Player Matchup

Gilgamesh
Gilgamesh
BlueWolf0
Gilgamesh
Level 124
God Stats
8W - 16L
1,456 SR
Queue Stats
247W - 203L
1,547 Elo+
Party 3
Ares
Ares
Chevinatorin
Ares
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 149L
1,609 Elo+
Party 2
Chronos
Chronos
Magî
Chronos
Level 159
God Stats
18W - 6L
1,884 SR
Queue Stats
138W - 101L
1,652 Elo+
Party 2
Bakasura
Bakasura
Reesje
Bakasura
Level 159
God Stats
2W - 1L
1,285 SR
Queue Stats
193W - 140L
1,615 Elo+
Party 2
Da Ji
Da Ji
Shàkèy
Da Ji
Level 129
God Stats
7W - 10L
1,472 SR
Queue Stats
329W - 280L
1,571 Elo+
Party 3
Team Averages
Level 146
1,519 SR
1,599 Elo+

VS

Team Averages
Level 142
1,740 SR
1,684 Elo+
Danzaburou
Danzaburou
Diаlogue
Danzaburou
Level 160
God Stats
7W - 3L
1,575 SR
Queue Stats
227W - 197L
1,639 Elo+
Party 1
Loki
Loki
Ilbtchslapll
Loki
Level 149
God Stats
6W - 3L
1,764 SR
Queue Stats
91W - 64L
1,690 Elo+
Party 1
Hel
Hel
Malkath
Hel
Level 92
God Stats
1W - 0L
1,766 SR
Queue Stats
96W - 45L
1,779 Elo+
Party 1
Xing Tian
Xing Tian
MonkeyBoySte
Xing Tian
Level 160
God Stats
4W - 1L
1,882 SR
Queue Stats
39W - 28L
1,650 Elo+
Party 1
Anubis
Anubis
OtakuFreak
Anubis
Level 147
God Stats
8W - 3L
1,713 SR
Queue Stats
77W - 67L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueWolf0
Gilgamesh
16
0 / 6 / 4
10,195
425
9,131
23,336
19,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 7 / 4
9,974
416
5,644
28,524
34,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos
Magî
Chronos
17
4 / 6 / 0
11,281
470
15,124
23,234
10,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Reesje
Bakasura
17
0 / 6 / 0
10,559
440
3,785
21,415
10,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
Shàkèy
Da Ji
20
6 / 4 / 0
12,361
515
13,047
22,055
11,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diаlogue
Danzaburou
20
10 / 3 / 6
16,165
674
22,498
20,689
11,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 1 / 6
14,980
624
19,320
16,598
7,608
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
18
3 / 2 / 11
12,391
516
7,997
15,112
15,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
MonkeyBoySte
Xing Tian
20
3 / 4 / 5
13,450
560
15,707
22,051
25,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
OtakuFreak
Anubis
20
5 / 0 / 11
14,665
611
21,170
10,968
7,075
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
10
Kills
29
29
Deaths
10
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlueWolf0
Gilgamesh
0
6
4
0.33
L
0
7
4
0.29
W
Danzaburou
Diаlogue
Danzaburou
10
3
6
4.33
W
8
1
6
11
L
Chronos
Magî
Chronos
4
6
0
0.67
W
Hel
3
2
11
4.25
W
Xing Tian
MonkeyBoySte
Xing Tian
3
4
5
1.38
W
Anubis
OtakuFreak
Anubis
5
0
11
10.5
L
Bakasura
Reesje
Bakasura
0
6
0
0
L
Da Ji
Shàkèy
Da Ji
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,731
Damage
86,692
118,564
Taken
85,418
86,410
Mitigated
67,112
27,611
Healing
43,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlueWolf0
Gilgamesh
9,131
2,982
0
6,244
23,336
19,168
0
13,741
9,051
0
64,417
L
5,644
421
0
2,900
28,524
34,929
0
14,459
13,974
36,324
0
W
Danzaburou
Diаlogue
Danzaburou
22,498
14,660
0
8,361
20,689
11,091
9,364
10,357
9,852
0
158,667
W
19,320
5,394
0
11,044
16,598
7,608
774
2,479
14,083
0
140,108
L
Chronos
Magî
Chronos
15,124
7,269
0
6,161
23,234
10,032
1,152
3,431
19,766
99,498
0
W
Hel
7,997
663
3,496
6,610
15,112
15,528
77
4,622
10,059
41,534
0
W
Xing Tian
MonkeyBoySte
Xing Tian
15,707
2,058
0
4,437
22,051
25,810
166
1,154
20,611
88,393
0
W
Anubis
OtakuFreak
Anubis
21,170
1,090
0
9,055
10,968
7,075
2,232
2,721
8,192
159,755
0
L
Bakasura
Reesje
Bakasura
3,785
2,777
0
5,368
21,415
10,814
0
8,492
12,873
0
82,816
L
Da Ji
Shàkèy
Da Ji
13,047
3,682
0
6,938
22,055
11,467
0
3,957
18,026
0
119,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,370
Gold Earned
71,651
645
Minions Killed
861
0
Camps Cleared
0
2,260,913
Distance Traveled
2,356,703
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,195
425
102
4
0
410,229
7
L
Ares
9,974
416
34
1
0
413,351
8
W
Danzaburou
16,165
674
212
9
0
459,714
3
W
Loki
14,980
624
177
7
0
582,531
2
L
Chronos
11,281
470
176
7
0
451,915
7
W
Hel
12,391
516
46
2
0
474,848
10
W
Xing Tian
13,450
560
162
7
0
412,406
6
W
Anubis
14,665
611
264
11
0
427,204
7
L
Bakasura
10,559
440
180
8
0
463,981
2
L
Da Ji
12,361
515
153
6
0
521,437
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role