Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KnightHawkRP
Ah Muzen Cab
Level 103
God Stats
6W - 1L
1,787 SR
Queue Stats
204W - 175L
1,540 Elo+
Party 3
Xing Tian
Xing Tian
Kratrina
Xing Tian
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,725 Elo+
Party 3
Eset
Eset
LiLSumthin90
Eset
Level 127
God Stats
3W - 1L
1,499 SR
Queue Stats
99W - 85L
1,583 Elo+
Party 1
Khepri
Khepri
MagnusElBunghole
Khepri
Level 154
God Stats
21W - 12L
1,511 SR
Queue Stats
303W - 244L
1,558 Elo+
Party 3
Rama
Rama
xZxX_Titan_XxZx
Rama
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 80L
1,500 Elo+
Party 1
Team Averages
Level 113
1,559 SR
1,581 Elo+

VS

Team Averages
Level 113
1,511 SR
1,404 Elo+
Ah Puch
Ah Puch
DDrPepper76
Ah Puch
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,411 Elo+
Party 2
King Arthur
King Arthur
Dank_Lordz
King Arthur
Level 64
God Stats
3W - 3L
1,190 SR
Queue Stats
89W - 87L
1,453 Elo+
Solo
Janus
Janus
bigandy996a
Janus
Level 146
God Stats
0W - 1L
1,752 SR
Queue Stats
7W - 8L
1,360 Elo+
Party 2
Scylla
Scylla
burn1smokey
Scylla
Level 140
God Stats
3W - 2L
1,614 SR
Queue Stats
223W - 248L
1,440 Elo+
Solo
Ullr
Ullr
jemada90
Ullr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KnightHawkRP
Ah Muzen Cab
20
10 / 3 / 17
13,301
739
29,432
22,753
16,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Kratrina
Xing Tian
20
7 / 5 / 18
13,527
752
6,682
23,967
34,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
5 / 4 / 21
12,358
687
17,046
17,985
12,150
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 2 / 22
12,912
717
11,598
21,645
33,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
2 / 2 / 22
11,901
661
19,034
19,442
13,432
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DDrPepper76
Ah Puch
19
2 / 4 / 10
11,053
614
20,625
17,362
8,981
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Dank_Lordz
King Arthur
18
3 / 7 / 7
11,001
611
12,874
26,467
31,855
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 4 / 8
12,271
682
27,393
15,913
8,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
20
4 / 4 / 9
11,581
643
21,922
14,015
7,412
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ullr
14
0 / 9 / 3
9,226
513
4,167
18,813
9,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
53
28
Kills
16
16
Deaths
28
100
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DDrPepper76
Ah Puch
2
4
10
1.75
L
King Arthur
Dank_Lordz
King Arthur
3
7
7
0.93
W
Ah Muzen Cab
KnightHawkRP
Ah Muzen Cab
10
3
17
6.17
W
Xing Tian
Kratrina
Xing Tian
7
5
18
3.2
W
5
4
21
3.88
W
4
2
22
7.5
L
7
4
8
2.75
L
Scylla
4
4
9
2.13
L
Ullr
0
9
3
0.17
W
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,792
Damage
86,981
105,792
Taken
92,570
110,463
Mitigated
65,656
34,043
Healing
17,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DDrPepper76
Ah Puch
20,625
854
487
2,391
17,362
8,981
342
6,434
10,928
35,980
0
L
King Arthur
Dank_Lordz
King Arthur
12,874
563
1,413
1,715
26,467
31,855
180
9,608
16,859
0
27,722
W
Ah Muzen Cab
KnightHawkRP
Ah Muzen Cab
29,432
7,699
1,559
8,720
22,753
16,958
3,480
15,696
7,057
0
66,604
W
Xing Tian
Kratrina
Xing Tian
6,682
433
59
2,075
23,967
34,577
171
15,945
8,022
14,770
0
W
17,046
865
4,690
4,296
17,985
12,150
612
13,137
4,848
36,570
0
W
11,598
267
1,406
3,577
21,645
33,346
0
11,625
10,020
17,579
0
L
27,393
1,094
2,331
2,967
15,913
8,029
551
7,140
8,773
55,004
0
L
Scylla
21,922
1,071
2,508
3,171
14,015
7,412
0
4,007
10,008
37,908
0
L
Ullr
4,167
2,557
0
168
18,813
9,379
502
8,137
10,676
0
10,851
W
19,034
12,371
2,923
4,738
19,442
13,432
3,985
13,537
5,905
0
41,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,999
Gold Earned
55,132
222
Minions Killed
196
0
Camps Cleared
0
1,566,062
Distance Traveled
1,462,775
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,053
614
34
2
0
297,735
4
L
King Arthur
11,001
611
26
1
0
300,150
0
W
Ah Muzen Cab
13,301
739
78
4
0
298,096
0
W
Xing Tian
13,527
752
14
1
0
306,352
0
W
Eset
12,358
687
68
4
0
310,359
0
W
Khepri
12,912
717
1
0
0
341,944
1
L
Janus
12,271
682
72
4
0
307,430
3
L
Scylla
11,581
643
46
3
0
289,066
4
L
Ullr
9,226
513
18
1
0
268,394
0
W
Rama
11,901
661
61
3
0
309,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role