Player Matchup

Izanami
Izanami
 
Izanami
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ColonelSimp
Susano
Level 118
God Stats
7W - 6L
1,733 SR
Queue Stats
203W - 161L
1,596 Elo+
Party 2
Merlin
Merlin
Fiddid911
Merlin
Level 29
God Stats
4W - 1L
1,655 SR
Queue Stats
52W - 24L
1,649 Elo+
Party 2
Ymir
Ymir
GiraffeAnatomy
Ymir
Level 138
God Stats
22W - 15L
1,753 SR
Queue Stats
353W - 292L
1,692 Elo+
Party 1
Bellona
Bellona
UwUpoes
Bellona
Level 21
God Stats
6W - 5L
1,507 SR
Queue Stats
18W - 15L
1,469 Elo+
Party 1
Team Averages
Level 70
1,630 SR
1,581 Elo+

VS

Team Averages
Level 50
1,606 SR
1,548 Elo+
Janus
Janus
Gkhan78
Janus
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 111L
1,823 Elo+
Solo
Kumbhakarna
Kumbhakarna
Larksonix
Kumbhakarna
Level 142
God Stats
0W - 1L
1,737 SR
Queue Stats
4W - 5L
1,551 Elo+
Party 3
Izanami
Izanami
Rvn48
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 3
King Arthur
King Arthur
d0m7777
King Arthur
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 41L
1,572 Elo+
Solo
Pele
Pele
silliebillie
Pele
Level 35
God Stats
0W - 1L
1,791 SR
Queue Stats
23W - 19L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 0 / 6
8,329
641
12,286
10,722
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Susano
13
8 / 1 / 5
7,929
610
8,855
9,998
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Fiddid911
Merlin
12
3 / 2 / 6
7,060
543
4,437
4,415
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 0 / 9
6,763
520
4,055
9,104
8,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
UwUpoes
Bellona
13
1 / 0 / 3
8,066
620
6,158
11,015
10,532
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gkhan78
Janus
10
1 / 3 / 2
6,255
481
5,228
7,272
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Larksonix
Kumbhakarna
8
0 / 3 / 0
5,456
420
3,858
11,109
8,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Rvn48
Izanami
8
0 / 5 / 0
5,102
392
2,663
8,769
2,772
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
d0m7777
King Arthur
12
0 / 2 / 0
6,950
535
7,161
9,420
9,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
2 / 5 / 1
6,343
488
7,928
13,315
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
18
Kills
3
3
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
6
7
W
Susano
8
1
5
10.5
W
Merlin
Fiddid911
Merlin
3
2
6
3
W
2
0
9
6.5
L
Janus
Gkhan78
Janus
1
3
2
0.67
L
Kumbhakarna
Larksonix
Kumbhakarna
0
3
0
0
L
Izanami
Rvn48
Izanami
0
5
0
0
W
Bellona
UwUpoes
Bellona
1
0
3
2.5
L
King Arthur
d0m7777
King Arthur
0
2
0
0
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,791
Damage
26,838
45,254
Taken
49,885
28,853
Mitigated
28,274
18,698
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,286
8,851
0
6,110
10,722
4,442
2,841
3,507
7,119
0
84,658
W
Susano
8,855
3,707
0
4,812
9,998
4,237
0
1,436
8,412
0
56,666
W
Merlin
Fiddid911
Merlin
4,437
472
0
1,470
4,415
1,503
54
1,272
2,977
49,524
0
W
4,055
1,626
0
1,776
9,104
8,139
0
2,626
6,330
15,432
0
L
Janus
Gkhan78
Janus
5,228
84
0
1,495
7,272
2,579
180
2,978
4,294
38,835
0
L
Kumbhakarna
Larksonix
Kumbhakarna
3,858
548
0
2,128
11,109
8,302
0
1,567
9,542
13,830
0
L
Izanami
Rvn48
Izanami
2,663
1,550
0
1,056
8,769
2,772
0
1,366
7,403
0
28,691
W
Bellona
UwUpoes
Bellona
6,158
2,168
0
4,530
11,015
10,532
0
0
11,015
0
64,210
L
King Arthur
d0m7777
King Arthur
7,161
685
0
1,591
9,420
9,722
0
0
9,420
0
60,435
L
7,928
2,114
0
2,260
13,315
4,899
0
2,581
10,734
0
49,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,147
Gold Earned
30,106
467
Minions Killed
329
0
Camps Cleared
0
1,312,663
Distance Traveled
1,246,155
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,329
641
136
10
0
213,015
5
W
Susano
7,929
610
94
7
0
307,951
1
W
Merlin
7,060
543
82
6
0
258,974
2
W
Ymir
6,763
520
22
2
0
255,540
5
L
Janus
6,255
481
75
6
0
268,269
3
L
Kumbhakarna
5,456
420
12
1
0
263,075
4
L
Izanami
5,102
392
52
4
0
206,597
4
W
Bellona
8,066
620
133
10
0
277,183
3
L
King Arthur
6,950
535
113
9
0
250,024
2
L
Pele
6,343
488
77
6
0
258,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role