Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ATrain8TD2
Achilles
Level 94
God Stats
4W - 1L
1,780 SR
Queue Stats
70W - 76L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
AfrodoSwaggins
Kuzenbo
Level 122
God Stats
5W - 4L
1,586 SR
Queue Stats
86W - 78L
1,539 Elo+
Party 1
Pele
Pele
Shezwan
Pele
Level 79
God Stats
0W - 4L
1,191 SR
Queue Stats
102W - 93L
1,550 Elo+
Solo
Rama
Rama
Tlvdatsi
Rama
Level 140
God Stats
1W - 4L
1,944 SR
Queue Stats
73W - 53L
1,624 Elo+
Party 1
Team Averages
Level 107
1,600 SR
1,547 Elo+

VS

Team Averages
Level 117
1,699 SR
1,598 Elo+
Poseidon
Poseidon
Bleachey
Poseidon
Level 130
God Stats
20W - 20L
1,621 SR
Queue Stats
529W - 450L
1,661 Elo+
Party 2
Odin
Odin
Jahlajafi
Odin
Level 46
God Stats
44W - 19L
1,915 SR
Queue Stats
166W - 137L
1,638 Elo+
Party 2
Anhur
Anhur
ReaCuteO
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,487 Elo+
Party 3
Guan Yu
Guan Yu
RyuKato
Guan Yu
Level 143
God Stats
1W - 0L
1,832 SR
Queue Stats
45W - 40L
1,539 Elo+
Party 3
Zhong Kui
Zhong Kui
Xorgxter
Zhong Kui
Level 157
God Stats
7W - 2L
1,628 SR
Queue Stats
720W - 621L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 7 / 1
7,163
512
4,028
10,337
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
ATrain8TD2
Achilles
11
1 / 4 / 2
6,578
470
4,162
12,958
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
3 / 4 / 1
6,686
478
4,695
11,647
11,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Shezwan
Pele
12
1 / 5 / 1
7,048
503
6,772
13,934
7,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
15
4 / 1 / 4
8,816
630
5,032
9,388
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bleachey
Poseidon
14
6 / 1 / 7
8,744
625
8,498
7,546
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Odin
13
3 / 2 / 4
8,438
603
9,651
10,654
6,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
ReaCuteO
Anhur
13
2 / 4 / 0
8,215
587
3,405
9,311
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
RyuKato
Guan Yu
12
2 / 3 / 8
8,044
575
5,035
17,892
12,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
Xorgxter
Zhong Kui
14
8 / 1 / 5
8,880
634
13,178
11,548
8,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
21
21
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
1
0.21
L
Achilles
ATrain8TD2
Achilles
1
4
2
0.5
L
3
4
1
0.88
W
Poseidon
Bleachey
Poseidon
6
1
7
9.5
W
Odin
3
2
4
2.5
W
Anhur
ReaCuteO
Anhur
2
4
0
0.5
W
Guan Yu
RyuKato
Guan Yu
2
3
8
2
L
Pele
Shezwan
Pele
1
5
1
0.3
L
Rama
4
1
4
6
W
Zhong Kui
Xorgxter
Zhong Kui
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,689
Damage
39,767
58,264
Taken
56,951
33,792
Mitigated
32,719
15,195
Healing
24,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,028
709
0
848
10,337
5,807
94
6,157
4,180
45,154
0
L
Achilles
ATrain8TD2
Achilles
4,162
1,292
0
4,335
12,958
5,579
0
6,722
6,236
0
40,725
L
4,695
2,145
0
1,693
11,647
11,584
0
6,032
5,615
14,621
0
W
Poseidon
Bleachey
Poseidon
8,498
2,304
0
3,766
7,546
2,203
208
800
6,746
74,211
0
W
Odin
9,651
4,084
0
625
10,654
6,284
0
357
10,297
0
57,780
W
Anhur
ReaCuteO
Anhur
3,405
1,627
0
2,075
9,311
2,819
0
1,652
7,659
0
59,007
W
Guan Yu
RyuKato
Guan Yu
5,035
1,136
4,023
7,508
17,892
12,931
0
3,066
14,826
0
25,305
L
Pele
Shezwan
Pele
6,772
1,992
0
4,096
13,934
7,629
27
965
12,969
0
45,631
L
Rama
5,032
4,026
0
4,223
9,388
3,193
768
1,800
7,588
0
79,583
W
Zhong Kui
Xorgxter
Zhong Kui
13,178
2,032
0
6,255
11,548
8,482
914
4,297
7,251
61,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,291
Gold Earned
42,321
375
Minions Killed
473
0
Camps Cleared
0
1,308,595
Distance Traveled
1,446,162
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,163
512
67
5
0
245,920
5
L
Achilles
6,578
470
73
5
0
312,070
2
L
Kuzenbo
6,686
478
14
1
0
275,310
5
W
Poseidon
8,744
625
121
9
0
342,026
2
W
Odin
8,438
603
105
8
0
273,576
1
W
Anhur
8,215
587
100
7
0
256,505
7
W
Guan Yu
8,044
575
35
3
0
306,193
1
L
Pele
7,048
503
79
6
0
233,020
2
L
Rama
8,816
630
142
10
0
242,275
2
W
Zhong Kui
8,880
634
112
8
0
267,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role