Player Matchup

Loki
Loki
MicroBaby
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,629 Elo+
Party 2
Scylla
Scylla
RDMG11
Scylla
Level 61
God Stats
0W - 1L
1,093 SR
Queue Stats
13W - 29L
1,303 Elo+
Solo
Xing Tian
Xing Tian
playright65
Xing Tian
Level 154
God Stats
0W - 1L
1,256 SR
Queue Stats
3W - 9L
1,431 Elo+
Party 2
Team Averages
Level 77
1,283 SR
1,454 Elo+

VS

Team Averages
Level 82
1,426 SR
1,551 Elo+
Zhong Kui
Zhong Kui
ImmortalHobo
Zhong Kui
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 128L
1,635 Elo+
Solo
Thanatos
Thanatos
brezno01
Thanatos
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
iamyaK
Cerberus
Level 107
God Stats
2W - 1L
1,277 SR
Queue Stats
17W - 16L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 4 / 2
6,526
593
5,014
8,620
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
RDMG11
Scylla
10
1 / 3 / 4
7,041
640
5,880
9,974
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
playright65
Xing Tian
10
3 / 3 / 1
7,639
694
5,333
11,615
11,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ImmortalHobo
Zhong Kui
14
3 / 1 / 4
8,504
773
14,780
11,421
8,702
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
brezno01
Thanatos
12
5 / 4 / 2
8,153
741
5,834
8,441
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
iamyaK
Cerberus
13
2 / 0 / 7
8,250
750
5,294
8,245
8,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
10
10
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ImmortalHobo
Zhong Kui
3
1
4
5
L
Loki
1
4
2
0.5
L
Scylla
RDMG11
Scylla
1
3
4
1
W
Thanatos
brezno01
Thanatos
5
4
2
1.5
W
Cerberus
iamyaK
Cerberus
2
0
7
5.5
L
Xing Tian
playright65
Xing Tian
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,227
Damage
25,908
30,209
Taken
28,107
18,271
Mitigated
21,094
4,654
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ImmortalHobo
Zhong Kui
14,780
1,270
110
5,171
11,421
8,702
1,317
4,099
7,182
57,124
0
L
Loki
5,014
1,134
0
886
8,620
3,184
0
6,126
2,494
0
15,299
L
Scylla
RDMG11
Scylla
5,880
1,558
0
2,132
9,974
3,622
0
7,603
2,371
19,837
0
W
Thanatos
brezno01
Thanatos
5,834
1,399
0
3,498
8,441
4,341
0
3,421
4,816
0
11,766
W
Cerberus
iamyaK
Cerberus
5,294
514
0
926
8,245
8,051
535
3,331
4,648
11,694
0
L
Xing Tian
playright65
Xing Tian
5,333
788
0
1,636
11,615
11,465
0
6,743
4,872
12,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,206
Gold Earned
24,907
80
Minions Killed
136
3
Camps Cleared
6
509,086
Distance Traveled
602,342
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,504
773
104
9
5
205,086
4
L
Loki
6,526
593
22
2
3
172,296
0
L
Scylla
7,041
640
28
3
0
151,162
1
W
Thanatos
8,153
741
11
1
1
206,554
0
W
Cerberus
8,250
750
21
2
0
190,702
2
L
Xing Tian
7,639
694
30
3
0
185,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role