Player Matchup

Bastet
Bastet
SkeletonMilk_
Bastet
Level 41
God Stats
5W - 9L
1,359 SR
Queue Stats
128W - 131L
1,535 Elo+
Party 2
Ra
Ra
VeryOwnSimp
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,502 Elo+
Party 2
Geb
Geb
zVortexx
Geb
Level 126
God Stats
1W - 1L
1,716 SR
Queue Stats
101W - 86L
1,512 Elo+
Party 2
Team Averages
Level 64
1,525 SR
1,517 Elo+

VS

Team Averages
Level 102
1,519 SR
1,484 Elo+
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dc5 Jord
Medusa
Level 103
God Stats
51W - 44L
1,594 SR
Queue Stats
277W - 241L
1,526 Elo+
Party 1
Achilles
Achilles
OllieBailey95
Achilles
Level 75
God Stats
2W - 4L
1,463 SR
Queue Stats
77W - 102L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,149
615
3,349
10,058
3,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
2 / 2 / 2
6,573
657
4,892
6,508
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 6 / 2
6,190
619
5,726
13,603
8,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 1 / 9
7,635
764
10,465
5,118
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Dc5 Jord
Medusa
13
7 / 1 / 5
8,424
842
8,735
6,273
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
OllieBailey95
Achilles
12
2 / 2 / 10
7,397
740
7,357
9,461
5,811
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
12
12
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
9
7.5
W
Medusa
Dc5 Jord
Medusa
7
1
5
9.5
W
Achilles
OllieBailey95
Achilles
2
2
10
3.5
L
1
4
1
0.38
L
2
2
2
1.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,967
Damage
26,557
30,169
Taken
20,852
14,249
Mitigated
10,573
4,238
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,465
1,200
0
893
5,118
1,874
297
2,269
2,731
28,589
0
W
Medusa
Dc5 Jord
Medusa
8,735
4,412
0
1,761
6,273
2,888
0
3,988
2,199
0
30,014
W
Achilles
OllieBailey95
Achilles
7,357
2,010
414
1,536
9,461
5,811
279
4,118
5,145
0
19,765
L
3,349
802
0
352
10,058
3,758
0
3,587
6,201
0
10,551
L
4,892
314
728
2,238
6,508
2,315
0
3,069
3,222
20,367
0
L
5,726
962
0
920
13,603
8,176
0
3,386
10,027
9,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,912
Gold Earned
23,456
75
Minions Killed
126
1
Camps Cleared
8
491,930
Distance Traveled
550,653
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,635
764
50
5
4
171,121
2
W
Medusa
8,424
842
55
6
3
184,757
0
W
Achilles
7,397
740
21
2
1
194,775
4
L
Bastet
6,149
615
18
2
0
178,500
0
L
Ra
6,573
657
49
5
0
143,726
2
L
Geb
6,190
619
8
1
1
169,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role