Player Matchup

Achilles
Achilles
DatFrenchFryGuy
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,448 Elo+
Solo
Nike
Nike
ImMsKitty
Nike
Level 106
God Stats
2W - 4L
1,201 SR
Queue Stats
137W - 142L
1,327 Elo+
Party 1
Mercury
Mercury
KytoXiloscient
Mercury
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,476 Elo+
Solo
Thor
Thor
Send_Pet_Pics
Thor
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 59L
1,405 Elo+
Party 1
Da Ji
Da Ji
hel_of_a_player
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,327 Elo+
Party 1
Team Averages
Level 88
1,440 SR
1,397 Elo+

VS

Team Averages
Level 84
1,510 SR
1,380 Elo+
Chiron
Chiron
BipolarPenguin
Chiron
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,453 Elo+
Party 2
He Bo
He Bo
BrightVoid
He Bo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,261 Elo+
Party 2
Zhong Kui
Zhong Kui
DruMykal
Zhong Kui
Level 129
God Stats
2W - 1L
1,718 SR
Queue Stats
37W - 37L
1,453 Elo+
Solo
Hera
Hera
FreakinTryIt
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
PsionMagus
Ao Kuang
Level 27
God Stats
1W - 0L
1,332 SR
Queue Stats
3W - 7L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
3 / 4 / 11
10,782
599
18,150
32,435
44,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
17
0 / 6 / 10
10,990
611
6,080
29,876
37,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 2 / 6
11,682
649
9,518
16,749
16,914
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 6 / 9
11,087
616
16,580
30,731
24,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 5 / 12
10,795
600
18,760
21,704
13,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 15
12,267
682
27,582
16,748
9,173
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

He Bo
20
9 / 6 / 10
13,269
737
26,177
17,536
8,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
DruMykal
Zhong Kui
18
3 / 6 / 13
11,828
657
18,334
21,186
19,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
0 / 2 / 15
11,798
655
22,144
9,486
5,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ao Kuang
PsionMagus
Ao Kuang
20
8 / 1 / 11
13,813
767
16,317
15,436
9,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
87
18
Kills
23
23
Deaths
19
48
Assists
64
Player
Kills
Deaths
Assists
KDA
W
3
4
15
2.63
W
He Bo
9
6
10
2.33
L
Achilles
3
4
11
2.13
W
Zhong Kui
DruMykal
Zhong Kui
3
6
13
1.58
W
0
2
15
3.75
L
Nike
0
6
10
0.83
L
7
2
6
5
W
Ao Kuang
PsionMagus
Ao Kuang
8
1
11
13.5
L
5
6
9
1.58
L
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,088
Damage
110,554
131,495
Taken
80,392
138,202
Mitigated
51,554
42,830
Healing
36,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,582
10,840
2,254
4,134
16,748
9,173
2,478
0
16,558
0
56,527
W
He Bo
26,177
1,461
809
3,587
17,536
8,062
1,157
0
17,182
44,514
0
L
Achilles
18,150
3,132
2,314
6,440
32,435
44,652
0
24,013
8,422
0
41,280
W
Zhong Kui
DruMykal
Zhong Kui
18,334
334
2,069
6,363
21,186
19,807
1,411
0
20,642
27,929
0
W
22,144
4,200
2,230
1,985
9,486
5,042
631
0
9,412
53,772
0
L
Nike
6,080
406
1,798
2,617
29,876
37,930
489
19,561
10,315
0
18,296
L
9,518
2,264
3,393
2,336
16,749
16,914
0
8,074
8,675
0
36,402
W
Ao Kuang
PsionMagus
Ao Kuang
16,317
3,219
4,897
8,419
15,436
9,470
1,127
0
15,206
24,016
0
L
16,580
2,981
5,137
8,585
30,731
24,816
889
18,592
12,139
0
25,172
L
18,760
4,743
4,735
5,475
21,704
13,890
414
12,732
8,972
0
28,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,336
Gold Earned
62,975
151
Minions Killed
182
0
Camps Cleared
0
1,727,881
Distance Traveled
1,698,768
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,267
682
45
3
0
308,324
1
W
He Bo
13,269
737
43
2
0
340,642
2
L
Achilles
10,782
599
22
1
0
361,184
3
W
Zhong Kui
11,828
657
17
1
0
299,814
0
W
Hera
11,798
655
62
3
0
351,616
6
L
Nike
10,990
611
36
2
0
322,900
0
L
Mercury
11,682
649
44
2
0
394,417
6
W
Ao Kuang
13,813
767
15
1
0
398,372
0
L
Thor
11,087
616
23
1
0
310,148
0
L
Da Ji
10,795
600
26
1
0
339,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role