Player Matchup

Cupid
Cupid
Platinum II
 
Cupid
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum I
BLACKDR4G0N1337
Susano
Platinum I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
2,302 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
JeffersonnSU
Baron Samedi
Platinum I
Level 102
God Stats
46W - 47L
1,612 SR
Queue Stats
98W - 102L
1,969 MMR
Solo
Ra
Ra
Diamond V
hurrikane31
Ra
Diamond V
Level 159
God Stats
37W - 46L
1,507 SR
Queue Stats
240W - 228L
2,119 MMR
Solo
Nemesis
Nemesis
Diamond II
labra64_-
Nemesis
Diamond II
Level 109
God Stats
1W - 0L
1,804 SR
Queue Stats
81W - 67L
2,450 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,584 SR
2,068 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 118
1,548 SR
1,869 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond V
 
Ullr
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Platinum I
JJOR19
Chaac
Platinum I
Level 127
God Stats
4W - 4L
1,654 SR
Queue Stats
64W - 49L
2,255 MMR
Solo
Yemoja
Yemoja
Diamond V
JORDIferrer10
Yemoja
Diamond V
Level 47
God Stats
0W - 1L
1,301 SR
Queue Stats
129W - 103L
2,252 MMR
Solo
Bakasura
Bakasura
Diamond IV
rlyBabatunde
Bakasura
Diamond IV
Level 128
God Stats
1W - 2L
1,782 SR
Queue Stats
236W - 223L
1,838 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
5
2 / 0 / 1
3,533
707
3,407
3,010
747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 0
3,614
723
3,179
3,463
976
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
JeffersonnSU
Baron Samedi
5
0 / 1 / 3
3,606
721
1,375
3,909
1,724
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,783
757
1,130
1,050
371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
labra64_-
Nemesis
6
0 / 0 / 0
3,524
705
870
2,717
678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
FenrirAtlasLancelotRavana

VS

Bans
SkadiGebAresArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
6
1 / 0 / 0
3,729
746
892
1,553
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ullr
 
Ullr
5
0 / 0 / 1
3,245
649
2,379
2,941
797
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
JJOR19
Chaac
6
0 / 1 / 0
3,607
721
1,428
5,009
2,400
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 3 / 1
3,096
619
1,220
4,222
1,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bakasura
rlyBabatunde
Bakasura
3
0 / 0 / 0
2,887
577
292
1,941
602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
1
1
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
1
2.5
L
Thoth
 
Thoth
1
0
0
1
L
Ullr
 
Ullr
0
0
1
0.5
W
1
0
0
1
L
Chaac
JJOR19
Chaac
0
1
0
0
L
0
3
1
0.17
W
Baron Samedi
JeffersonnSU
Baron Samedi
0
1
3
1.5
W
1
0
0
1
W
Nemesis
labra64_-
Nemesis
0
0
0
0
L
Bakasura
rlyBabatunde
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,961
Damage
6,211
14,149
Taken
15,666
4,496
Mitigated
5,734
6,811
Healing
4,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,407
2,330
346
1,602
3,010
747
0
747
2,263
0
13,655
L
Thoth
 
Thoth
892
209
0
500
1,553
396
0
316
1,237
19,812
0
L
Ullr
 
Ullr
2,379
852
0
262
2,941
797
0
916
2,025
0
15,943
W
3,179
1,447
0
1,563
3,463
976
0
0
3,463
0
18,233
L
Chaac
JJOR19
Chaac
1,428
392
0
1,979
5,009
2,400
0
0
5,009
0
20,204
L
1,220
457
55
396
4,222
1,539
0
779
3,443
4,342
0
W
Baron Samedi
JeffersonnSU
Baron Samedi
1,375
203
286
1,581
3,909
1,724
0
852
3,057
6,987
0
W
1,130
330
29
733
1,050
371
0
478
572
20,481
0
W
Nemesis
labra64_-
Nemesis
870
249
0
671
2,717
678
0
35
2,682
0
18,104
L
Bakasura
rlyBabatunde
Bakasura
292
199
0
1,037
1,941
602
0
494
1,447
0
5,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,060
Gold Earned
16,564
157
Minions Killed
131
0
Camps Cleared
0
526,610
Distance Traveled
472,268
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,533
707
30
6
0
96,427
1
L
Thoth
3,729
746
47
9
0
94,169
1
L
Ullr
3,245
649
28
6
0
95,551
0
W
Susano
3,614
723
25
5
0
107,363
1
L
Chaac
3,607
721
35
7
0
104,206
0
L
Yemoja
3,096
619
4
1
0
117,346
0
W
Baron Samedi
3,606
721
7
1
0
102,528
3
W
Ra
3,783
757
47
9
0
101,919
1
W
Nemesis
3,524
705
48
10
0
118,373
0
L
Bakasura
2,887
577
17
3
0
60,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role