Player Matchup

Geb
Geb
Platinum IV
BoFlexo
Geb
Platinum IV
Level 160
God Stats
14W - 18L
1,520 SR
Queue Stats
167W - 168L
1,749 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Flametruns
Ne Zha
Platinum III
Level 148
God Stats
13W - 7L
1,614 SR
Queue Stats
124W - 116L
1,813 MMR
Solo
Hou Yi
Hou Yi
Gold I
SentPain
Hou Yi
Gold I
Level 137
God Stats
2W - 3L
1,403 SR
Queue Stats
226W - 238L
1,539 MMR
Party 2
Tyr
Tyr
Platinum II
SlippenJimmy
Tyr
Platinum II
Level 160
God Stats
5W - 6L
1,618 SR
Queue Stats
426W - 415L
1,812 MMR
Solo
Poseidon
Poseidon
Platinum III
Slurpiefac3
Poseidon
Platinum III
Level 149
God Stats
2W - 6L
1,476 SR
Queue Stats
215W - 222L
1,955 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,527 SR
1,773 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 99
1,561 SR
1,777 MMR
Khepri
Khepri
Platinum IV
CAPSMOKER
Khepri
Platinum IV
Level 141
God Stats
7W - 4L
1,470 SR
Queue Stats
342W - 342L
1,743 MMR
Solo
Heimdallr
Heimdallr
Gold IV
CRzombie
Heimdallr
Gold IV
Level 114
God Stats
1W - 1L
1,445 SR
Queue Stats
43W - 46L
1,741 MMR
Solo
Janus
Janus
Platinum II
HornyOnMain
Janus
Platinum II
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,935 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
JoelTheAzzhole
Sun Wukong
Gold II
Level 67
God Stats
1W - 0L
1,759 SR
Queue Stats
18W - 16L
1,667 MMR
Party 1
Da Ji
Da Ji
Masters
K4iHav3rtz
Da Ji
Masters
Level 83
God Stats
127W - 87L
1,631 SR
Queue Stats
575W - 572L
1,800 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
1 / 2 / 6
11,299
452
6,104
19,615
22,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Flametruns
Ne Zha
16
4 / 8 / 4
11,464
459
17,162
26,889
12,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
SentPain
Hou Yi
19
2 / 6 / 2
12,341
494
13,410
20,488
9,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 3 / 3
12,398
496
18,077
26,711
24,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Slurpiefac3
Poseidon
19
4 / 3 / 3
12,320
493
9,748
12,454
5,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
FreyaAh Muzen CabBastetLancelot

VS

Bans
RatatoskrCabrakanArachneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CAPSMOKER
Khepri
17
2 / 1 / 12
12,300
492
5,912
18,553
27,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
CRzombie
Heimdallr
19
2 / 4 / 9
12,355
494
12,751
15,912
8,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 1 / 5
14,843
594
19,543
18,228
9,058
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
JoelTheAzzhole
Sun Wukong
20
0 / 3 / 7
13,228
529
11,029
25,200
28,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
20
10 / 3 / 7
14,382
575
19,432
21,971
12,944
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
12
Kills
22
22
Deaths
12
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Geb
1
2
6
2
W
Khepri
CAPSMOKER
Khepri
2
1
12
8
W
Heimdallr
CRzombie
Heimdallr
2
4
9
1.63
L
Ne Zha
Flametruns
Ne Zha
4
8
4
0.75
W
8
1
5
10.5
W
Sun Wukong
JoelTheAzzhole
Sun Wukong
0
3
7
1.17
W
Da Ji
10
3
7
4.5
L
Hou Yi
SentPain
Hou Yi
2
6
2
0.5
L
1
3
3
0.83
L
Poseidon
Slurpiefac3
Poseidon
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,501
Damage
68,667
106,157
Taken
99,864
74,535
Mitigated
86,331
34,436
Healing
30,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
6,104
582
0
3,046
19,615
22,154
0
8,049
11,566
33,102
0
W
Khepri
CAPSMOKER
Khepri
5,912
838
0
5,371
18,553
27,566
362
5,196
12,884
35,537
0
W
Heimdallr
CRzombie
Heimdallr
12,751
5,224
0
3,845
15,912
8,490
5,092
2,304
13,588
0
93,029
L
Ne Zha
Flametruns
Ne Zha
17,162
5,920
0
10,566
26,889
12,394
230
6,107
20,782
0
83,840
W
19,543
1,490
599
5,784
18,228
9,058
2,241
3,717
14,246
156,323
0
W
Sun Wukong
JoelTheAzzhole
Sun Wukong
11,029
2,335
0
12,547
25,200
28,273
1,916
1,814
23,280
0
110,424
W
Da Ji
19,432
9,363
0
2,456
21,971
12,944
0
3,534
18,271
0
143,587
L
Hou Yi
SentPain
Hou Yi
13,410
5,979
0
4,433
20,488
9,706
534
4,699
15,789
0
124,211
L
18,077
3,000
0
12,832
26,711
24,755
60
5,117
21,594
0
109,378
L
Poseidon
Slurpiefac3
Poseidon
9,748
1,574
0
3,559
12,454
5,526
376
4,176
8,278
125,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,822
Gold Earned
67,108
713
Minions Killed
766
0
Camps Cleared
0
2,474,790
Distance Traveled
2,428,288
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,299
452
33
1
0
501,347
9
W
Khepri
12,300
492
41
2
0
486,529
11
W
Heimdallr
12,355
494
137
5
0
465,249
2
L
Ne Zha
11,464
459
120
5
0
473,643
9
W
Janus
14,843
594
241
10
0
512,883
4
W
Sun Wukong
13,228
529
193
8
0
452,030
1
W
Da Ji
14,382
575
154
6
0
511,597
2
L
Hou Yi
12,341
494
181
7
0
510,738
6
L
Tyr
12,398
496
175
7
0
515,234
5
L
Poseidon
12,320
493
204
8
0
473,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role