Player Matchup

Fenrir
Fenrir
Harleys_funstick
Fenrir
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Chang'e
Chang'e
Og Gee Yeet
Chang'e
Level 95
God Stats
5W - 6L
1,568 SR
Queue Stats
243W - 401L
1,275 Elo+
Solo
Cthulhu
Cthulhu
Pandaman2415
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 50
1,523 SR
1,425 Elo+

VS

Team Averages
Level 91
1,519 SR
1,369 Elo+
Charybdis
Charybdis
 
Charybdis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Kinky Widow
Eset
Level 84
God Stats
2W - 0L
1,556 SR
Queue Stats
71W - 103L
1,291 Elo+
Party 2
Bacchus
Bacchus
NukemBruh
Bacchus
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 77L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,319
632
4,498
14,065
10,720
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Og Gee Yeet
Chang'e
9
0 / 4 / 0
6,051
605
2,430
9,037
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Pandaman2415
Cthulhu
9
0 / 5 / 0
6,276
628
3,291
11,161
9,335
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
6 / 0 / 5
8,388
839
9,326
5,097
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 0 / 6
8,246
825
10,712
4,636
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
NukemBruh
Bacchus
12
3 / 0 / 11
8,801
880
5,333
7,153
8,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
14
14
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
0
5
8.5
L
0
5
0
0
W
5
0
6
8
W
Bacchus
NukemBruh
Bacchus
3
0
11
8.5
L
Chang'e
Og Gee Yeet
Chang'e
0
4
0
0
L
Cthulhu
Pandaman2415
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,219
Damage
25,371
34,263
Taken
16,886
23,403
Mitigated
12,511
4,418
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,326
5,443
261
1,067
5,097
2,098
1,089
2,133
2,964
0
26,578
L
4,498
1,291
0
1,249
14,065
10,720
0
6,252
7,813
0
10,517
W
10,712
1,312
555
516
4,636
1,891
462
1,341
3,295
26,334
0
W
Bacchus
NukemBruh
Bacchus
5,333
1,084
0
1,409
7,153
8,522
326
2,802
4,351
13,053
0
L
Chang'e
Og Gee Yeet
Chang'e
2,430
463
860
1,773
9,037
3,348
0
4,670
4,367
16,031
0
L
Cthulhu
Pandaman2415
Cthulhu
3,291
453
0
536
11,161
9,335
0
5,630
5,531
11,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,646
Gold Earned
25,435
52
Minions Killed
92
3
Camps Cleared
5
449,003
Distance Traveled
557,382
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,388
839
40
4
2
168,033
1
L
Fenrir
6,319
632
11
1
1
174,723
1
W
Eset
8,246
825
40
4
3
191,186
0
W
Bacchus
8,801
880
12
1
0
198,163
0
L
Chang'e
6,051
605
23
2
2
106,823
2
L
Cthulhu
6,276
628
18
2
0
167,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role