Player Matchup
Medusa
Gold III
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 53L
1,473
MMR
Team Averages
Gold III
Average Tier
Level 109
1,500 SR
1,473
MMR
VS
Team Averages
Bronze III
Average Tier
Level 107
1,710 SR
1,307
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
A7x_NiGhTmArE_64
Medusa
15
1 / 0 / 0
8,400
933
8,401
6,282
4,812
Tainted Steel
+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection
PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.
Y10 Evolved Transcendence
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Pestilence (old)
+80
Magical Protection
+250
Health
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.
Ritual Blade
+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bulwxrk
Hades
13
0 / 1 / 0
7,615
846
3,186
10,853
7,664
Jade Mountain Helm
+20
Magical Power
+20
Physical Protection
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
8,400
933
96
11
6
165,357
0
L
7,615
846
88
10
1
189,796
3