Player Matchup

Ra
Ra
CloutCryZ
Ra
Level 126
God Stats
1W - 0L
1,419 SR
Queue Stats
79W - 71L
1,593 Elo+
Solo
Horus
Horus
JOHNGUYN
Horus
Level 114
God Stats
1W - 0L
1,212 SR
Queue Stats
10W - 8L
1,377 Elo+
Party 2
Xbalanque
Xbalanque
Xx-Leon-S-K-xX
Xbalanque
Level 89
God Stats
7W - 14L
1,437 SR
Queue Stats
224W - 209L
1,592 Elo+
Solo
Arachne
Arachne
criZZle PsEiDoN
Arachne
Level 154
God Stats
6W - 13L
1,440 SR
Queue Stats
377W - 360L
1,524 Elo+
Solo
Ymir
Ymir
peternguyn
Ymir
Level 116
God Stats
1W - 0L
1,210 SR
Queue Stats
8W - 3L
1,449 Elo+
Party 2
Team Averages
Level 120
1,344 SR
1,507 Elo+

VS

Team Averages
Level 126
1,543 SR
1,583 Elo+
Artemis
Artemis
DELICATER0SE
Artemis
Level 109
God Stats
1W - 2L
1,598 SR
Queue Stats
51W - 50L
1,583 Elo+
Party 1
Scylla
Scylla
GravyBalls-_-
Scylla
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 89L
1,607 Elo+
Solo
Hera
Hera
Kaylen123
Hera
Level 160
God Stats
18W - 11L
1,496 SR
Queue Stats
382W - 391L
1,600 Elo+
Solo
Xing Tian
Xing Tian
Lastglimmy
Xing Tian
Level 119
God Stats
4W - 6L
1,474 SR
Queue Stats
119W - 96L
1,611 Elo+
Party 1
Osiris
Osiris
Tech559
Osiris
Level 159
God Stats
5W - 9L
1,647 SR
Queue Stats
424W - 428L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 5
11,524
524
12,088
15,664
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
JOHNGUYN
Horus
19
3 / 0 / 1
11,212
510
10,174
18,118
18,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Xx-Leon-S-K-xX
Xbalanque
18
3 / 2 / 1
11,508
523
15,987
20,404
9,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

18
7 / 2 / 1
11,604
527
11,680
21,004
11,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 2 / 4
10,224
465
9,971
20,217
23,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DELICATER0SE
Artemis
16
1 / 2 / 0
9,998
454
12,920
17,084
7,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 4 / 6
9,339
425
9,666
14,836
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
16
3 / 5 / 3
10,674
485
13,956
15,171
7,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
Lastglimmy
Xing Tian
16
4 / 3 / 4
11,002
500
10,751
23,563
29,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
Tech559
Osiris
18
0 / 4 / 0
11,312
514
12,658
18,893
18,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
18
Kills
8
8
Deaths
18
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Artemis
DELICATER0SE
Artemis
1
2
0
0.5
L
0
4
6
0.75
W
Horus
JOHNGUYN
Horus
3
0
1
3.5
L
Hera
3
5
3
0.9
L
Xing Tian
Lastglimmy
Xing Tian
4
3
4
2
L
Osiris
Tech559
Osiris
0
4
0
0
W
Xbalanque
Xx-Leon-S-K-xX
Xbalanque
3
2
1
1.75
W
7
2
1
3.75
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,900
Damage
59,951
95,407
Taken
89,547
70,132
Mitigated
69,977
33,470
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,088
833
3,880
4,444
15,664
7,521
1,194
10,809
4,855
125,884
0
L
Artemis
DELICATER0SE
Artemis
12,920
5,424
0
5,525
17,084
7,389
0
390
16,694
0
86,283
L
9,666
1,540
0
1,168
14,836
6,147
0
4,293
10,505
81,369
0
W
Horus
JOHNGUYN
Horus
10,174
5,601
249
6,040
18,118
18,667
808
0
18,118
0
90,120
L
Hera
13,956
4,055
0
1,714
15,171
7,744
0
7,706
7,465
96,896
0
L
Xing Tian
Lastglimmy
Xing Tian
10,751
1,060
349
3,079
23,563
29,801
0
8,844
14,719
45,764
0
L
Osiris
Tech559
Osiris
12,658
3,364
0
4,481
18,893
18,896
744
826
17,262
0
107,702
W
Xbalanque
Xx-Leon-S-K-xX
Xbalanque
15,987
3,627
0
7,113
20,404
9,136
2,359
4,611
15,793
0
116,331
W
11,680
6,908
0
7,842
21,004
11,513
62
7,298
13,706
0
106,098
W
9,971
2,965
0
3,902
20,217
23,295
246
12,501
7,716
41,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,072
Gold Earned
52,325
721
Minions Killed
638
0
Camps Cleared
0
2,088,353
Distance Traveled
2,005,220
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,524
524
194
9
0
422,593
3
L
Artemis
9,998
454
132
6
0
390,327
8
L
Scylla
9,339
425
102
5
0
397,928
3
W
Horus
11,212
510
147
7
0
404,586
1
L
Hera
10,674
485
160
7
0
363,176
6
L
Xing Tian
11,002
500
59
3
0
428,784
4
L
Osiris
11,312
514
185
8
0
425,005
3
W
Xbalanque
11,508
523
190
9
0
410,381
2
W
Arachne
11,604
527
148
7
0
464,898
2
W
Ymir
10,224
465
42
2
0
385,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role