Player Matchup

He Bo
He Bo
Chiefg
He Bo
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 67L
1,516 Elo+
Party 1
Izanami
Izanami
Dreamtown264
Izanami
Level 69
God Stats
2W - 1L
1,741 SR
Queue Stats
205W - 211L
1,462 Elo+
Party 1
Fenrir
Fenrir
LucidiousDelta
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
phoenixwing999
Sun Wukong
Level 29
God Stats
4W - 6L
1,368 SR
Queue Stats
96W - 97L
1,486 Elo+
Party 3
Anubis
Anubis
xCozmicParasite
Anubis
Level 79
God Stats
21W - 8L
1,670 SR
Queue Stats
193W - 174L
1,517 Elo+
Party 3
Team Averages
Level 51
1,556 SR
1,475 Elo+

VS

Team Averages
Level 61
1,510 SR
1,427 Elo+
Xbalanque
Xbalanque
GrekerJacks
Xbalanque
Level 110
God Stats
10W - 4L
1,693 SR
Queue Stats
307W - 303L
1,512 Elo+
Party 2
Anubis
Anubis
HighlightGrute
Anubis
Level 45
God Stats
12W - 25L
1,392 SR
Queue Stats
244W - 268L
1,423 Elo+
Party 2
Loki
Loki
Highlight_TK1
Loki
Level 84
God Stats
13W - 16L
1,436 SR
Queue Stats
486W - 521L
1,456 Elo+
Party 2
Athena
Athena
MASTERxMOOSE
Athena
Level 6
God Stats
7W - 12L
1,500 SR
Queue Stats
10W - 17L
1,389 Elo+
Party 2
Mulan
Mulan
loganrulz
Mulan
Level 62
God Stats
5W - 6L
1,529 SR
Queue Stats
152W - 156L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Chiefg
He Bo
20
7 / 4 / 13
14,853
550
20,017
23,833
10,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Dreamtown264
Izanami
20
6 / 2 / 19
14,076
521
21,327
21,017
8,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 4 / 16
12,701
470
6,336
28,878
33,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
phoenixwing999
Sun Wukong
20
8 / 2 / 16
15,008
556
28,906
33,016
33,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
12 / 2 / 12
15,446
572
24,681
19,967
12,196
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GrekerJacks
Xbalanque
20
5 / 7 / 1
13,139
487
28,706
27,082
13,484
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 7 / 2
12,104
448
14,897
20,856
9,880
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 6 / 4
13,265
491
13,399
24,142
11,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
15
0 / 8 / 3
9,854
365
4,279
29,856
32,933
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
loganrulz
Mulan
20
1 / 7 / 3
12,857
476
16,167
31,349
29,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
26
35
Kills
13
14
Deaths
35
76
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
Chiefg
He Bo
7
4
13
3.38
W
Izanami
Dreamtown264
Izanami
6
2
19
7.75
L
Xbalanque
GrekerJacks
Xbalanque
5
7
1
0.79
L
4
7
2
0.71
L
3
6
4
0.83
W
2
4
16
2.5
L
Athena
0
8
3
0.19
L
Mulan
loganrulz
Mulan
1
7
3
0.36
W
Sun Wukong
phoenixwing999
Sun Wukong
8
2
16
8
W
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,267
Damage
77,448
126,711
Taken
133,285
98,084
Mitigated
97,056
53,049
Healing
31,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Chiefg
He Bo
20,017
2,381
0
7,921
23,833
10,261
592
4,195
19,638
149,461
0
W
Izanami
Dreamtown264
Izanami
21,327
16,008
0
10,154
21,017
8,500
4,300
2,979
18,038
0
112,270
L
Xbalanque
GrekerJacks
Xbalanque
28,706
14,069
0
7,864
27,082
13,484
0
8,517
18,565
0
151,533
L
14,897
190
0
6,837
20,856
9,880
0
11,863
8,993
94,537
0
L
13,399
3,669
0
6,465
24,142
11,127
0
6,986
17,156
0
105,804
W
6,336
1,286
1,125
5,838
28,878
33,179
366
5,710
23,168
0
25,926
L
Athena
4,279
996
0
2,357
29,856
32,933
12
9,550
20,306
29,116
0
L
Mulan
loganrulz
Mulan
16,167
2,652
0
7,955
31,349
29,632
0
7,782
23,567
0
123,228
W
Sun Wukong
phoenixwing999
Sun Wukong
28,906
7,487
0
14,157
33,016
33,948
1,469
3,229
29,787
0
113,855
W
24,681
1,234
0
13,854
19,967
12,196
3,677
5,601
14,366
146,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,084
Gold Earned
61,219
684
Minions Killed
715
0
Camps Cleared
0
2,546,229
Distance Traveled
2,279,236
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,853
550
170
6
0
539,763
6
W
Izanami
14,076
521
141
5
0
485,810
6
L
Xbalanque
13,139
487
173
6
0
447,212
5
L
Anubis
12,104
448
130
5
0
453,109
4
L
Loki
13,265
491
167
6
0
544,241
1
W
Fenrir
12,701
470
24
1
0
493,830
0
L
Athena
9,854
365
44
2
0
420,626
0
L
Mulan
12,857
476
201
7
0
414,048
0
W
Sun Wukong
15,008
556
157
6
0
527,530
0
W
Anubis
15,446
572
192
7
0
499,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role