Player Matchup

Ah Puch
Ah Puch
GaspingAlien
Ah Puch
Level 124
God Stats
5W - 3L
1,461 SR
Queue Stats
37W - 31L
1,603 Elo+
Party 3
Zhong Kui
Zhong Kui
GoldenRoach586
Zhong Kui
Level 63
God Stats
1W - 1L
1,208 SR
Queue Stats
156W - 159L
1,427 Elo+
Party 1
Shiva
Shiva
Ragnor Shade
Shiva
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,272 Elo+
Party 3
Ares
Ares
ScoobyDue586
Ares
Level 10
God Stats
12W - 1L
1,781 SR
Queue Stats
18W - 10L
1,522 Elo+
Party 1
Arachne
Arachne
YOUADAMNLIAR
Arachne
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
236W - 253L
1,402 Elo+
Party 1
Team Averages
Level 54
1,490 SR
1,445 Elo+

VS

Team Averages
Level 61
1,476 SR
1,426 Elo+
Bakasura
Bakasura
DrainingLizzard
Bakasura
Level 48
God Stats
7W - 15L
1,452 SR
Queue Stats
171W - 230L
1,329 Elo+
Party 2
Thoth
Thoth
Joshiee10
Thoth
Level 46
God Stats
1W - 4L
1,263 SR
Queue Stats
86W - 94L
1,511 Elo+
Solo
Ganesha
Ganesha
UnseenWaif
Ganesha
Level 47
God Stats
135W - 144L
1,498 SR
Queue Stats
195W - 252L
1,364 Elo+
Party 2
Hou Yi
Hou Yi
shadowarmy7577
Hou Yi
Level 44
God Stats
4W - 2L
1,685 SR
Queue Stats
101W - 131L
1,366 Elo+
Solo
Tyr
Tyr
spunkj
Tyr
Level 121
God Stats
6W - 12L
1,481 SR
Queue Stats
52W - 50L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GaspingAlien
Ah Puch
16
3 / 0 / 12
10,108
1,123
15,554
3,925
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
GoldenRoach586
Zhong Kui
16
5 / 5 / 12
10,350
1,150
18,931
15,338
11,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 0 / 9
8,715
968
1,587
6,456
4,574
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 1 / 13
11,251
1,250
8,617
11,565
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
YOUADAMNLIAR
Arachne
15
8 / 1 / 4
11,118
1,235
8,156
9,019
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

289

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
2 / 5 / 2
9,596
1,066
11,985
17,278
10,889
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Joshiee10
Thoth
14
1 / 7 / 5
9,241
1,027
6,637
11,459
5,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
UnseenWaif
Ganesha
15
0 / 2 / 5
10,218
1,135
8,475
11,269
13,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 0 / 1
7,874
875
713
407
184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tyr
spunkj
Tyr
15
4 / 6 / 3
9,965
1,107
12,132
18,395
7,507
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
20
Kills
7
7
Deaths
20
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
5
2
0.6
W
Ah Puch
GaspingAlien
Ah Puch
3
0
12
9
W
Zhong Kui
GoldenRoach586
Zhong Kui
5
5
12
2.2
L
Thoth
Joshiee10
Thoth
1
7
5
0.5
W
0
0
9
4.5
W
4
1
13
10.5
L
Ganesha
UnseenWaif
Ganesha
0
2
5
1.25
W
Arachne
YOUADAMNLIAR
Arachne
8
1
4
10
L
0
0
1
0.5
L
Tyr
spunkj
Tyr
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,845
Damage
39,942
46,303
Taken
58,808
37,358
Mitigated
37,157
10,290
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
11,985
7,392
0
1,213
17,278
10,889
0
13,004
4,274
0
29,159
W
Ah Puch
GaspingAlien
Ah Puch
15,554
1,592
0
689
3,925
1,847
0
1,670
2,179
56,547
0
W
Zhong Kui
GoldenRoach586
Zhong Kui
18,931
2,816
0
4,587
15,338
11,949
0
5,358
9,009
30,607
0
L
Thoth
Joshiee10
Thoth
6,637
766
270
244
11,459
5,464
0
9,338
2,121
19,737
0
W
1,587
138
1,262
418
6,456
4,574
0
1,776
4,532
0
4,669
W
8,617
913
13
1,364
11,565
12,759
0
3,589
6,782
10,949
0
L
Ganesha
UnseenWaif
Ganesha
8,475
450
0
1,135
11,269
13,113
0
8,202
3,067
28,223
0
W
Arachne
YOUADAMNLIAR
Arachne
8,156
5,002
0
1,957
9,019
6,229
0
1,871
6,910
0
19,053
L
713
122
0
72
407
184
0
189
218
0
1,999
L
Tyr
spunkj
Tyr
12,132
1,000
0
2,704
18,395
7,507
0
12,369
6,026
0
24,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,542
Gold Earned
46,894
172
Minions Killed
209
5
Camps Cleared
4
868,016
Distance Traveled
679,439
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,596
1,066
82
9
2
192,486
1
W
Ah Puch
10,108
1,123
115
13
0
158,675
4
W
Zhong Kui
10,350
1,150
21
2
0
156,507
0
L
Thoth
9,241
1,027
62
7
2
117,927
0
W
Shiva
8,715
968
10
1
0
165,180
0
W
Ares
11,251
1,250
2
0
1
183,566
0
L
Ganesha
10,218
1,135
8
1
0
153,686
0
W
Arachne
11,118
1,235
24
3
4
204,088
0
L
Hou Yi
7,874
875
7
1
0
34,750
0
L
Tyr
9,965
1,107
50
6
0
180,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role