Player Matchup

Jing Wei
Jing Wei
Diamond V
BalloutBentleyTV
Jing Wei
Diamond V
Level 143
God Stats
2W - 0L
1,816 SR
Queue Stats
104W - 86L
1,958 MMR
Solo
Cthulhu
Cthulhu
Platinum I
Brunk_Dastard
Cthulhu
Platinum I
Level 56
God Stats
15W - 10L
1,728 SR
Queue Stats
39W - 23L
2,037 MMR
Party 1
Scylla
Scylla
Diamond V
ItzDovii
Scylla
Diamond V
Level 87
God Stats
5W - 11L
1,595 SR
Queue Stats
102W - 91L
1,971 MMR
Solo
Arachne
Arachne
Platinum II
TigerDestroyAll
Arachne
Platinum II
Level 159
God Stats
2W - 0L
1,956 SR
Queue Stats
46W - 33L
1,975 MMR
Party 1
Ravana
Ravana
Diamond V
eMkxuF
Ravana
Diamond V
Level 143
God Stats
2W - 3L
1,419 SR
Queue Stats
156W - 149L
1,997 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,703 SR
1,988 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,667 SR
1,988 MMR
Sylvanus
Sylvanus
Platinum IV
DDuKe
Sylvanus
Platinum IV
Level 135
God Stats
3W - 3L
1,574 SR
Queue Stats
46W - 44L
1,950 MMR
Solo
Hades
Hades
Diamond V
Franckitoo094
Hades
Diamond V
Level 118
God Stats
182W - 130L
1,665 SR
Queue Stats
531W - 540L
2,008 MMR
Solo
Susano
Susano
Platinum II
Pers0nifyyy-
Susano
Platinum II
Level 128
God Stats
6W - 5L
1,625 SR
Queue Stats
92W - 69L
2,002 MMR
Solo
Ullr
Ullr
Diamond V
YungPhase13
Ullr
Diamond V
Level 129
God Stats
15W - 7L
1,767 SR
Queue Stats
157W - 145L
1,940 MMR
Solo
Sol
Sol
Diamond V
vvv Dee
Sol
Diamond V
Level 158
God Stats
54W - 40L
1,702 SR
Queue Stats
557W - 543L
2,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 13
14,043
585
19,974
24,187
11,188
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
17
5 / 0 / 10
13,038
543
14,757
25,550
35,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
ItzDovii
Scylla
19
5 / 0 / 5
13,784
574
25,889
12,012
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 2
11,845
494
9,811
23,478
12,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ravana
eMkxuF
Ravana
19
8 / 3 / 4
14,169
590
26,943
26,099
25,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
KaliKhepriAtlasChernobog

VS

Bans
CabrakanLancelotCliodhnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DDuKe
Sylvanus
17
1 / 3 / 4
10,869
453
8,413
21,825
28,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 7 / 1
11,731
489
11,013
25,204
17,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
17
2 / 3 / 4
10,898
454
17,322
25,377
12,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 2 / 5
10,316
430
10,125
17,174
8,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
19
1 / 7 / 2
11,794
491
18,742
32,006
17,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
22
Kills
8
8
Deaths
22
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
Cthulhu
5
0
10
10
L
Sylvanus
DDuKe
Sylvanus
1
3
4
1
L
4
7
1
0.64
W
Scylla
ItzDovii
Scylla
5
0
5
7.5
L
Susano
2
3
4
1.33
W
2
3
2
1
L
0
2
5
1.25
W
Ravana
eMkxuF
Ravana
8
3
4
3.33
L
Sol
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,374
Damage
65,615
111,326
Taken
121,586
89,394
Mitigated
84,985
56,650
Healing
40,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,974
15,017
0
15,265
24,187
11,188
7,836
8,827
15,322
0
125,711
W
Cthulhu
14,757
994
1,702
6,992
25,550
35,788
15
11,129
14,325
54,353
0
L
Sylvanus
DDuKe
Sylvanus
8,413
1,555
3,818
5,992
21,825
28,517
0
12,889
8,936
34,207
0
L
11,013
275
131
5,730
25,204
17,900
1,530
5,045
20,159
78,612
0
W
Scylla
ItzDovii
Scylla
25,889
1,816
0
5,690
12,012
4,933
2,406
3,101
8,815
132,122
0
L
Susano
17,322
3,771
0
7,429
25,377
12,562
0
6,786
18,591
0
101,767
W
9,811
5,293
0
11,416
23,478
12,240
3,089
8,255
15,085
0
94,156
L
10,125
2,552
0
1,093
17,174
8,938
0
6,809
10,365
0
97,678
W
Ravana
eMkxuF
Ravana
26,943
9,046
0
15,585
26,099
25,245
2,259
6,991
18,647
0
115,129
L
Sol
18,742
7,187
0
16,151
32,006
17,068
3,546
9,117
22,889
118,063
14,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,879
Gold Earned
55,608
694
Minions Killed
693
0
Camps Cleared
0
2,465,638
Distance Traveled
2,234,661
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,043
585
176
7
0
463,093
7
W
Cthulhu
13,038
543
68
3
0
518,005
4
L
Sylvanus
10,869
453
44
2
0
448,212
7
L
Hades
11,731
489
155
6
0
399,446
2
W
Scylla
13,784
574
190
8
0
490,983
7
L
Susano
10,898
454
151
6
0
529,405
4
W
Arachne
11,845
494
112
5
0
554,597
10
L
Ullr
10,316
430
153
6
0
428,897
7
W
Ravana
14,169
590
148
6
0
438,960
0
L
Sol
11,794
491
190
8
0
428,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role