Player Matchup

Atlas
Atlas
Gold I
BraveToaster323
Atlas
Gold I
Level 143
God Stats
140W - 126L
1,536 SR
Queue Stats
488W - 486L
1,394 MMR
Solo
Vamana
Vamana
Silver II
DiabolicalXeno
Vamana
Silver II
Level 152
God Stats
1W - 2L
1,482 SR
Queue Stats
107W - 108L
1,093 MMR
Party 1
Artemis
Artemis
Gold II
MaskedLegend1
Artemis
Gold II
Level 155
God Stats
14W - 12L
1,358 SR
Queue Stats
205W - 200L
1,366 MMR
Solo
Sol
Sol
Platinum IV
Murkzookie
Sol
Platinum IV
Level 148
God Stats
33W - 33L
1,497 SR
Queue Stats
366W - 363L
1,702 MMR
Solo
Da Ji
Da Ji
Silver III
Shinobissy
Da Ji
Silver III
Level 149
God Stats
6W - 3L
1,675 SR
Queue Stats
87W - 98L
917 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,509 SR
1,294 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,659 SR
1,288 MMR
Hou Yi
Hou Yi
Gold V
Ifinishfast42
Hou Yi
Gold V
Level 142
God Stats
1W - 3L
1,678 SR
Queue Stats
82W - 92L
1,240 MMR
Solo
Heimdallr
Heimdallr
Gold V
LittleBigJohn19
Heimdallr
Gold V
Level 109
God Stats
10W - 11L
1,513 SR
Queue Stats
249W - 242L
1,296 MMR
Solo
Ra
Ra
Gold V
Mendo-Viking
Ra
Gold V
Level 109
God Stats
4W - 4L
1,872 SR
Queue Stats
113W - 107L
1,276 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
yorchech19
Tsukuyomi
Gold III
Level 94
God Stats
0W - 1L
1,748 SR
Queue Stats
30W - 33L
1,642 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
zv OMEGA VS
Sun Wukong
Silver III
Level 86
God Stats
2W - 8L
1,483 SR
Queue Stats
171W - 170L
983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
7,436
572
5,101
12,190
11,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 1 / 3
8,180
629
5,350
12,349
9,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
13
1 / 0 / 3
7,539
580
5,204
10,424
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 0 / 6
7,823
602
13,396
11,297
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
12
5 / 3 / 5
7,361
566
7,856
10,583
4,963
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
PoseidonKaliCabrakanMercuryLoki

VS

Bans
CliodhnaThanatosArachneGuan YuRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,626
433
5,382
8,341
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
LittleBigJohn19
Heimdallr
10
2 / 3 / 0
6,461
497
8,063
9,637
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 3 / 1
6,473
498
5,603
11,522
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
yorchech19
Tsukuyomi
11
0 / 3 / 2
6,310
485
4,899
11,787
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
zv OMEGA VS
Sun Wukong
10
2 / 3 / 0
6,566
505
6,878
12,242
7,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
4
4
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
3
1
3
4.5
L
0
3
1
0.17
L
Heimdallr
LittleBigJohn19
Heimdallr
2
3
0
0.67
W
Artemis
1
0
3
2.5
L
0
3
1
0.17
W
4
0
6
7
W
Da Ji
5
3
5
2.5
L
Tsukuyomi
yorchech19
Tsukuyomi
0
3
2
0.33
L
Sun Wukong
zv OMEGA VS
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,907
Damage
30,825
56,843
Taken
53,529
35,071
Mitigated
23,461
25,070
Healing
15,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,101
1,669
2,603
3,931
12,190
11,135
149
1,258
10,932
18,072
0
W
5,350
2,423
1,001
3,474
12,349
9,502
946
172
12,177
0
52,862
L
5,382
3,335
0
1,735
8,341
3,074
0
3,681
4,660
0
33,668
L
Heimdallr
LittleBigJohn19
Heimdallr
8,063
3,480
0
2,295
9,637
3,668
0
3,598
6,039
0
41,105
W
Artemis
5,204
2,605
0
5,329
10,424
3,743
1,248
0
10,424
0
58,733
L
5,603
499
645
4,057
11,522
5,049
0
5,271
6,251
56,503
0
W
13,396
5,784
0
7,009
11,297
5,728
1,420
2,915
8,382
63,625
9,470
W
Da Ji
7,856
1,591
0
1,723
10,583
4,963
301
1,258
9,325
0
35,512
L
Tsukuyomi
yorchech19
Tsukuyomi
4,899
1,417
0
3,491
11,787
4,600
0
2,809
8,978
0
41,113
L
Sun Wukong
zv OMEGA VS
Sun Wukong
6,878
2,088
0
3,731
12,242
7,070
0
1,538
10,704
0
45,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,339
Gold Earned
31,436
396
Minions Killed
363
0
Camps Cleared
0
1,382,861
Distance Traveled
1,247,921
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,436
572
25
2
0
280,278
4
W
Vamana
8,180
629
98
8
0
274,778
0
L
Hou Yi
5,626
433
57
4
0
214,429
2
L
Heimdallr
6,461
497
68
5
0
233,654
2
W
Artemis
7,539
580
106
8
0
241,953
0
L
Ra
6,473
498
102
8
0
251,495
8
W
Sol
7,823
602
120
9
0
246,498
2
W
Da Ji
7,361
566
47
4
0
339,354
0
L
Tsukuyomi
6,310
485
75
6
0
289,092
0
L
Sun Wukong
6,566
505
61
5
0
259,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role