,905
708
67
5
1
247,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role