Player Matchup

Apollo
Apollo
 
Apollo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
NIGHTMAREGAMEROG
Achilles
Level 84
God Stats
1W - 3L
1,366 SR
Queue Stats
206W - 206L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
RABID_CARE_BEAR
Kuzenbo
Level 98
God Stats
1W - 2L
1,499 SR
Queue Stats
15W - 19L
1,382 Elo+
Solo
Chang'e
Chang'e
Skeeter719
Chang'e
Level 117
God Stats
14W - 15L
1,547 SR
Queue Stats
98W - 103L
1,408 Elo+
Solo
Da Ji
Da Ji
rangerhughes51
Da Ji
Level 128
God Stats
16W - 16L
1,490 SR
Queue Stats
92W - 91L
1,461 Elo+
Solo
Team Averages
Level 109
1,480 SR
1,441 Elo+

VS

Team Averages
Level 84
1,547 SR
1,398 Elo+
Fenrir
Fenrir
BlueFIameAce
Fenrir
Level 44
God Stats
15W - 6L
1,548 SR
Queue Stats
99W - 107L
1,388 Elo+
Solo
Jormungandr
Jormungandr
Roughly9Fish
Jormungandr
Level 123
God Stats
6W - 1L
1,857 SR
Queue Stats
334W - 356L
1,428 Elo+
Solo
Amaterasu
Amaterasu
mesquitinhaJR
Amaterasu
Level 75
God Stats
13W - 24L
1,424 SR
Queue Stats
71W - 64L
1,396 Elo+
Party 1
Skadi
Skadi
tailandes007
Skadi
Level 129
God Stats
4W - 0L
1,521 SR
Queue Stats
192W - 176L
1,392 Elo+
Party 1
Ah Puch
Ah Puch
zay-gaymer
Ah Puch
Level 47
God Stats
12W - 9L
1,383 SR
Queue Stats
377W - 405L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
1 / 4 / 0
4,422
442
2,694
5,994
1,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 1
4,858
486
1,269
7,140
4,548
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 3 / 1
4,908
491
1,659
8,589
6,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Skeeter719
Chang'e
9
1 / 3 / 0
5,160
516
4,283
7,812
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 2
5,119
512
2,853
9,230
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 2 / 3
5,835
584
5,078
8,161
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Roughly9Fish
Jormungandr
11
5 / 1 / 1
7,111
711
6,201
5,867
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
mesquitinhaJR
Amaterasu
9
3 / 0 / 4
5,559
556
4,646
5,537
2,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 2 / 4
5,163
516
5,201
7,245
2,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Puch
zay-gaymer
Ah Puch
9
3 / 0 / 1
5,671
567
4,400
4,504
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
16
16
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
0
0.25
W
Fenrir
4
2
3
2.75
L
1
4
1
0.38
L
1
3
1
0.5
W
Jormungandr
Roughly9Fish
Jormungandr
5
1
1
5.5
L
Chang'e
Skeeter719
Chang'e
1
3
0
0.33
W
Amaterasu
mesquitinhaJR
Amaterasu
3
0
4
5
L
1
2
2
1
W
1
2
4
1.5
W
Ah Puch
zay-gaymer
Ah Puch
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,758
Damage
25,526
38,765
Taken
31,314
18,502
Mitigated
12,171
8,200
Healing
7,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,694
1,648
0
264
5,994
1,475
403
0
5,994
0
20,820
W
Fenrir
5,078
1,494
0
2,896
8,161
3,219
0
1,575
6,447
0
33,717
L
1,269
40
0
931
7,140
4,548
0
4,123
3,017
0
20,046
L
1,659
944
0
939
8,589
6,295
0
0
8,589
14,118
0
W
Jormungandr
Roughly9Fish
Jormungandr
6,201
2,856
0
500
5,867
3,256
0
571
5,214
47,250
0
L
Chang'e
Skeeter719
Chang'e
4,283
365
318
2,866
7,812
2,954
0
4,287
3,525
28,738
0
W
Amaterasu
mesquitinhaJR
Amaterasu
4,646
2,277
421
1,201
5,537
2,118
2,303
462
5,075
0
25,536
L
2,853
959
0
2,882
9,230
3,230
0
2,191
7,039
0
24,854
W
5,201
2,173
0
750
7,245
2,004
627
990
6,255
0
25,996
W
Ah Puch
zay-gaymer
Ah Puch
4,400
162
0
1,680
4,504
1,574
156
1,939
2,381
30,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,467
Gold Earned
29,339
211
Minions Killed
270
0
Camps Cleared
0
879,127
Distance Traveled
928,145
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,422
442
45
5
0
162,055
1
W
Fenrir
5,835
584
56
6
0
205,305
0
L
Achilles
4,858
486
32
3
0
164,536
2
L
Kuzenbo
4,908
491
19
2
0
182,371
0
W
Jormungandr
7,111
711
91
9
0
164,567
0
L
Chang'e
5,160
516
67
7
0
182,800
3
W
Amaterasu
5,559
556
46
5
0
202,710
2
L
Da Ji
5,119
512
48
5
0
187,365
0
W
Skadi
5,163
516
35
4
0
186,127
2
W
Ah Puch
5,671
567
42
4
0
169,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role