Player Matchup

Cthulhu
Cthulhu
Flaminstar0607
Cthulhu
Level 64
God Stats
45W - 50L
1,488 SR
Queue Stats
233W - 249L
1,431 Elo+
Solo
Anubis
Anubis
LittleLauren853
Anubis
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 29L
1,503 Elo+
Solo
Medusa
Medusa
ProRockerRockin
Medusa
Level 105
God Stats
3W - 5L
1,366 SR
Queue Stats
59W - 74L
1,386 Elo+
Solo
Serqet
Serqet
StarDust90964
Serqet
Level 88
God Stats
11W - 25L
1,263 SR
Queue Stats
122W - 143L
1,396 Elo+
Solo
Danzaburou
Danzaburou
kevincruz215
Danzaburou
Level 88
God Stats
4W - 3L
1,294 SR
Queue Stats
172W - 197L
1,418 Elo+
Solo
Team Averages
Level 83
1,382 SR
1,427 Elo+

VS

Team Averages
Level 102
1,453 SR
1,422 Elo+
Izanami
Izanami
ShatterHeaven
Izanami
Level 123
God Stats
11W - 12L
1,402 SR
Queue Stats
552W - 559L
1,448 Elo+
Solo
Vamana
Vamana
gtlow
Vamana
Level 155
God Stats
19W - 23L
1,446 SR
Queue Stats
472W - 575L
1,394 Elo+
Solo
Zeus
Zeus
mariodelagarza23
Zeus
Level 89
God Stats
0W - 1L
1,319 SR
Queue Stats
91W - 101L
1,436 Elo+
Solo
Bakasura
Bakasura
x69KISSESx
Bakasura
Level 80
God Stats
7W - 4L
1,708 SR
Queue Stats
193W - 206L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
xZeusThaGoat
Kuzenbo
Level 63
God Stats
2W - 4L
1,388 SR
Queue Stats
437W - 491L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
11,243
296
0
0
0
20
9 / 6 / 12
20,987
552
30,196
34,544
21,833
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 6 / 9
20,806
548
33,077
33,599
16,385
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 4 / 6
20,700
545
15,774
38,597
23,217
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Danzaburou
kevincruz215
Danzaburou
20
16 / 5 / 7
25,116
661
55,540
41,028
21,825
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
3
0 / 0 / 0
7,596
200
0
0
0
Vamana
gtlow
Vamana
20
4 / 8 / 8
19,489
513
24,140
59,650
79,261
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 11 / 2
19,306
508
36,844
27,934
12,217
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
x69KISSESx
Bakasura
20
4 / 12 / 5
17,360
457
11,009
43,036
20,580
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
xZeusThaGoat
Kuzenbo
20
0 / 14 / 10
15,546
409
13,243
50,062
65,228
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
44
Kills
21
21
Deaths
45
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
9
6
12
2.5
W
7
6
9
1.92
L
Izanami
0
0
0
0
W
12
4
6
3.75
L
Vamana
gtlow
Vamana
4
8
8
1
W
Danzaburou
kevincruz215
Danzaburou
16
5
7
3.9
L
13
11
2
1.27
L
Bakasura
x69KISSESx
Bakasura
4
12
5
0.54
L
Kuzenbo
xZeusThaGoat
Kuzenbo
0
14
10
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,587
Damage
85,236
147,768
Taken
180,682
83,260
Mitigated
177,286
58,174
Healing
35,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
30,196
514
0
18,053
34,544
21,833
3,978
16,191
17,901
173,224
0
W
33,077
15,910
0
9,536
33,599
16,385
4,267
13,274
20,250
0
210,808
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
15,774
2,916
0
12,788
38,597
23,217
247
12,071
26,299
0
215,348
L
Vamana
gtlow
Vamana
24,140
7,836
0
22,180
59,650
79,261
3,208
4,911
52,638
0
174,008
W
Danzaburou
kevincruz215
Danzaburou
55,540
28,768
269
17,528
41,028
21,825
9,194
10,076
30,542
0
255,641
L
36,844
5,229
0
6,125
27,934
12,217
459
10,130
17,645
159,711
0
L
Bakasura
x69KISSESx
Bakasura
11,009
7,178
0
5,849
43,036
20,580
2,804
6,882
35,589
0
124,434
L
Kuzenbo
xZeusThaGoat
Kuzenbo
13,243
3,177
0
1,332
50,062
65,228
326
9,324
38,542
74,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,852
Gold Earned
79,297
1,010
Minions Killed
703
0
Camps Cleared
0
2,686,901
Distance Traveled
2,622,432
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,243
296
0
0
0
0
0
W
Anubis
20,987
552
232
6
0
630,259
8
W
Medusa
20,806
548
250
7
0
633,626
4
L
Izanami
7,596
200
0
0
0
0
0
W
Serqet
20,700
545
218
6
0
761,503
4
L
Vamana
19,489
513
256
7
0
769,393
0
W
Danzaburou
25,116
661
310
8
0
661,513
0
L
Zeus
19,306
508
175
5
0
578,711
7
L
Bakasura
17,360
457
194
5
0
678,143
0
L
Kuzenbo
15,546
409
78
2
0
596,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role