Player Matchup

Bellona
Bellona
ArchGhoulKen
Bellona
Level 118
God Stats
7W - 3L
1,546 SR
Queue Stats
121W - 156L
1,300 Elo+
Party 1
Anubis
Anubis
CatofKy
Anubis
Level 29
God Stats
3W - 3L
1,461 SR
Queue Stats
11W - 19L
1,229 Elo+
Party 1
Apollo
Apollo
TITAN UP SZN
Apollo
Level 29
God Stats
14W - 20L
1,358 SR
Queue Stats
15W - 26L
1,259 Elo+
Party 1
Team Averages
Level 59
1,455 SR
1,263 Elo+

VS

Team Averages
Level 65
1,632 SR
1,266 Elo+
Discordia
Discordia
FatBron1011
Discordia
Level 129
God Stats
10W - 16L
1,587 SR
Queue Stats
76W - 114L
1,376 Elo+
Solo
Cerberus
Cerberus
HG Greyhound
Cerberus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,167 Elo+
Party 2
Pele
Pele
SanguineGaze
Pele
Level 58
God Stats
5W - 5L
1,808 SR
Queue Stats
126W - 173L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArchGhoulKen
Bellona
20
4 / 3 / 8
14,084
671
15,863
32,362
31,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
CatofKy
Anubis
20
5 / 4 / 8
14,482
690
13,678
16,499
8,770
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
18
6 / 3 / 7
14,694
700
10,274
12,532
5,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FatBron1011
Discordia
18
1 / 0 / 7
13,016
620
16,023
5,359
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
HG Greyhound
Cerberus
17
0 / 11 / 7
12,674
604
10,412
27,710
12,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
9 / 4 / 0
14,420
687
20,141
19,871
11,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
15
Kills
10
10
Deaths
15
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
ArchGhoulKen
Bellona
4
3
8
2.67
W
Anubis
CatofKy
Anubis
5
4
8
2.25
L
Discordia
FatBron1011
Discordia
1
0
7
4.5
L
Cerberus
HG Greyhound
Cerberus
0
11
7
0.32
L
9
4
0
2.25
W
Apollo
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,815
Damage
46,576
61,393
Taken
52,940
45,235
Mitigated
25,600
14,382
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ArchGhoulKen
Bellona
15,863
4,500
271
5,908
32,362
31,153
972
12,204
20,158
0
66,803
W
Anubis
CatofKy
Anubis
13,678
1,481
0
6,304
16,499
8,770
504
8,930
7,569
60,001
0
L
Discordia
FatBron1011
Discordia
16,023
487
524
2,067
5,359
2,162
1,431
2,381
2,978
55,218
0
L
Cerberus
HG Greyhound
Cerberus
10,412
304
661
3,715
27,710
12,077
790
8,100
19,610
50,995
0
L
20,141
3,445
0
1,668
19,871
11,361
430
4,164
15,707
0
67,182
W
Apollo
10,274
7,080
0
1,899
12,532
5,312
1,731
6,094
6,438
0
50,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,260
Gold Earned
40,110
226
Minions Killed
256
4
Camps Cleared
13
1,039,367
Distance Traveled
1,048,015
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,084
671
83
4
0
416,204
2
W
Anubis
14,482
690
82
4
0
310,854
0
L
Discordia
13,016
620
78
4
3
314,173
8
L
Cerberus
12,674
604
93
4
0
314,367
3
L
Pele
14,420
687
85
4
10
419,475
2
W
Apollo
14,694
700
61
3
4
312,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role