Player Matchup

Cernunnos
Cernunnos
Bathroomfloor
Cernunnos
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 63L
1,357 Elo+
Party 4
Bellona
Bellona
Fileptak
Bellona
Level 124
God Stats
1W - 3L
1,262 SR
Queue Stats
371W - 366L
1,504 Elo+
Solo
Merlin
Merlin
OGB00TYL1CK
Merlin
Level 125
God Stats
2W - 4L
1,699 SR
Queue Stats
173W - 163L
1,501 Elo+
Party 4
Chang'e
Chang'e
Zwasi
Chang'e
Level 89
God Stats
1W - 3L
1,378 SR
Queue Stats
195W - 178L
1,510 Elo+
Party 3
Skadi
Skadi
longdangsilver
Skadi
Level 66
God Stats
1W - 2L
1,571 SR
Queue Stats
80W - 77L
1,481 Elo+
Party 3
Team Averages
Level 106
1,482 SR
1,471 Elo+

VS

Team Averages
Level 102
1,436 SR
1,502 Elo+
Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MrHARRIS0N
Ymir
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
OriginalGear5
Zeus
Level 124
God Stats
8W - 5L
1,540 SR
Queue Stats
161W - 176L
1,514 Elo+
Party 1
Chiron
Chiron
TheSkyGuy23
Chiron
Level 106
God Stats
3W - 5L
1,140 SR
Queue Stats
139W - 120L
1,504 Elo+
Party 2
Chang'e
Chang'e
TrickyCadivus5
Chang'e
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 154L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bathroomfloor
Cernunnos
15
1 / 4 / 9
9,080
605
12,665
13,868
6,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Fileptak
Bellona
18
5 / 5 / 7
11,086
739
13,124
21,465
27,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
17
6 / 5 / 4
10,596
706
18,272
15,776
7,435
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Zwasi
Chang'e
17
2 / 2 / 8
9,436
629
8,819
14,587
6,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 5 / 7
9,518
635
12,927
15,950
7,061
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
5 / 4 / 10
11,851
790
18,410
12,984
5,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 11
10,606
707
6,024
18,351
21,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 5 / 10
10,278
685
22,356
12,261
5,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
20
8 / 2 / 9
11,627
775
21,669
14,950
7,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 3 / 10
9,816
654
6,917
13,348
6,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
71
15
Kills
21
21
Deaths
16
35
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
4
10
2.5
L
Cernunnos
Bathroomfloor
Cernunnos
1
4
9
1.38
L
Bellona
Fileptak
Bellona
5
5
7
1.7
W
2
2
11
3.75
L
Merlin
6
5
4
1.6
W
4
5
10
1.8
W
Chiron
8
2
9
6.25
W
2
3
10
2.33
L
Chang'e
Zwasi
Chang'e
2
2
8
3
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,807
Damage
75,376
81,646
Taken
71,894
55,313
Mitigated
45,758
36,277
Healing
35,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
18,410
331
1,535
2,363
12,984
5,350
814
4,621
8,363
43,402
0
L
Cernunnos
Bathroomfloor
Cernunnos
12,665
3,490
732
832
13,868
6,313
716
10,271
3,597
0
26,355
L
Bellona
Fileptak
Bellona
13,124
2,231
3,976
3,274
21,465
27,989
46
11,386
10,079
0
21,521
W
6,024
362
1,516
5,579
18,351
21,082
274
6,781
11,570
10,596
0
L
Merlin
18,272
744
2,660
2,691
15,776
7,435
523
11,054
4,722
34,183
0
W
22,356
1,750
1,974
1,244
12,261
5,673
234
4,505
7,756
34,640
0
W
Chiron
21,669
5,850
4,816
4,953
14,950
7,051
2,747
5,533
9,417
0
40,858
W
6,917
904
7,900
4,084
13,348
6,602
44
5,651
7,697
11,967
0
L
Chang'e
Zwasi
Chang'e
8,819
501
12,555
7,162
14,587
6,515
186
10,500
4,087
16,299
0
L
12,927
4,677
1,546
849
15,950
7,061
494
10,496
5,454
0
34,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,716
Gold Earned
54,178
148
Minions Killed
149
0
Camps Cleared
0
1,346,368
Distance Traveled
1,356,855
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,851
790
58
4
0
281,557
4
L
Cernunnos
9,080
605
26
2
0
271,543
3
L
Bellona
11,086
739
12
1
0
264,515
0
W
Ymir
10,606
707
10
1
0
316,348
1
L
Merlin
10,596
706
47
3
0
247,158
1
W
Zeus
10,278
685
36
2
0
222,460
4
W
Chiron
11,627
775
34
2
0
253,748
0
W
Chang'e
9,816
654
11
1
0
282,742
1
L
Chang'e
9,436
629
24
2
0
308,134
0
L
Skadi
9,518
635
39
3
0
255,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role