Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
BombRz
Ullr
Level 146
God Stats
1W - 0L
1,603 SR
Queue Stats
29W - 39L
1,470 Elo+
Party 2
Hera
Hera
IllHakaiYaNan
Hera
Level 89
God Stats
1W - 0L
1,661 SR
Queue Stats
15W - 16L
1,485 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JavatakerCFH
Ah Muzen Cab
Level 144
God Stats
7W - 3L
1,831 SR
Queue Stats
146W - 150L
1,490 Elo+
Party 1
Erlang Shen
Erlang Shen
ZakkMontana
Erlang Shen
Level 158
God Stats
1W - 1L
1,319 SR
Queue Stats
144W - 153L
1,496 Elo+
Party 1
Team Averages
Level 133
1,583 SR
1,488 Elo+

VS

Team Averages
Level 80
1,476 SR
1,451 Elo+
Gilgamesh
Gilgamesh
Dreamshock
Gilgamesh
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 30L
1,638 Elo+
Solo
Hel
Hel
Le_Pelo_Charmant
Hel
Level 117
God Stats
8W - 15L
1,436 SR
Queue Stats
397W - 452L
1,401 Elo+
Solo
Rama
Rama
Nits31
Rama
Level 160
God Stats
35W - 31L
1,641 SR
Queue Stats
438W - 458L
1,536 Elo+
Solo
Achilles
Achilles
Unexpended
Achilles
Level 12
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 2L
1,294 Elo+
Solo
Awilix
Awilix
nerejar
Awilix
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
2 / 2 / 20
12,280
722
19,296
15,348
9,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
BombRz
Ullr
20
6 / 2 / 15
12,879
758
18,415
19,438
10,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 3 / 11
13,242
779
21,431
12,163
5,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
JavatakerCFH
Ah Muzen Cab
20
6 / 2 / 8
13,927
819
17,479
16,419
9,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ZakkMontana
Erlang Shen
20
11 / 5 / 8
14,234
837
24,852
24,401
17,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dreamshock
Gilgamesh
19
2 / 5 / 6
12,526
737
14,253
30,344
26,231
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 7 / 3
11,551
679
11,604
22,366
9,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Nits31
Rama
20
5 / 2 / 3
13,104
771
16,333
19,440
9,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Unexpended
Achilles
19
2 / 8 / 3
11,544
679
14,427
24,121
12,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
nerejar
Awilix
20
3 / 8 / 5
12,510
736
9,761
21,759
10,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
30
Kills
13
14
Deaths
30
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
2
2
20
6
W
Ullr
BombRz
Ullr
6
2
15
6.75
L
Gilgamesh
Dreamshock
Gilgamesh
2
5
6
1
W
5
3
11
3.5
W
Ah Muzen Cab
JavatakerCFH
Ah Muzen Cab
6
2
8
5
L
1
7
3
0.36
L
Rama
Nits31
Rama
5
2
3
3.25
L
Achilles
Unexpended
Achilles
2
8
3
0.44
W
Erlang Shen
ZakkMontana
Erlang Shen
11
5
8
3
L
Awilix
nerejar
Awilix
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,473
Damage
66,378
87,769
Taken
118,030
53,324
Mitigated
69,221
27,535
Healing
28,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
19,296
1,030
939
5,566
15,348
9,951
187
3,081
12,267
39,888
0
W
Ullr
BombRz
Ullr
18,415
8,541
0
6,063
19,438
10,673
1,395
1,560
17,878
0
42,979
L
Gilgamesh
Dreamshock
Gilgamesh
14,253
3,276
2,226
4,867
30,344
26,231
0
12,559
16,802
455
35,038
W
21,431
4,451
0
2,391
12,163
5,919
591
1,323
10,840
54,462
0
W
Ah Muzen Cab
JavatakerCFH
Ah Muzen Cab
17,479
6,466
0
4,867
16,419
9,599
4,042
2,983
13,436
0
99,442
L
11,604
934
4,598
6,549
22,366
9,931
0
3,364
18,867
40,634
0
L
Rama
Nits31
Rama
16,333
13,132
0
4,610
19,440
9,633
0
4,574
14,546
0
74,940
L
Achilles
Unexpended
Achilles
14,427
2,052
0
3,132
24,121
12,741
0
9,822
13,839
0
35,471
W
Erlang Shen
ZakkMontana
Erlang Shen
24,852
12,872
0
7,709
24,401
17,182
1,807
2,897
21,504
0
65,748
L
Awilix
nerejar
Awilix
9,761
1,843
0
2,726
21,759
10,685
1,071
8,698
12,551
0
40,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,562
Gold Earned
61,235
368
Minions Killed
332
0
Camps Cleared
0
1,776,528
Distance Traveled
1,603,596
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,280
722
14
1
0
360,211
0
W
Ullr
12,879
758
47
3
0
366,058
0
L
Gilgamesh
12,526
737
50
3
0
355,424
2
W
Hera
13,242
779
89
5
0
324,653
0
W
Ah Muzen Cab
13,927
819
140
8
0
354,083
0
L
Hel
11,551
679
72
4
0
259,012
2
L
Rama
13,104
771
102
6
0
331,300
3
L
Achilles
11,544
679
46
3
0
320,016
4
W
Erlang Shen
14,234
837
78
5
0
371,523
0
L
Awilix
12,510
736
62
4
0
337,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role