Player Matchup

Fenrir
Fenrir
Dante12re
Fenrir
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 46L
1,125 Elo+
Party 3
Nike
Nike
DrM199
Nike
Level 38
God Stats
2W - 9L
1,170 SR
Queue Stats
58W - 88L
1,356 Elo+
Party 3
Cupid
Cupid
Hachem33
Cupid
Level 23
God Stats
2W - 2L
1,277 SR
Queue Stats
28W - 36L
1,311 Elo+
Party 3
Chang'e
Chang'e
MeliodasII
Chang'e
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 42L
1,202 Elo+
Party 3
Ares
Ares
Ryuzaaki00
Ares
Level 43
God Stats
1W - 3L
1,302 SR
Queue Stats
72W - 97L
1,387 Elo+
Party 3
Team Averages
Level 30
1,350 SR
1,276 Elo+

VS

Team Averages
Level 77
1,374 SR
1,459 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Brosnikow
Xbalanque
Level 40
God Stats
0W - 1L
1,190 SR
Queue Stats
40W - 45L
1,469 Elo+
Party 2
King Arthur
King Arthur
CalImeMax
King Arthur
Level 64
God Stats
0W - 1L
1,182 SR
Queue Stats
3W - 4L
1,481 Elo+
Solo
Chang'e
Chang'e
EmanHA293
Chang'e
Level 108
God Stats
2W - 2L
1,499 SR
Queue Stats
34W - 44L
1,330 Elo+
Party 1
Lancelot
Lancelot
Pivvalo
Lancelot
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 121L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dante12re
Fenrir
11
2 / 1 / 1
6,865
572
1,483
9,216
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
DrM199
Nike
12
8 / 0 / 2
8,062
672
9,282
8,888
6,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Hachem33
Cupid
11
2 / 2 / 3
6,203
517
5,591
9,023
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
MeliodasII
Chang'e
10
0 / 2 / 4
6,198
517
4,322
7,819
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 1 / 3
6,103
509
3,502
12,845
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 2 / 3
6,279
523
4,613
12,246
8,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xbalanque
Brosnikow
Xbalanque
9
0 / 2 / 4
5,571
464
9,168
7,687
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
CalImeMax
King Arthur
6
0 / 5 / 0
4,870
406
1,618
7,695
2,703
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
EmanHA293
Chang'e
10
1 / 3 / 0
6,136
511
6,117
7,087
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Pivvalo
Lancelot
11
3 / 1 / 1
6,443
537
5,878
7,793
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
5
6
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
3
1.25
L
Xbalanque
Brosnikow
Xbalanque
0
2
4
1
L
King Arthur
CalImeMax
King Arthur
0
5
0
0
W
Fenrir
Dante12re
Fenrir
2
1
1
2.5
W
Nike
DrM199
Nike
8
0
2
9
L
Chang'e
EmanHA293
Chang'e
1
3
0
0.33
W
Cupid
Hachem33
Cupid
2
2
3
1.75
W
Chang'e
MeliodasII
Chang'e
0
2
4
1
L
Lancelot
Pivvalo
Lancelot
3
1
1
3.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,180
Damage
27,394
47,791
Taken
42,508
25,026
Mitigated
19,895
16,125
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,613
2,263
0
5,258
12,246
8,907
216
2,652
9,594
16,475
0
L
Xbalanque
Brosnikow
Xbalanque
9,168
4,874
0
3,082
7,687
2,533
680
854
6,833
0
44,595
L
King Arthur
CalImeMax
King Arthur
1,618
162
0
1,219
7,695
2,703
0
0
7,695
0
17,959
W
Fenrir
Dante12re
Fenrir
1,483
411
0
4,634
9,216
3,733
0
1,498
7,718
0
39,200
W
Nike
DrM199
Nike
9,282
885
0
720
8,888
6,954
1,104
1,587
7,301
0
46,768
L
Chang'e
EmanHA293
Chang'e
6,117
283
331
1,762
7,087
2,605
0
3,323
3,764
38,655
0
W
Cupid
Hachem33
Cupid
5,591
3,094
691
4,713
9,023
3,198
0
2,286
6,737
0
43,120
W
Chang'e
MeliodasII
Chang'e
4,322
878
384
1,713
7,819
3,428
1,140
3,365
4,454
36,461
0
L
Lancelot
Pivvalo
Lancelot
5,878
1,410
0
3,832
7,793
3,147
400
995
6,798
0
42,735
W
3,502
530
0
3,270
12,845
7,713
0
3,502
9,343
18,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,431
Gold Earned
29,299
292
Minions Killed
255
0
Camps Cleared
0
1,228,088
Distance Traveled
1,044,221
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,279
523
14
1
0
217,778
6
L
Xbalanque
5,571
464
80
7
0
183,278
4
L
King Arthur
4,870
406
26
2
0
129,156
2
W
Fenrir
6,865
572
79
7
0
265,880
1
W
Nike
8,062
672
66
6
0
254,339
0
L
Chang'e
6,136
511
61
5
0
226,693
5
W
Cupid
6,203
517
71
6
0
231,785
2
W
Chang'e
6,198
517
51
4
0
214,876
0
L
Lancelot
6,443
537
74
6
0
287,316
3
W
Ares
6,103
509
25
2
0
261,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role