Player Matchup

Discordia
Discordia
Gaiaxo
Discordia
Level 128
God Stats
6W - 13L
1,431 SR
Queue Stats
255W - 264L
1,412 Elo+
Party 2
Janus
Janus
Raleiyn
Janus
Level 105
God Stats
3W - 4L
1,707 SR
Queue Stats
169W - 162L
1,429 Elo+
Party 1
Cliodhna
Cliodhna
Rhadamanthus
Cliodhna
Level 108
God Stats
6W - 5L
1,500 SR
Queue Stats
175W - 169L
1,398 Elo+
Party 1
Thor
Thor
aFatTunaCanner
Thor
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
280W - 281L
1,416 Elo+
Solo
Heimdallr
Heimdallr
onyxhannibal
Heimdallr
Level 129
God Stats
1W - 7L
1,367 SR
Queue Stats
119W - 126L
1,454 Elo+
Party 2
Team Averages
Level 115
1,501 SR
1,422 Elo+

VS

Team Averages
Level 99
1,352 SR
1,504 Elo+
Heimdallr
Heimdallr
DDRobbyD13
Heimdallr
Level 126
God Stats
2W - 2L
1,232 SR
Queue Stats
111W - 117L
1,489 Elo+
Party 3
Kuzenbo
Kuzenbo
JRobbyBouji
Kuzenbo
Level 136
God Stats
4W - 3L
1,428 SR
Queue Stats
163W - 172L
1,462 Elo+
Party 3
Cthulhu
Cthulhu
JediBora
Cthulhu
Level 82
God Stats
1W - 0L
1,279 SR
Queue Stats
4W - 1L
1,684 Elo+
Solo
Skadi
Skadi
corday1134
Skadi
Level 89
God Stats
6W - 6L
1,321 SR
Queue Stats
285W - 296L
1,388 Elo+
Solo
Loki
Loki
zmuscle
Loki
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gaiaxo
Discordia
15
1 / 2 / 4
8,431
562
11,573
9,081
4,034
Janus
Raleiyn
Janus
16
2 / 4 / 3
8,910
594
15,180
9,578
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Rhadamanthus
Cliodhna
18
2 / 2 / 4
9,082
605
13,493
13,142
6,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 4
8,596
573
10,960
14,900
8,671
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
onyxhannibal
Heimdallr
14
1 / 2 / 3
8,739
583
7,719
8,202
4,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DDRobbyD13
Heimdallr
17
3 / 2 / 7
10,413
694
8,583
15,427
10,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
JRobbyBouji
Kuzenbo
16
2 / 1 / 9
10,128
675
7,000
23,213
31,036
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
JediBora
Cthulhu
19
4 / 1 / 8
11,335
756
11,945
14,782
10,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
19
4 / 2 / 10
11,529
769
14,644
13,311
7,988
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
zmuscle
Loki
16
3 / 3 / 8
10,039
669
7,977
10,840
5,957
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
8
Kills
16
16
Deaths
9
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DDRobbyD13
Heimdallr
3
2
7
3.25
L
Discordia
Gaiaxo
Discordia
1
2
4
1.5
W
Kuzenbo
JRobbyBouji
Kuzenbo
2
1
9
6.5
W
Cthulhu
JediBora
Cthulhu
4
1
8
8
L
Janus
Raleiyn
Janus
2
4
3
0.88
L
Cliodhna
Rhadamanthus
Cliodhna
2
2
4
2
L
2
6
4
0.67
W
Skadi
4
2
10
4.5
L
Heimdallr
onyxhannibal
Heimdallr
1
2
3
1.25
W
Loki
zmuscle
Loki
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,925
Damage
50,149
54,903
Taken
77,573
28,371
Mitigated
66,298
17,004
Healing
29,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DDRobbyD13
Heimdallr
8,583
2,444
3,967
4,381
15,427
10,752
3,878
6,347
9,080
0
22,531
L
Discordia
Gaiaxo
Discordia
11,573
139
834
4,342
9,081
4,034
0
3,767
4,996
20,396
0
W
Kuzenbo
JRobbyBouji
Kuzenbo
7,000
2,304
2,530
5,513
23,213
31,036
132
8,127
15,086
14,570
0
W
Cthulhu
JediBora
Cthulhu
11,945
460
3,559
2,604
14,782
10,565
418
5,136
9,646
27,217
0
L
Janus
Raleiyn
Janus
15,180
228
674
1,918
9,578
3,991
0
3,373
5,965
27,345
0
L
Cliodhna
Rhadamanthus
Cliodhna
13,493
610
0
3,896
13,142
6,745
0
4,780
8,106
0
24,592
L
10,960
619
698
1,002
14,900
8,671
0
4,067
10,382
0
22,374
W
Skadi
14,644
3,613
2,666
1,205
13,311
7,988
3,466
3,774
9,537
0
50,464
L
Heimdallr
onyxhannibal
Heimdallr
7,719
1,341
327
3,313
8,202
4,930
0
1,512
6,508
0
24,140
W
Loki
zmuscle
Loki
7,977
678
1,754
1,054
10,840
5,957
88
3,369
7,471
0
15,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,758
Gold Earned
53,444
114
Minions Killed
163
0
Camps Cleared
0
1,409,068
Distance Traveled
1,587,671
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,413
694
36
2
0
291,125
4
L
Discordia
8,431
562
15
1
0
329,085
0
W
Kuzenbo
10,128
675
18
1
0
319,269
0
W
Cthulhu
11,335
756
35
2
0
308,587
3
L
Janus
8,910
594
38
3
0
225,914
0
L
Cliodhna
9,082
605
20
1
0
283,002
0
L
Thor
8,596
573
8
1
0
288,318
0
W
Skadi
11,529
769
66
4
0
297,992
0
L
Heimdallr
8,739
583
33
2
0
282,749
0
W
Loki
10,039
669
8
1
0
370,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role