Player Matchup

Nox
Nox
Bucknaaaa
Nox
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
Kingyah7000
Charybdis
Level 26
God Stats
3W - 4L
1,281 SR
Queue Stats
31W - 41L
1,371 Elo+
Solo
Mercury
Mercury
Kumâ
Mercury
Level 118
God Stats
0W - 1L
1,672 SR
Queue Stats
10W - 9L
1,561 Elo+
Solo
Medusa
Medusa
Lord_White_Wlf
Medusa
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 111L
1,335 Elo+
Solo
Atlas
Atlas
XDoIphinX
Atlas
Level 24
God Stats
10W - 13L
1,502 SR
Queue Stats
257W - 300L
1,404 Elo+
Solo
Team Averages
Level 40
1,491 SR
1,434 Elo+

VS

Team Averages
Level 78
1,464 SR
1,412 Elo+
King Arthur
King Arthur
HBR_Brown-_-
King Arthur
Level 49
God Stats
6W - 9L
1,442 SR
Queue Stats
41W - 64L
1,350 Elo+
Party 1
Xing Tian
Xing Tian
HBR_Reebar-_-
Xing Tian
Level 68
God Stats
3W - 1L
1,555 SR
Queue Stats
143W - 168L
1,421 Elo+
Party 1
Skadi
Skadi
Nishinotouin880
Skadi
Level 67
God Stats
1W - 3L
1,400 SR
Queue Stats
147W - 194L
1,421 Elo+
Solo
Pele
Pele
brown_general01
Pele
Level 64
God Stats
5W - 5L
1,434 SR
Queue Stats
87W - 97L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
randyxxx
Kukulkan
Level 142
God Stats
24W - 31L
1,490 SR
Queue Stats
420W - 419L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 7
9,086
649
10,931
15,197
7,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Kingyah7000
Charybdis
15
4 / 5 / 2
9,524
680
8,074
14,905
6,985
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Kumâ
Mercury
18
9 / 5 / 4
11,497
821
13,728
15,219
8,066
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 9 / 5
8,932
638
6,169
17,747
9,348
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atlas
XDoIphinX
Atlas
17
2 / 2 / 9
10,493
750
13,871
22,013
26,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HBR_Brown-_-
King Arthur
16
1 / 6 / 9
9,637
688
14,634
19,512
14,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
HBR_Reebar-_-
Xing Tian
16
4 / 2 / 14
10,351
739
14,284
17,217
16,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 5 / 12
10,578
756
9,669
14,101
6,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 3 / 3
12,657
904
21,588
17,580
10,489
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
randyxxx
Kukulkan
19
3 / 1 / 11
11,386
813
12,873
11,697
5,922
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
17
Kills
29
29
Deaths
17
27
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
W
King Arthur
HBR_Brown-_-
King Arthur
1
6
9
0.92
W
Xing Tian
HBR_Reebar-_-
Xing Tian
4
2
14
5.5
L
Charybdis
Kingyah7000
Charybdis
4
5
2
1
L
Mercury
Kumâ
Mercury
9
5
4
2.2
L
1
9
5
0.39
W
4
5
12
2
L
Atlas
XDoIphinX
Atlas
2
2
9
3.25
W
17
3
3
6.17
W
Kukulkan
randyxxx
Kukulkan
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,773
Damage
73,048
85,081
Taken
80,107
59,101
Mitigated
53,671
3,944
Healing
16,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,931
808
647
1,123
15,197
7,707
99
5,531
9,400
28,745
0
W
King Arthur
HBR_Brown-_-
King Arthur
14,634
1,864
0
4,745
19,512
14,351
0
7,752
11,760
0
28,518
W
Xing Tian
HBR_Reebar-_-
Xing Tian
14,284
1,795
580
1,263
17,217
16,414
724
6,003
11,214
22,275
0
L
Charybdis
Kingyah7000
Charybdis
8,074
2,807
0
555
14,905
6,985
182
5,096
9,625
0
24,610
L
Mercury
Kumâ
Mercury
13,728
6,995
0
667
15,219
8,066
0
2,451
12,558
0
36,946
L
6,169
2,532
0
0
17,747
9,348
0
5,947
11,594
0
20,004
W
9,669
4,104
237
2,451
14,101
6,495
2,027
2,796
11,305
0
24,925
L
Atlas
XDoIphinX
Atlas
13,871
6,568
0
952
22,013
26,995
195
6,936
14,747
31,436
0
W
21,588
3,187
0
1,211
17,580
10,489
0
5,747
11,833
0
46,124
W
Kukulkan
randyxxx
Kukulkan
12,873
1,763
399
5,864
11,697
5,922
2,861
2,504
9,193
62,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,532
Gold Earned
54,609
181
Minions Killed
255
0
Camps Cleared
0
1,308,759
Distance Traveled
1,403,727
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,086
649
41
3
0
250,957
0
W
King Arthur
9,637
688
25
2
0
272,439
0
W
Xing Tian
10,351
739
29
2
0
320,379
1
L
Charybdis
9,524
680
33
2
0
215,569
2
L
Mercury
11,497
821
49
4
0
304,497
0
L
Medusa
8,932
638
29
2
0
261,425
5
W
Skadi
10,578
756
32
2
0
220,315
4
L
Atlas
10,493
750
29
2
0
276,311
1
W
Pele
12,657
904
61
4
0
333,237
0
W
Kukulkan
11,386
813
108
8
0
257,357
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role