Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Izar0x
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,353 Elo+
Party 2
Atlas
Atlas
MaskerMind
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,426 Elo+
Party 2
Xbalanque
Xbalanque
Raskolnikof1988
Xbalanque
Level 84
God Stats
2W - 4L
1,070 SR
Queue Stats
210W - 208L
1,464 Elo+
Solo
Set
Set
SanitaryNevada4
Set
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 143L
1,322 Elo+
Solo
Team Averages
Level 67
1,414 SR
1,413 Elo+

VS

Team Averages
Level 103
1,536 SR
1,565 Elo+
Fenrir
Fenrir
Born26
Fenrir
Level 117
God Stats
12W - 5L
1,639 SR
Queue Stats
714W - 767L
1,486 Elo+
Solo
Ah Puch
Ah Puch
PistachoCamacho
Ah Puch
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,867 Elo+
Party 1
Chang'e
Chang'e
Sarrutobi
Chang'e
Level 64
God Stats
9W - 5L
1,556 SR
Queue Stats
283W - 286L
1,370 Elo+
Solo
Artemis
Artemis
manolomandanga
Artemis
Level 116
God Stats
2W - 0L
1,486 SR
Queue Stats
34W - 18L
1,581 Elo+
Party 1
Persephone
Persephone
oxDANCOxo
Persephone
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 3 / 3
7,120
712
7,865
11,618
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Sylvanus
Izar0x
Sylvanus
14
1 / 3 / 3
7,553
755
2,870
12,675
16,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Atlas
15
4 / 5 / 1
8,273
827
10,469
14,286
16,202
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Raskolnikof1988
Xbalanque
12
2 / 6 / 2
7,147
715
10,197
12,771
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 7 / 3
6,802
680
4,974
13,431
11,089
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Born26
Fenrir
15
9 / 3 / 4
8,882
888
7,550
8,812
5,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 16
8,727
873
19,336
9,823
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Sarrutobi
Chang'e
13
1 / 1 / 10
7,556
756
4,758
9,724
4,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 0 / 11
8,876
888
15,688
10,064
5,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
oxDANCOxo
Persephone
15
3 / 2 / 14
8,812
881
12,674
10,978
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
7
Kills
24
24
Deaths
7
12
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
3
0.5
W
Fenrir
Born26
Fenrir
9
3
4
3.67
L
Sylvanus
Izar0x
Sylvanus
1
3
3
0.83
L
Atlas
4
5
1
0.9
W
5
1
16
13
L
Xbalanque
Raskolnikof1988
Xbalanque
2
6
2
0.5
L
0
7
3
0.21
W
Chang'e
Sarrutobi
Chang'e
1
1
10
6
W
6
0
11
11.5
W
Persephone
oxDANCOxo
Persephone
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,375
Damage
60,006
64,781
Taken
49,401
56,866
Mitigated
24,125
18,185
Healing
31,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,865
4,326
1,774
2,968
11,618
6,430
0
7,186
4,308
0
24,098
W
Fenrir
Born26
Fenrir
7,550
1,047
1,615
1,106
8,812
5,666
793
1,805
7,007
0
11,032
L
Sylvanus
Izar0x
Sylvanus
2,870
1,071
3,269
2,478
12,675
16,557
0
8,269
4,213
9,144
0
L
Atlas
10,469
4,744
121
237
14,286
16,202
0
7,104
6,946
18,691
0
W
19,336
1,231
580
2,897
9,823
4,333
314
3,021
6,802
26,976
0
L
Xbalanque
Raskolnikof1988
Xbalanque
10,197
2,646
1,099
2,617
12,771
6,588
0
6,944
5,669
0
18,022
L
4,974
1,587
1,771
1,851
13,431
11,089
0
6,442
6,877
0
9,074
W
Chang'e
Sarrutobi
Chang'e
4,758
575
10,848
5,540
9,724
4,115
731
2,328
7,396
8,918
0
W
15,688
7,535
1,603
3,129
10,064
5,217
1,339
2,273
7,791
0
28,669
W
Persephone
oxDANCOxo
Persephone
12,674
472
689
3,195
10,978
4,794
48
3,911
7,065
28,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,895
Gold Earned
42,853
118
Minions Killed
114
0
Camps Cleared
0
865,359
Distance Traveled
949,066
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,120
712
62
6
0
180,694
0
W
Fenrir
8,882
888
13
1
0
181,775
0
L
Sylvanus
7,553
755
13
1
0
166,150
0
L
Atlas
8,273
827
17
2
0
169,519
0
W
Ah Puch
8,727
873
19
2
0
201,304
0
L
Xbalanque
7,147
715
19
2
0
186,698
1
L
Set
6,802
680
7
1
0
162,298
0
W
Chang'e
7,556
756
14
1
0
163,901
1
W
Artemis
8,876
888
25
3
0
204,792
5
W
Persephone
8,812
881
43
4
0
197,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role