Player Matchup

Jing Wei
Jing Wei
AlfaceAzul
Jing Wei
Level 155
God Stats
1W - 0L
1,772 SR
Queue Stats
167W - 111L
1,490 Elo+
Solo
Odin
Odin
CrisisEdge
Odin
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 32L
1,438 Elo+
Party 1
Olorun
Olorun
Dichareous
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,500 Elo+
Party 1
Chang'e
Chang'e
MoisesMLK1
Chang'e
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,422 Elo+
Party 1
Hel
Hel
Ziikaa
Hel
Level 61
God Stats
2W - 2L
1,259 SR
Queue Stats
28W - 38L
1,404 Elo+
Party 1
Team Averages
Level 76
1,506 SR
1,451 Elo+

VS

Team Averages
Level 119
1,495 SR
1,471 Elo+
Cupid
Cupid
Carriola5K
Cupid
Level 124
God Stats
5W - 8L
1,423 SR
Queue Stats
291W - 319L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Didiogo3103BR
Ah Muzen Cab
Level 104
God Stats
1W - 3L
1,397 SR
Queue Stats
139W - 136L
1,450 Elo+
Solo
Arachne
Arachne
MerlindoVilla
Arachne
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,348 Elo+
Solo
Eset
Eset
WMangaka
Eset
Level 158
God Stats
9W - 8L
1,657 SR
Queue Stats
140W - 155L
1,532 Elo+
Solo
Vamana
Vamana
raphodase
Vamana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlfaceAzul
Jing Wei
20
16 / 6 / 12
19,271
1,204
53,893
32,760
18,809
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 5 / 17
15,378
961
11,706
35,076
37,352
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Dichareous
Olorun
20
3 / 2 / 17
15,744
984
21,698
19,270
12,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
MoisesMLK1
Chang'e
20
6 / 3 / 11
15,766
985
18,474
26,326
14,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Ziikaa
Hel
20
2 / 4 / 18
15,811
988
22,082
29,641
19,435
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
6 / 4 / 10
16,398
1,025
45,895
23,528
14,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Didiogo3103BR
Ah Muzen Cab
20
3 / 8 / 11
15,285
955
25,548
22,453
13,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
20
4 / 10 / 9
14,838
927
16,946
34,113
31,263
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eset
20
5 / 4 / 13
16,795
1,050
36,403
27,095
17,168
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vamana
raphodase
Vamana
20
2 / 4 / 13
15,839
990
13,216
26,156
22,201
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
76
30
Kills
20
20
Deaths
30
75
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AlfaceAzul
Jing Wei
16
6
12
3.67
L
Cupid
6
4
10
2.75
W
3
5
17
2.3
W
Olorun
Dichareous
Olorun
3
2
17
5.75
L
Ah Muzen Cab
Didiogo3103BR
Ah Muzen Cab
3
8
11
1.06
L
Arachne
4
10
9
0.85
W
Chang'e
MoisesMLK1
Chang'e
6
3
11
3.83
L
Eset
5
4
13
2.88
W
Hel
Ziikaa
Hel
2
4
18
2.75
L
Vamana
raphodase
Vamana
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,853
Damage
138,008
143,073
Taken
133,345
102,297
Mitigated
98,356
80,112
Healing
19,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AlfaceAzul
Jing Wei
53,893
45,399
0
6,755
32,760
18,809
0
6,283
26,275
0
108,978
L
Cupid
45,895
26,427
2,138
4,749
23,528
14,190
0
12,784
10,744
0
71,111
W
11,706
2,687
0
250
35,076
37,352
0
5,578
29,240
3,806
15,092
W
Olorun
Dichareous
Olorun
21,698
11,604
3,386
6,143
19,270
12,100
0
2,654
16,472
55,034
0
L
Ah Muzen Cab
Didiogo3103BR
Ah Muzen Cab
25,548
11,640
0
2,243
22,453
13,534
0
11,531
10,922
0
58,666
L
Arachne
16,946
11,646
0
5,259
34,113
31,263
0
14,477
19,636
0
20,910
W
Chang'e
MoisesMLK1
Chang'e
18,474
2,097
18,026
8,265
26,326
14,601
0
8,205
17,857
34,571
0
L
Eset
36,403
1,271
780
2,579
27,095
17,168
0
11,173
15,922
75,828
0
W
Hel
Ziikaa
Hel
22,082
1,936
22,243
15,044
29,641
19,435
0
12,417
16,826
71,046
0
L
Vamana
raphodase
Vamana
13,216
5,151
0
1,873
26,156
22,201
0
14,739
11,417
0
51,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,970
Gold Earned
79,155
402
Minions Killed
336
11
Camps Cleared
12
1,545,156
Distance Traveled
1,457,042
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
19,271
1,204
135
8
6
298,890
1
L
Cupid
16,398
1,025
51
3
4
279,198
3
W
Odin
15,378
961
8
1
0
303,444
0
W
Olorun
15,744
984
84
5
4
308,053
1
L
Ah Muzen Cab
15,285
955
71
4
3
243,139
0
L
Arachne
14,838
927
7
0
2
302,404
0
W
Chang'e
15,766
985
48
3
0
332,051
1
L
Eset
16,795
1,050
123
8
1
320,513
2
W
Hel
15,811
988
127
8
1
302,718
3
L
Vamana
15,839
990
84
5
2
311,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role