Player Matchup

Hera
Hera
CClean
Hera
Level 99
God Stats
1W - 3L
1,260 SR
Queue Stats
144W - 138L
1,503 Elo+
Solo
Lancelot
Lancelot
CORNICULA
Lancelot
Level 157
God Stats
5W - 9L
1,634 SR
Queue Stats
78W - 88L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
Jurellz
Erlang Shen
Level 119
God Stats
17W - 21L
1,581 SR
Queue Stats
380W - 433L
1,513 Elo+
Solo
King Arthur
King Arthur
Quito2551
King Arthur
Level 126
God Stats
100W - 112L
1,549 SR
Queue Stats
238W - 252L
1,526 Elo+
Solo
Cabrakan
Cabrakan
bukeroobill
Cabrakan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,719 Elo+
Solo
Team Averages
Level 122
1,505 SR
1,558 Elo+

VS

Team Averages
Level 117
1,505 SR
1,538 Elo+
Yu Huang
Yu Huang
Ch0nk
Yu Huang
Level 90
God Stats
5W - 2L
1,650 SR
Queue Stats
38W - 30L
1,597 Elo+
Party 1
Athena
Athena
Chaccus
Athena
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 192L
1,496 Elo+
Party 1
Ao Kuang
Ao Kuang
Coolangel214
Ao Kuang
Level 120
God Stats
1W - 0L
1,290 SR
Queue Stats
25W - 25L
1,490 Elo+
Party 1
Apollo
Apollo
PepperTeaa
Apollo
Level 127
God Stats
4W - 3L
1,547 SR
Queue Stats
69W - 64L
1,552 Elo+
Party 1
King Arthur
King Arthur
cece0926
King Arthur
Level 99
God Stats
12W - 13L
1,537 SR
Queue Stats
165W - 162L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CClean
Hera
15
2 / 2 / 1
9,300
517
11,246
9,247
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
CORNICULA
Lancelot
16
2 / 3 / 0
9,746
541
8,042
12,430
5,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
Jurellz
Erlang Shen
14
1 / 1 / 1
8,345
464
3,832
17,152
8,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Quito2551
King Arthur
17
2 / 3 / 1
10,397
578
9,969
19,472
19,623
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
bukeroobill
Cabrakan
11
0 / 4 / 4
7,650
425
5,544
18,057
19,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ch0nk
Yu Huang
14
0 / 1 / 4
8,996
500
10,265
6,284
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Chaccus
Athena
13
2 / 2 / 5
8,265
459
6,222
11,884
8,783
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Coolangel214
Ao Kuang
15
6 / 1 / 4
9,368
520
9,650
14,125
6,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
PepperTeaa
Apollo
17
3 / 1 / 4
10,098
561
9,064
12,532
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
cece0926
King Arthur
18
2 / 2 / 0
10,718
595
13,347
18,737
18,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
13
13
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
CClean
Hera
2
2
1
1.25
L
Lancelot
CORNICULA
Lancelot
2
3
0
0.67
W
Yu Huang
Ch0nk
Yu Huang
0
1
4
2
W
Athena
Chaccus
Athena
2
2
5
2.25
W
Ao Kuang
Coolangel214
Ao Kuang
6
1
4
8
L
Erlang Shen
Jurellz
Erlang Shen
1
1
1
1.5
W
Apollo
PepperTeaa
Apollo
3
1
4
5
L
King Arthur
Quito2551
King Arthur
2
3
1
0.83
L
Cabrakan
bukeroobill
Cabrakan
0
4
4
0.5
W
King Arthur
cece0926
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,633
Damage
48,548
76,358
Taken
63,562
57,725
Mitigated
42,327
25,972
Healing
21,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
CClean
Hera
11,246
3,530
0
1,980
9,247
4,104
90
5,546
3,440
99,313
0
L
Lancelot
CORNICULA
Lancelot
8,042
2,321
0
5,914
12,430
5,617
0
2,154
10,252
0
99,527
W
Yu Huang
Ch0nk
Yu Huang
10,265
960
0
575
6,284
2,990
0
3,413
2,871
75,461
0
W
Athena
Chaccus
Athena
6,222
2,397
0
1,110
11,884
8,783
0
5,150
6,734
31,117
0
W
Ao Kuang
Coolangel214
Ao Kuang
9,650
2,044
0
4,900
14,125
6,599
0
4,907
9,218
78,978
0
L
Erlang Shen
Jurellz
Erlang Shen
3,832
1,873
0
10,948
17,152
8,755
0
4,514
12,522
0
55,586
W
Apollo
PepperTeaa
Apollo
9,064
6,558
0
5,527
12,532
5,392
0
1,815
10,717
0
104,785
L
King Arthur
Quito2551
King Arthur
9,969
1,309
0
2,897
19,472
19,623
0
2,384
17,074
0
96,360
L
Cabrakan
bukeroobill
Cabrakan
5,544
972
879
3,354
18,057
19,626
0
10,816
6,933
26,010
0
W
King Arthur
cece0926
King Arthur
13,347
1,349
0
9,800
18,737
18,563
0
1,932
16,805
0
106,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,438
Gold Earned
47,445
649
Minions Killed
660
0
Camps Cleared
0
1,805,576
Distance Traveled
1,789,263
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,300
517
165
9
0
349,812
2
L
Lancelot
9,746
541
166
9
0
397,212
7
W
Yu Huang
8,996
500
150
8
0
354,500
0
W
Athena
8,265
459
51
3
0
375,489
2
W
Ao Kuang
9,368
520
107
6
0
377,085
1
L
Erlang Shen
8,345
464
93
5
0
401,322
5
W
Apollo
10,098
561
156
9
0
336,993
6
L
King Arthur
10,397
578
184
10
0
339,905
6
L
Cabrakan
7,650
425
41
2
0
317,325
6
W
King Arthur
10,718
595
196
11
0
345,196
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role