Player Matchup

Thor
Thor
CK381997
Thor
Level 26
God Stats
0W - 1L
1,742 SR
Queue Stats
12W - 7L
1,604 Elo+
Party 2
Bacchus
Bacchus
ElohimProphet
Bacchus
Level 87
God Stats
4W - 2L
1,449 SR
Queue Stats
94W - 91L
1,549 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Midgetinatophat
Ah Muzen Cab
Level 124
God Stats
6W - 4L
1,554 SR
Queue Stats
221W - 224L
1,529 Elo+
Party 2
Yu Huang
Yu Huang
ThatsFair
Yu Huang
Level 160
God Stats
3W - 2L
1,678 SR
Queue Stats
91W - 85L
1,609 Elo+
Party 3
King Arthur
King Arthur
twonmon
King Arthur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,665 Elo+
Party 3
Team Averages
Level 85
1,585 SR
1,591 Elo+

VS

Team Averages
Level 105
1,473 SR
1,491 Elo+
Hou Yi
Hou Yi
Ch0nk
Hou Yi
Level 90
God Stats
4W - 5L
1,565 SR
Queue Stats
38W - 30L
1,603 Elo+
Party 1
Geb
Geb
Chaccus
Geb
Level 148
God Stats
1W - 1L
1,508 SR
Queue Stats
214W - 192L
1,510 Elo+
Party 1
Scylla
Scylla
Coolangel214
Scylla
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,509 Elo+
Party 1
Lancelot
Lancelot
PepperTeaa
Lancelot
Level 127
God Stats
3W - 2L
1,426 SR
Queue Stats
69W - 64L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
Shrima
Ne Zha
Level 42
God Stats
4W - 2L
1,368 SR
Queue Stats
23W - 41L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
0 / 8 / 2
10,225
379
2,245
23,795
11,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
15
1 / 6 / 0
10,509
389
10,324
24,333
37,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Midgetinatophat
Ah Muzen Cab
19
4 / 9 / 1
12,702
470
18,943
22,577
9,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
ThatsFair
Yu Huang
19
3 / 5 / 0
12,579
466
19,379
17,655
8,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
twonmon
King Arthur
19
3 / 2 / 0
12,535
464
12,851
22,625
31,843
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ch0nk
Hou Yi
20
8 / 3 / 9
13,942
516
20,295
25,061
11,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Geb
18
2 / 1 / 17
12,685
470
7,865
20,370
29,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
19
2 / 3 / 8
12,332
457
11,275
12,415
5,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
PepperTeaa
Lancelot
20
17 / 0 / 7
15,952
591
29,815
21,756
12,311
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
Shrima
Ne Zha
20
1 / 4 / 4
13,284
492
7,512
20,812
12,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
11
Kills
30
30
Deaths
11
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thor
0
8
2
0.13
W
Hou Yi
Ch0nk
Hou Yi
8
3
9
4.17
W
Geb
2
1
17
10.5
W
Scylla
2
3
8
2
L
Bacchus
1
6
0
0.17
L
Ah Muzen Cab
Midgetinatophat
Ah Muzen Cab
4
9
1
0.5
W
Lancelot
PepperTeaa
Lancelot
17
0
7
20.5
W
Ne Zha
Shrima
Ne Zha
1
4
4
0.75
L
Yu Huang
ThatsFair
Yu Huang
3
5
0
0.6
L
King Arthur
twonmon
King Arthur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,742
Damage
76,762
110,985
Taken
100,414
99,364
Mitigated
72,127
13,278
Healing
28,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,245
184
0
6,156
23,795
11,480
0
1,985
21,567
0
78,536
W
Hou Yi
Ch0nk
Hou Yi
20,295
13,417
0
11,002
25,061
11,680
3,071
5,872
19,189
0
117,007
W
Geb
7,865
1,104
0
2,760
20,370
29,389
0
7,064
13,306
37,893
0
W
Scylla
11,275
1,323
0
750
12,415
5,965
412
6,289
6,126
92,517
0
L
Bacchus
10,324
678
0
1,833
24,333
37,277
56
6,838
17,247
48,294
0
L
Ah Muzen Cab
Midgetinatophat
Ah Muzen Cab
18,943
6,209
0
3,477
22,577
9,873
837
2,169
20,298
0
111,830
W
Lancelot
PepperTeaa
Lancelot
29,815
7,945
0
7,293
21,756
12,311
460
7,764
13,992
0
162,078
W
Ne Zha
Shrima
Ne Zha
7,512
4,051
0
6,287
20,812
12,782
1,418
4,274
16,538
0
115,315
L
Yu Huang
ThatsFair
Yu Huang
19,379
904
0
452
17,655
8,891
0
4,324
13,163
123,123
0
L
King Arthur
twonmon
King Arthur
12,851
2,034
0
1,360
22,625
31,843
486
3,279
19,279
0
107,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,550
Gold Earned
68,195
690
Minions Killed
755
0
Camps Cleared
0
2,477,199
Distance Traveled
2,637,859
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,225
379
93
3
0
436,664
0
W
Hou Yi
13,942
516
188
7
0
461,523
0
W
Geb
12,685
470
44
2
0
527,782
4
W
Scylla
12,332
457
142
5
0
493,929
0
L
Bacchus
10,509
389
74
3
0
536,316
12
L
Ah Muzen Cab
12,702
470
171
6
0
495,871
2
W
Lancelot
15,952
591
187
7
0
663,486
5
W
Ne Zha
13,284
492
194
7
0
491,139
2
L
Yu Huang
12,579
466
183
7
0
462,595
11
L
King Arthur
12,535
464
169
6
0
545,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role