Player Matchup

Izanami
Izanami
Appa999
Izanami
Level 103
God Stats
5W - 6L
1,478 SR
Queue Stats
37W - 47L
1,439 Elo+
Party 1
Fenrir
Fenrir
BSeaborn
Fenrir
Level 22
God Stats
0W - 3L
1,422 SR
Queue Stats
3W - 6L
1,392 Elo+
Party 1
Ymir
Ymir
Dwizzilla
Ymir
Level 79
God Stats
22W - 21L
1,530 SR
Queue Stats
117W - 115L
1,474 Elo+
Party 1
King Arthur
King Arthur
Imabamboozle
King Arthur
Level 68
God Stats
0W - 1L
1,301 SR
Queue Stats
29W - 28L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
T0H3way
Kukulkan
Level 141
God Stats
13W - 13L
1,559 SR
Queue Stats
593W - 575L
1,536 Elo+
Party 1
Team Averages
Level 83
1,458 SR
1,456 Elo+

VS

Team Averages
Level 77
1,545 SR
1,505 Elo+
Ah Muzen Cab
Ah Muzen Cab
SquidSaysHi
Ah Muzen Cab
Level 139
God Stats
1W - 0L
1,576 SR
Queue Stats
5W - 3L
1,565 Elo+
Party 2
Ymir
Ymir
hitzhitz
Ymir
Level 18
God Stats
2W - 2L
1,421 SR
Queue Stats
4W - 3L
1,565 Elo+
Party 2
Horus
Horus
kmello78
Horus
Level 83
God Stats
24W - 16L
1,609 SR
Queue Stats
123W - 128L
1,498 Elo+
Party 3
Baron Samedi
Baron Samedi
simmons543
Baron Samedi
Level 96
God Stats
100W - 79L
1,619 SR
Queue Stats
152W - 138L
1,509 Elo+
Party 3
Cu Chulainn
Cu Chulainn
veracruzano23
Cu Chulainn
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 21L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Appa999
Izanami
14
0 / 7 / 3
9,176
459
11,927
20,379
7,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
BSeaborn
Fenrir
15
5 / 8 / 4
9,721
486
12,322
22,234
9,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
13
3 / 4 / 7
9,182
459
4,560
20,059
21,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Imabamboozle
King Arthur
14
0 / 2 / 4
9,262
463
8,682
16,882
18,962
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
T0H3way
Kukulkan
14
4 / 3 / 2
9,529
476
19,281
7,940
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SquidSaysHi
Ah Muzen Cab
16
10 / 5 / 5
10,658
533
23,532
18,129
8,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
13
1 / 2 / 13
9,062
453
5,269
17,015
17,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
kmello78
Horus
15
8 / 3 / 6
10,070
504
10,551
18,360
9,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
simmons543
Baron Samedi
17
3 / 2 / 6
10,305
515
10,528
13,304
7,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
veracruzano23
Cu Chulainn
15
1 / 0 / 9
9,499
475
8,782
12,814
11,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
12
Kills
23
24
Deaths
12
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Izanami
Appa999
Izanami
0
7
3
0.21
L
Fenrir
BSeaborn
Fenrir
5
8
4
0.88
L
Ymir
3
4
7
1.63
L
King Arthur
Imabamboozle
King Arthur
0
2
4
1
W
Ah Muzen Cab
SquidSaysHi
Ah Muzen Cab
10
5
5
2.5
L
Kukulkan
T0H3way
Kukulkan
4
3
2
1.67
W
Ymir
1
2
13
3.75
W
Horus
kmello78
Horus
8
3
6
3.67
W
Baron Samedi
simmons543
Baron Samedi
3
2
6
3
W
Cu Chulainn
veracruzano23
Cu Chulainn
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,772
Damage
58,662
87,494
Taken
79,622
61,489
Mitigated
54,976
20,805
Healing
28,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Appa999
Izanami
11,927
7,391
0
7,230
20,379
7,719
1,200
2,488
17,816
0
89,278
L
Fenrir
BSeaborn
Fenrir
12,322
4,093
0
6,486
22,234
9,757
0
2,904
19,260
0
66,987
L
Ymir
4,560
963
383
3,999
20,059
21,296
112
5,696
14,217
19,345
0
L
King Arthur
Imabamboozle
King Arthur
8,682
1,091
102
1,112
16,882
18,962
453
2,429
13,862
0
57,864
W
Ah Muzen Cab
SquidSaysHi
Ah Muzen Cab
23,532
12,415
0
6,736
18,129
8,981
1,947
3,059
15,070
0
82,095
L
Kukulkan
T0H3way
Kukulkan
19,281
474
0
1,493
7,940
3,755
116
3,015
4,851
89,842
0
W
Ymir
5,269
1,268
548
1,515
17,015
17,204
120
8,496
8,519
14,812
0
W
Horus
kmello78
Horus
10,551
5,020
1,094
9,907
18,360
9,709
0
6,515
11,845
0
59,557
W
Baron Samedi
simmons543
Baron Samedi
10,528
1,444
787
6,536
13,304
7,392
0
3,275
10,029
78,049
0
W
Cu Chulainn
veracruzano23
Cu Chulainn
8,782
2,511
0
1,789
12,814
11,690
504
3,240
9,574
0
55,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,870
Gold Earned
49,594
489
Minions Killed
420
0
Camps Cleared
0
1,775,162
Distance Traveled
1,920,029
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,176
459
137
7
0
321,706
0
L
Fenrir
9,721
486
89
4
0
367,167
0
L
Ymir
9,182
459
29
1
0
342,856
0
L
King Arthur
9,262
463
108
5
0
377,753
1
W
Ah Muzen Cab
10,658
533
72
4
0
333,935
1
L
Kukulkan
9,529
476
126
6
0
365,680
11
W
Ymir
9,062
453
20
1
0
394,489
1
W
Horus
10,070
504
91
5
0
417,464
3
W
Baron Samedi
10,305
515
135
7
0
362,846
4
W
Cu Chulainn
9,499
475
102
5
0
411,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role