Player Matchup

Hades
Hades
 
Hades
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DaBigBlackCaulk
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,523 Elo+
Party 2
Achilles
Achilles
KelMilk
Achilles
Level 121
God Stats
6W - 5L
1,596 SR
Queue Stats
225W - 223L
1,714 Elo+
Solo
Ares
Ares
Snugglebitez
Ares
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,652 Elo+
Party 2
Hercules
Hercules
therealwinshady
Hercules
Level 155
God Stats
1W - 1L
1,134 SR
Queue Stats
10W - 16L
1,538 Elo+
Party 2
Team Averages
Level 127
1,446 SR
1,585 Elo+

VS

Team Averages
Level 133
1,542 SR
1,614 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CardioToxn74
Zhong Kui
Level 157
God Stats
13W - 8L
1,690 SR
Queue Stats
347W - 324L
1,654 Elo+
Solo
Scylla
Scylla
ScrotoMcBolas
Scylla
Level 122
God Stats
5W - 5L
1,500 SR
Queue Stats
242W - 246L
1,620 Elo+
Solo
Ne Zha
Ne Zha
Skullishh
Ne Zha
Level 126
God Stats
1W - 4L
1,374 SR
Queue Stats
262W - 191L
1,657 Elo+
Party 1
Ullr
Ullr
Tedbear4
Ullr
Level 143
God Stats
11W - 10L
1,648 SR
Queue Stats
276W - 228L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 2 / 9
9,850
518
10,182
15,670
10,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
DaBigBlackCaulk
Danzaburou
16
3 / 1 / 4
10,152
534
7,352
10,552
4,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
KelMilk
Achilles
17
1 / 2 / 4
10,479
552
13,767
27,825
22,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 1 / 14
9,294
489
11,641
12,401
12,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
16
12 / 1 / 8
10,687
562
15,443
15,913
10,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
1 / 3 / 2
8,679
457
7,450
14,802
14,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
CardioToxn74
Zhong Kui
17
2 / 2 / 0
10,630
559
18,025
19,424
17,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 7 / 1
8,201
432
8,810
15,447
6,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Skullishh
Ne Zha
14
1 / 6 / 2
8,639
455
6,558
16,486
7,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
14
1 / 5 / 2
8,882
467
8,310
14,935
7,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
23
Kills
7
7
Deaths
23
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
9
4.25
L
Cu Chulainn
 
Cu Chulainn
1
3
2
0.67
L
Zhong Kui
CardioToxn74
Zhong Kui
2
2
0
1
W
Danzaburou
DaBigBlackCaulk
Danzaburou
3
1
4
5
W
Achilles
KelMilk
Achilles
1
2
4
1.5
L
2
7
1
0.36
L
Ne Zha
Skullishh
Ne Zha
1
6
2
0.33
W
3
1
14
10
L
Ullr
1
5
2
0.4
W
Hercules
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,385
Damage
49,153
82,361
Taken
81,094
59,285
Mitigated
53,484
37,851
Healing
22,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,182
2,115
1,357
7,572
15,670
10,189
0
4,860
10,328
67,893
0
L
Cu Chulainn
 
Cu Chulainn
7,450
1,027
0
2,519
14,802
14,742
0
5,612
9,108
0
49,391
L
Zhong Kui
CardioToxn74
Zhong Kui
18,025
3,177
0
12,985
19,424
17,694
240
790
18,634
98,199
0
W
Danzaburou
DaBigBlackCaulk
Danzaburou
7,352
3,174
0
3,646
10,552
4,406
1,530
284
10,232
0
77,532
W
Achilles
KelMilk
Achilles
13,767
2,509
0
16,384
27,825
22,363
0
14,767
12,306
0
90,126
L
8,810
962
80
3,677
15,447
6,309
0
6,437
8,694
44,882
0
L
Ne Zha
Skullishh
Ne Zha
6,558
1,508
0
1,919
16,486
7,521
0
4,794
11,546
0
80,866
W
11,641
999
0
1,588
12,401
12,118
0
1,467
10,852
25,204
0
L
Ullr
8,310
3,034
0
1,719
14,935
7,218
0
3,646
11,289
0
67,543
W
Hercules
15,443
6,026
0
7,304
15,913
10,209
0
4,463
11,218
0
68,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,462
Gold Earned
45,031
542
Minions Killed
575
0
Camps Cleared
0
1,865,353
Distance Traveled
1,690,632
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,850
518
147
8
0
343,493
1
L
Cu Chulainn
8,679
457
72
4
0
389,044
7
L
Zhong Kui
10,630
559
187
10
0
298,669
10
W
Danzaburou
10,152
534
119
6
0
368,107
11
W
Achilles
10,479
552
167
9
0
320,904
5
L
Scylla
8,201
432
80
4
0
310,508
0
L
Ne Zha
8,639
455
115
6
0
374,024
4
W
Ares
9,294
489
31
2
0
402,438
3
L
Ullr
8,882
467
121
6
0
318,387
4
W
Hercules
10,687
562
78
4
0
430,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role