Player Matchup

Serqet
Serqet
Gold III
Anxeli
Serqet
Gold III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 215L
1,453 MMR
Solo
Yemoja
Yemoja
Gold IV
OoBlizzado
Yemoja
Gold IV
Level 160
God Stats
2W - 5L
1,827 SR
Queue Stats
294W - 294L
1,400 MMR
Party 2
Charybdis
Charybdis
Gold V
PureCopium
Charybdis
Gold V
Level 149
God Stats
3W - 1L
1,818 SR
Queue Stats
69W - 58L
1,504 MMR
Party 2
Janus
Janus
Silver I
TasteMyCaulk
Janus
Silver I
Level 141
God Stats
0W - 1L
1,510 SR
Queue Stats
10W - 8L
1,490 MMR
Solo
Set
Set
Gold III
zate22
Set
Gold III
Level 123
God Stats
1W - 3L
1,226 SR
Queue Stats
88W - 103L
1,448 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,576 SR
1,459 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,509 SR
1,457 MMR
Ymir
Ymir
Bronze III
BANKAIWTF2018
Ymir
Bronze III
Level 47
God Stats
1W - 0L
1,522 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Ra
Ra
Bronze IV
ElCucho09
Ra
Bronze IV
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,454 MMR
Solo
Heimdallr
Heimdallr
Silver II
GreenEcko
Heimdallr
Silver II
Level 63
God Stats
2W - 0L
1,661 SR
Queue Stats
17W - 16L
1,407 MMR
Party 1
Pele
Pele
Silver III
sinfwul
Pele
Silver III
Level 60
God Stats
22W - 16L
1,127 SR
Queue Stats
157W - 164L
1,417 MMR
Solo
Vamana
Vamana
Gold IV
xcupcakexlo
Vamana
Gold IV
Level 142
God Stats
6W - 4L
1,736 SR
Queue Stats
58W - 58L
1,509 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Anxeli
Serqet
8
1 / 1 / 1
4,688
521
1,768
6,838
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
OoBlizzado
Yemoja
8
3 / 0 / 1
5,553
617
2,486
4,720
2,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
PureCopium
Charybdis
10
2 / 0 / 4
5,447
605
5,024
3,337
1,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 2
5,298
589
2,807
2,440
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
zate22
Set
6
0 / 4 / 0
4,033
448
1,991
5,834
2,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
KaliPoseidonLancelotUllr

VS

Bans
Yu HuangRavanaCabrakanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,014
557
508
5,313
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 1
5,197
577
1,494
3,699
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
GreenEcko
Heimdallr
7
0 / 2 / 0
4,460
496
1,161
5,028
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
sinfwul
Pele
8
2 / 2 / 0
4,988
554
3,059
6,674
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
10
3 / 1 / 2
6,214
690
5,707
8,171
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
5
5
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
Anxeli
Serqet
1
1
1
1.5
W
0
1
0
0
W
0
1
1
0.5
W
Heimdallr
GreenEcko
Heimdallr
0
2
0
0
L
Yemoja
OoBlizzado
Yemoja
3
0
1
3.5
L
Charybdis
PureCopium
Charybdis
2
0
4
4
L
1
0
2
2
W
Pele
sinfwul
Pele
2
2
0
1
W
Vamana
3
1
2
4
L
Set
zate22
Set
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,076
Damage
11,929
23,169
Taken
28,885
9,101
Mitigated
11,650
10,775
Healing
8,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Anxeli
Serqet
1,768
698
0
3,458
6,838
2,398
0
587
6,251
0
28,810
W
508
62
63
834
5,313
2,620
721
558
4,755
24,496
0
W
1,494
486
115
883
3,699
1,376
92
1,191
2,508
30,239
0
W
Heimdallr
GreenEcko
Heimdallr
1,161
398
0
1,723
5,028
1,579
0
880
4,148
0
20,689
L
Yemoja
OoBlizzado
Yemoja
2,486
481
1,845
2,191
4,720
2,170
0
724
3,996
14,706
0
L
Charybdis
PureCopium
Charybdis
5,024
2,315
0
1,332
3,337
1,093
0
198
3,139
0
38,979
L
2,807
304
0
760
2,440
702
0
493
1,947
40,390
0
W
Pele
sinfwul
Pele
3,059
1,143
0
1,374
6,674
2,083
0
1,978
4,696
0
29,913
W
Vamana
5,707
3,171
0
3,544
8,171
3,992
0
686
7,485
0
39,284
L
Set
zate22
Set
1,991
1,514
0
1,189
5,834
2,738
0
0
5,834
0
17,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,019
Gold Earned
25,873
265
Minions Killed
281
0
Camps Cleared
0
805,481
Distance Traveled
907,560
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,688
521
62
7
0
189,189
4
W
Ymir
5,014
557
44
5
0
180,624
1
W
Ra
5,197
577
71
8
0
182,570
2
W
Heimdallr
4,460
496
43
5
0
162,628
2
L
Yemoja
5,553
617
18
2
0
180,514
3
L
Charybdis
5,447
605
76
8
0
168,687
1
L
Janus
5,298
589
80
9
0
182,731
3
W
Pele
4,988
554
52
6
0
191,820
2
W
Vamana
6,214
690
71
8
0
189,918
0
L
Set
4,033
448
29
3
0
84,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role