Player Matchup

He Bo
He Bo
EndyaSkill
He Bo
Level 105
God Stats
2W - 1L
1,752 SR
Queue Stats
86W - 69L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SloFall
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,673 SR
Queue Stats
19W - 19L
1,535 Elo+
Party 2
Vamana
Vamana
aProspector
Vamana
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 40L
1,584 Elo+
Party 2
Team Averages
Level 98
1,642 SR
1,558 Elo+

VS

Team Averages
Level 38
1,133 SR
1,069 Elo+
Ullr
Ullr
CashMoni
Ullr
Level 29
God Stats
17W - 25L
970 SR
Queue Stats
25W - 35L
1,006 Elo+
Party 1
Gilgamesh
Gilgamesh
MomoHiraiii
Gilgamesh
Level 78
God Stats
0W - 3L
1,284 SR
Queue Stats
29W - 58L
1,140 Elo+
Party 1
Zhong Kui
Zhong Kui
pppaayyyypeyy
Zhong Kui
Level 6
God Stats
1W - 11L
1,146 SR
Queue Stats
3W - 21L
1,062 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
5 / 2 / 11
9,692
746
12,254
6,912
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
SloFall
Ah Muzen Cab
15
6 / 3 / 11
10,422
802
12,403
9,806
4,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
16
10 / 2 / 11
10,816
832
17,679
19,213
14,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
1 / 8 / 5
8,408
647
8,439
16,544
6,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
MomoHiraiii
Gilgamesh
12
2 / 6 / 4
8,878
683
7,366
18,507
12,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
pppaayyyypeyy
Zhong Kui
12
4 / 7 / 1
9,534
733
3,784
11,965
7,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
21
Kills
7
7
Deaths
21
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
8
5
0.44
W
He Bo
5
2
11
5.25
L
Gilgamesh
MomoHiraiii
Gilgamesh
2
6
4
0.67
W
Ah Muzen Cab
SloFall
Ah Muzen Cab
6
3
11
3.83
W
Vamana
10
2
11
7.75
L
Zhong Kui
pppaayyyypeyy
Zhong Kui
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,336
Damage
19,589
35,931
Taken
47,016
21,081
Mitigated
25,790
13,040
Healing
3,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
8,439
2,512
0
318
16,544
6,496
0
4,422
12,122
0
24,383
W
He Bo
12,254
384
0
1,888
6,912
2,443
601
1,020
5,790
34,975
0
L
Gilgamesh
MomoHiraiii
Gilgamesh
7,366
1,426
623
2,248
18,507
12,022
0
5,409
13,098
0
23,077
W
Ah Muzen Cab
SloFall
Ah Muzen Cab
12,403
4,240
0
2,523
9,806
4,618
1,032
961
8,763
0
34,021
W
Vamana
17,679
9,822
0
8,629
19,213
14,020
274
2,151
16,912
0
47,329
L
Zhong Kui
pppaayyyypeyy
Zhong Kui
3,784
570
0
283
11,965
7,272
112
3,033
8,932
9,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,930
Gold Earned
26,820
146
Minions Killed
99
9
Camps Cleared
2
712,095
Distance Traveled
640,110
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,408
647
34
3
0
224,636
2
W
He Bo
9,692
746
47
4
3
228,479
3
L
Gilgamesh
8,878
683
34
3
2
230,168
4
W
Ah Muzen Cab
10,422
802
46
4
1
210,960
0
W
Vamana
10,816
832
53
4
5
272,656
1
L
Zhong Kui
9,534
733
31
2
0
185,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role