Player Matchup

Merlin
Merlin
Looozid
Merlin
Level 160
God Stats
41W - 38L
1,584 SR
Queue Stats
818W - 797L
1,508 Elo+
Party 1
Loki
Loki
Redkingdoom
Loki
Level 155
God Stats
3W - 2L
1,606 SR
Queue Stats
32W - 38L
1,595 Elo+
Solo
Lancelot
Lancelot
ReeceClemo
Lancelot
Level 147
God Stats
15W - 15L
1,538 SR
Queue Stats
184W - 179L
1,546 Elo+
Solo
Ymir
Ymir
ShallowStorm946
Ymir
Level 106
God Stats
31W - 39L
1,543 SR
Queue Stats
120W - 116L
1,563 Elo+
Solo
Danzaburou
Danzaburou
VaniszH
Danzaburou
Level 160
God Stats
130W - 115L
1,616 SR
Queue Stats
855W - 834L
1,529 Elo+
Party 1
Team Averages
Level 146
1,577 SR
1,548 Elo+

VS

Team Averages
Level 125
1,476 SR
1,573 Elo+
Bakasura
Bakasura
DubEmDeon YT
Bakasura
Level 124
God Stats
4W - 2L
1,475 SR
Queue Stats
144W - 136L
1,508 Elo+
Party 2
Artemis
Artemis
SignedSky
Artemis
Level 104
God Stats
1W - 1L
1,248 SR
Queue Stats
17W - 14L
1,566 Elo+
Party 2
Sobek
Sobek
Vidar3798
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 184L
1,547 Elo+
Solo
Chaac
Chaac
WhoeverIWantToB
Chaac
Level 151
God Stats
293W - 257L
1,573 SR
Queue Stats
1,223W - 1,155L
1,572 Elo+
Solo
Zeus
Zeus
brettbyrd2
Zeus
Level 120
God Stats
2W - 3L
1,584 SR
Queue Stats
259W - 216L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Looozid
Merlin
19
4 / 1 / 6
12,755
580
14,879
12,206
6,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 4 / 4
11,043
502
6,228
17,518
7,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
ReeceClemo
Lancelot
16
3 / 3 / 3
10,438
474
12,702
20,469
17,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 7
10,304
468
3,483
16,964
20,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
VaniszH
Danzaburou
19
11 / 3 / 2
13,630
620
22,607
18,837
10,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DubEmDeon YT
Bakasura
16
4 / 6 / 2
10,723
487
8,289
18,118
7,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
SignedSky
Artemis
16
2 / 8 / 1
10,068
458
8,212
17,187
7,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Vidar3798
Sobek
13
1 / 3 / 4
9,498
432
7,488
23,275
28,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 0 / 1
11,654
530
14,141
14,659
16,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 1
9,134
415
13,039
12,124
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
20
Kills
12
12
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DubEmDeon YT
Bakasura
4
6
2
0.83
L
Merlin
Looozid
Merlin
4
1
6
7
L
1
4
4
0.75
L
Lancelot
ReeceClemo
Lancelot
3
3
3
1.5
L
1
1
7
4.5
W
Artemis
SignedSky
Artemis
2
8
1
0.31
L
Danzaburou
VaniszH
Danzaburou
11
3
2
4
W
Sobek
Vidar3798
Sobek
1
3
4
1
W
5
0
1
5.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,899
Damage
51,169
85,994
Taken
85,363
61,331
Mitigated
63,702
28,781
Healing
21,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DubEmDeon YT
Bakasura
8,289
5,505
0
3,401
18,118
7,543
0
3,799
14,319
0
69,628
L
Merlin
Looozid
Merlin
14,879
1,174
0
1,783
12,206
6,312
504
4,484
7,485
120,652
0
L
6,228
1,345
0
6,736
17,518
7,090
2,114
650
16,797
0
96,842
L
Lancelot
ReeceClemo
Lancelot
12,702
2,985
0
3,616
20,469
17,061
995
5,619
14,795
0
75,223
L
3,483
1,448
3,447
3,862
16,964
20,558
0
6,677
9,447
28,011
0
W
Artemis
SignedSky
Artemis
8,212
5,078
0
2,429
17,187
7,261
338
598
16,589
0
68,996
L
Danzaburou
VaniszH
Danzaburou
22,607
12,470
0
9,337
18,837
10,310
1,368
4,000
14,742
0
134,752
W
Sobek
Vidar3798
Sobek
7,488
948
0
6,244
23,275
28,023
0
7,530
15,745
39,679
0
W
14,141
2,492
0
7,695
14,659
16,008
519
2,831
11,828
0
93,529
W
13,039
2,268
0
2,066
12,124
4,867
0
4,155
7,969
85,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,170
Gold Earned
51,077
643
Minions Killed
576
0
Camps Cleared
0
2,184,844
Distance Traveled
2,056,090
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,723
487
117
5
0
503,718
0
L
Merlin
12,755
580
212
10
0
391,130
3
L
Loki
11,043
502
141
6
0
455,993
2
L
Lancelot
10,438
474
100
5
0
479,768
1
L
Ymir
10,304
468
31
1
0
430,654
3
W
Artemis
10,068
458
107
5
0
375,542
2
L
Danzaburou
13,630
620
159
7
0
427,299
2
W
Sobek
9,498
432
56
3
0
384,662
0
W
Chaac
11,654
530
174
8
0
374,874
1
W
Zeus
9,134
415
122
6
0
417,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role