Player Matchup

Yemoja
Yemoja
ArchAngelJohn
Yemoja
Level 150
God Stats
2W - 0L
1,275 SR
Queue Stats
36W - 12L
1,830 Elo+
Party 1
Janus
Janus
DarkScorpion93
Janus
Level 125
God Stats
8W - 5L
1,671 SR
Queue Stats
123W - 58L
1,812 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FusRoDouch
Tsukuyomi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 135L
1,783 Elo+
Party 1
Team Averages
Level 139
1,482 SR
1,808 Elo+

VS

Team Averages
Level 115
1,466 SR
1,436 Elo+
Ullr
Ullr
Albertetes
Ullr
Level 156
God Stats
2W - 6L
1,452 SR
Queue Stats
155W - 124L
1,575 Elo+
Party 2
Nox
Nox
EzShOoTx14
Nox
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 74L
1,208 Elo+
Solo
Geb
Geb
mcsable
Geb
Level 153
God Stats
1W - 1L
1,447 SR
Queue Stats
144W - 117L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 5
8,775
878
5,823
6,899
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 0 / 10
7,450
745
6,465
3,808
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
FusRoDouch
Tsukuyomi
13
4 / 0 / 6
7,638
764
9,407
8,037
3,554
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,090
609
3,529
8,346
3,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
5,693
569
2,197
5,657
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
10
0 / 4 / 0
6,463
646
3,962
10,026
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
6
0
5
8.5
W
1
0
10
6
L
0
3
0
0
W
Tsukuyomi
FusRoDouch
Tsukuyomi
4
0
6
7
L
Geb
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,695
Damage
9,688
18,744
Taken
24,029
11,084
Mitigated
15,566
5,353
Healing
2,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,529
885
0
470
8,346
3,583
0
4,997
3,349
0
20,388
W
5,823
1,611
939
2,736
6,899
5,934
658
2,011
4,888
13,594
0
W
6,465
281
0
712
3,808
1,596
559
2,085
1,723
37,773
0
L
2,197
183
12
375
5,657
2,309
0
2,920
2,737
9,768
0
W
Tsukuyomi
FusRoDouch
Tsukuyomi
9,407
1,708
0
966
8,037
3,554
282
3,154
4,883
0
32,106
L
Geb
3,962
455
0
1,914
10,026
9,674
0
4,371
5,655
13,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,863
Gold Earned
18,246
136
Minions Killed
89
9
Camps Cleared
0
618,743
Distance Traveled
510,892
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,090
609
55
6
0
174,970
3
W
Yemoja
8,775
878
14
1
0
182,152
1
W
Janus
7,450
745
82
8
6
206,983
1
L
Nox
5,693
569
19
2
0
162,104
0
W
Tsukuyomi
7,638
764
40
4
3
229,608
5
L
Geb
6,463
646
15
2
0
173,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role