Player Matchup

Yu Huang
Yu Huang
AS3B
Yu Huang
Level 46
God Stats
1W - 2L
1,631 SR
Queue Stats
24W - 26L
1,277 Elo+
Party 2
Bellona
Bellona
CalebXIII
Bellona
Level 36
God Stats
0W - 2L
1,268 SR
Queue Stats
38W - 51L
1,259 Elo+
Party 3
Thanatos
Thanatos
NoLifeKing7
Thanatos
Level 43
God Stats
36W - 43L
1,429 SR
Queue Stats
43W - 56L
1,324 Elo+
Party 3
Medusa
Medusa
Smoutsss
Medusa
Level 2
God Stats
0W - 1L
1,513 SR
Queue Stats
64W - 79L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
lprntncl
Kuzenbo
Level 28
God Stats
4W - 4L
1,362 SR
Queue Stats
11W - 14L
1,236 Elo+
Party 2
Team Averages
Level 31
1,441 SR
1,319 Elo+

VS

Team Averages
Level 48
1,564 SR
1,410 Elo+
Cthulhu
Cthulhu
GustaWSpartA
Cthulhu
Level 40
God Stats
16W - 15L
1,601 SR
Queue Stats
21W - 22L
1,581 Elo+
Party 1
Nemesis
Nemesis
Mentallowiec
Nemesis
Level 100
God Stats
20W - 20L
1,490 SR
Queue Stats
235W - 220L
1,417 Elo+
Party 1
Neith
Neith
UrkamAkAFury
Neith
Level 9
God Stats
23W - 13L
1,726 SR
Queue Stats
70W - 66L
1,286 Elo+
Party 1
Anubis
Anubis
xEvilJaredx
Anubis
Level 43
God Stats
22W - 21L
1,534 SR
Queue Stats
149W - 174L
1,419 Elo+
Solo
Hercules
Hercules
xMORGANx
Hercules
Level 47
God Stats
3W - 2L
1,471 SR
Queue Stats
10W - 19L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AS3B
Yu Huang
19
2 / 7 / 2
12,581
449
16,254
24,363
11,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
CalebXIII
Bellona
17
0 / 3 / 3
10,760
384
3,206
13,837
8,918
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
NoLifeKing7
Thanatos
20
6 / 7 / 1
12,906
461
14,766
25,334
11,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Smoutsss
Medusa
16
0 / 8 / 2
10,239
366
5,288
20,017
7,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
lprntncl
Kuzenbo
16
2 / 5 / 4
11,467
410
8,280
27,081
39,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GustaWSpartA
Cthulhu
18
3 / 5 / 19
13,906
497
13,793
22,935
21,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Mentallowiec
Nemesis
20
16 / 1 / 7
16,863
602
23,213
18,795
10,192
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 2 / 6
14,321
511
18,356
18,664
8,158
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
2 / 1 / 4
14,670
524
10,931
13,743
9,058
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
xMORGANx
Hercules
19
2 / 2 / 9
13,811
493
12,411
14,905
16,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
10
Kills
30
30
Deaths
11
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AS3B
Yu Huang
2
7
2
0.43
L
Bellona
CalebXIII
Bellona
0
3
3
0.5
W
Cthulhu
GustaWSpartA
Cthulhu
3
5
19
2.5
W
Nemesis
Mentallowiec
Nemesis
16
1
7
19.5
L
Thanatos
NoLifeKing7
Thanatos
6
7
1
0.93
L
Medusa
Smoutsss
Medusa
0
8
2
0.13
W
7
2
6
5
L
Kuzenbo
lprntncl
Kuzenbo
2
5
4
0.8
W
Anubis
2
1
4
4
W
Hercules
xMORGANx
Hercules
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,794
Damage
78,704
110,632
Taken
89,042
79,448
Mitigated
65,429
27,746
Healing
30,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AS3B
Yu Huang
16,254
517
377
3,043
24,363
11,423
2,692
5,484
18,797
120,992
0
L
Bellona
CalebXIII
Bellona
3,206
562
0
2,303
13,837
8,918
1,292
2,648
10,808
0
50,783
W
Cthulhu
GustaWSpartA
Cthulhu
13,793
826
370
5,273
22,935
21,848
1,374
8,606
14,329
52,744
0
W
Nemesis
Mentallowiec
Nemesis
23,213
15,130
0
1,440
18,795
10,192
6,065
4,327
14,468
0
165,962
L
Thanatos
NoLifeKing7
Thanatos
14,766
5,383
0
18,143
25,334
11,411
0
4,165
21,022
0
119,239
L
Medusa
Smoutsss
Medusa
5,288
1,726
0
2,068
20,017
7,797
1,649
4,053
15,614
0
62,830
W
18,356
8,842
0
7,171
18,664
8,158
6,736
7,129
11,535
0
122,485
L
Kuzenbo
lprntncl
Kuzenbo
8,280
2,567
0
1,812
27,081
39,899
827
8,374
18,549
30,064
0
W
Anubis
10,931
580
0
10,185
13,743
9,058
1,876
2,829
10,914
131,742
0
W
Hercules
xMORGANx
Hercules
12,411
3,628
0
6,141
14,905
16,173
390
3,524
11,381
0
67,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,953
Gold Earned
73,571
538
Minions Killed
712
0
Camps Cleared
0
2,494,745
Distance Traveled
2,599,424
2
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
12,581
449
176
6
0
465,915
1
L
Bellona
10,760
384
75
3
0
510,460
0
W
Cthulhu
13,906
497
53
2
0
517,205
15
W
Nemesis
16,863
602
191
7
0
642,789
1
L
Thanatos
12,906
461
157
6
0
522,689
1
L
Medusa
10,239
366
87
3
0
487,318
0
W
Neith
14,321
511
150
5
0
457,371
1
L
Kuzenbo
11,467
410
43
2
0
508,363
0
W
Anubis
14,670
524
183
7
0
482,346
3
W
Hercules
13,811
493
135
5
0
499,713
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role