Player Matchup

Fafnir
Fafnir
DillWod
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 51L
1,643 Elo+
Party 2
Artemis
Artemis
SonicFartz
Artemis
Level 40
God Stats
3W - 12L
1,358 SR
Queue Stats
51W - 86L
1,375 Elo+
Solo
Susano
Susano
mrmump22
Susano
Level 135
God Stats
31W - 36L
1,492 SR
Queue Stats
175W - 164L
1,573 Elo+
Party 2
Pele
Pele
temp-888397
Pele
Level 146
God Stats
3W - 4L
1,244 SR
Queue Stats
242W - 214L
1,612 Elo+
Party 2
Fenrir
Fenrir
zerohorizon152
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Team Averages
Level 77
1,419 SR
1,541 Elo+

VS

Team Averages
Level 131
1,680 SR
1,543 Elo+
Rama
Rama
 
Rama
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Guttertiernub
Vamana
Level 160
God Stats
3W - 0L
1,884 SR
Queue Stats
177W - 171L
1,573 Elo+
Party 1
Ymir
Ymir
Knightmare_Omen4
Ymir
Level 160
God Stats
8W - 6L
1,663 SR
Queue Stats
558W - 492L
1,587 Elo+
Party 1
Chang'e
Chang'e
Silver_Entity
Chang'e
Level 156
God Stats
31W - 17L
1,792 SR
Queue Stats
434W - 376L
1,632 Elo+
Party 1
Arachne
Arachne
xXMyst1cVeilXx
Arachne
Level 139
God Stats
24W - 7L
1,561 SR
Queue Stats
96W - 100L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DillWod
Fafnir
7
0 / 0 / 1
4,774
434
1,341
6,169
3,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
SonicFartz
Artemis
9
1 / 1 / 0
5,249
477
5,669
4,012
1,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
mrmump22
Susano
9
0 / 0 / 1
5,221
475
4,195
6,935
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,751
523
4,315
8,892
3,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 9 / 1
3,893
354
1,313
8,785
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 0 / 1
6,298
573
3,185
7,083
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
6,079
553
4,007
6,476
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

6
1 / 1 / 2
5,046
459
2,747
7,079
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
11
5 / 0 / 1
6,738
613
6,415
3,772
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
3 / 0 / 1
5,487
499
4,792
7,525
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
1
Kills
10
11
Deaths
1
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
1
1.5
L
Fafnir
DillWod
Fafnir
0
0
1
0.5
W
0
0
0
0
W
1
1
2
2
W
Chang'e
5
0
1
5.5
L
Artemis
SonicFartz
Artemis
1
1
0
1
L
Susano
mrmump22
Susano
0
0
1
0.5
L
0
1
0
0
W
3
0
1
3.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,833
Damage
21,146
34,793
Taken
31,935
14,162
Mitigated
17,848
10,493
Healing
17,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,185
2,769
0
3,791
7,083
2,252
0
220
6,863
0
52,433
L
Fafnir
DillWod
Fafnir
1,341
540
180
959
6,169
3,989
0
2,650
3,519
13,711
0
W
4,007
1,286
0
3,049
6,476
6,644
403
0
6,476
0
40,762
W
2,747
1,497
0
2,620
7,079
4,284
0
250
6,829
14,231
0
W
Chang'e
6,415
1,042
805
2,731
3,772
1,431
726
301
3,471
44,926
0
L
Artemis
SonicFartz
Artemis
5,669
3,018
0
1,670
4,012
1,098
0
811
3,201
0
38,216
L
Susano
mrmump22
Susano
4,195
807
0
2,870
6,935
2,426
0
1,171
5,764
0
31,168
L
4,315
1,396
0
4,527
8,892
3,832
114
1,174
7,718
0
44,950
W
4,792
3,015
246
3,831
7,525
3,237
265
570
6,955
0
24,431
L
1,313
602
0
287
8,785
2,817
0
3,356
5,429
0
8,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,888
Gold Earned
29,648
237
Minions Killed
332
0
Camps Cleared
0
1,066,413
Distance Traveled
990,420
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,298
573
97
9
0
185,395
1
L
Fafnir
4,774
434
25
2
0
205,780
1
W
Vamana
6,079
553
86
8
0
165,514
1
W
Ymir
5,046
459
18
2
0
186,124
2
W
Chang'e
6,738
613
83
8
0
214,289
1
L
Artemis
5,249
477
62
6
0
185,721
4
L
Susano
5,221
475
65
6
0
257,686
0
L
Pele
5,751
523
76
7
0
218,725
3
W
Arachne
5,487
499
48
4
0
239,098
0
L
Fenrir
3,893
354
9
1
0
198,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role