Player Matchup

Guan Yu
Guan Yu
DaCoffeeBean 52
Guan Yu
Level 45
God Stats
2W - 3L
1,432 SR
Queue Stats
17W - 20L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
EC Quasar
Cthulhu
Level 109
God Stats
9W - 11L
1,518 SR
Queue Stats
21W - 27L
1,496 Elo+
Party 2
Medusa
Medusa
LethalWeapon R1
Medusa
Level 143
God Stats
9W - 6L
1,650 SR
Queue Stats
224W - 233L
1,507 Elo+
Party 2
Ratatoskr
Ratatoskr
MiesJames
Ratatoskr
Level 145
God Stats
2W - 2L
1,603 SR
Queue Stats
121W - 153L
1,477 Elo+
Party 2
Merlin
Merlin
xXDray027Xx
Merlin
Level 160
God Stats
2W - 5L
1,820 SR
Queue Stats
275W - 297L
1,490 Elo+
Party 2
Team Averages
Level 120
1,605 SR
1,476 Elo+

VS

Team Averages
Level 89
1,628 SR
1,642 Elo+
Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BussyPlundеrer
Tsukuyomi
Level 15
God Stats
15W - 0L
1,999 SR
Queue Stats
160W - 13L
2,023 Elo+
Party 1
Ymir
Ymir
Gooooooose
Ymir
Level 159
God Stats
5W - 1L
1,822 SR
Queue Stats
77W - 23L
1,859 Elo+
Party 1
Hel
Hel
NovioDeSkyGamer
Hel
Level 102
God Stats
3W - 5L
1,321 SR
Queue Stats
4W - 5L
1,381 Elo+
Solo
Ullr
Ullr
deignNITE
Ullr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
9,700
571
7,838
18,790
15,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
EC Quasar
Cthulhu
15
0 / 3 / 2
9,616
566
5,881
11,135
10,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
0 / 5 / 3
11,291
664
12,113
16,790
8,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
MiesJames
Ratatoskr
16
2 / 7 / 1
10,764
633
4,971
15,068
13,126
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
20
2 / 1 / 2
12,474
734
18,540
11,918
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 1 / 14
12,363
727
13,950
16,173
16,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
BussyPlundеrer
Tsukuyomi
20
8 / 1 / 12
13,388
788
22,849
18,492
11,062
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

19
3 / 0 / 18
12,656
744
10,399
21,570
27,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 1 / 16
11,808
695
6,927
11,165
8,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
19
6 / 1 / 12
12,482
734
9,611
13,442
7,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
95
4
Kills
23
23
Deaths
4
9
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
14
13
W
Tsukuyomi
BussyPlundеrer
Tsukuyomi
8
1
12
14
L
0
7
1
0.07
L
Cthulhu
EC Quasar
Cthulhu
0
3
2
0.33
W
3
0
18
12
L
0
5
3
0.3
L
Ratatoskr
MiesJames
Ratatoskr
2
7
1
0.36
W
0
1
16
8
W
Ullr
6
1
12
12
L
Merlin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,343
Damage
63,736
73,701
Taken
80,842
54,735
Mitigated
71,138
8,314
Healing
35,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,950
2,213
0
4,813
16,173
16,690
2,242
5,305
10,787
0
42,258
W
Tsukuyomi
BussyPlundеrer
Tsukuyomi
22,849
5,437
0
7,791
18,492
11,062
2,393
4,801
13,611
0
68,654
L
7,838
1,147
699
1,648
18,790
15,928
172
3,901
14,614
0
20,626
L
Cthulhu
EC Quasar
Cthulhu
5,881
144
748
1,118
11,135
10,895
145
2,013
9,006
16,741
0
W
10,399
1,983
955
1,728
21,570
27,156
944
5,508
15,707
38,796
0
L
12,113
4,356
0
2,128
16,790
8,846
248
5,289
11,391
0
65,074
L
Ratatoskr
MiesJames
Ratatoskr
4,971
697
0
35
15,068
13,126
0
4,848
10,154
0
8,257
W
6,927
220
11,683
7,291
11,165
8,688
1,776
4,268
6,842
44,888
0
W
Ullr
9,611
4,741
0
1,035
13,442
7,542
6,071
3,851
9,474
0
34,500
L
Merlin
18,540
599
0
1,938
11,918
5,940
587
1,127
10,747
89,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,845
Gold Earned
62,697
291
Minions Killed
312
0
Camps Cleared
0
1,547,168
Distance Traveled
1,836,244
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,363
727
62
4
0
346,646
4
W
Tsukuyomi
13,388
788
80
5
0
407,608
1
L
Guan Yu
9,700
571
27
2
0
322,750
0
L
Cthulhu
9,616
566
16
1
0
328,833
2
W
Ymir
12,656
744
43
3
0
345,842
1
L
Medusa
11,291
664
107
6
0
301,712
5
L
Ratatoskr
10,764
633
3
0
0
269,750
1
W
Hel
11,808
695
92
5
0
378,321
2
W
Ullr
12,482
734
35
2
0
357,827
1
L
Merlin
12,474
734
138
8
0
324,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role