Player Matchup

Apollo
Apollo
AwaKeDeeR99
Apollo
Level 107
God Stats
2W - 2L
1,564 SR
Queue Stats
213W - 198L
1,507 Elo+
Solo
Ra
Ra
DarkGizmo221
Ra
Level 158
God Stats
0W - 1L
1,576 SR
Queue Stats
23W - 27L
1,577 Elo+
Party 2
Ravana
Ravana
Kayto Himora
Ravana
Level 119
God Stats
0W - 1L
1,847 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Pastqual
Hun Batz
Level 96
God Stats
3W - 3L
1,714 SR
Queue Stats
199W - 170L
1,536 Elo+
Solo
Nox
Nox
TouchMe_Sama77
Nox
Level 113
God Stats
17W - 16L
1,589 SR
Queue Stats
215W - 186L
1,545 Elo+
Solo
Team Averages
Level 119
1,658 SR
1,533 Elo+

VS

Team Averages
Level 103
1,607 SR
1,508 Elo+
Sylvanus
Sylvanus
AncientOx
Sylvanus
Level 152
God Stats
34W - 24L
1,599 SR
Queue Stats
511W - 481L
1,527 Elo+
Solo
Izanami
Izanami
JosAn7145
Izanami
Level 141
God Stats
3W - 2L
1,559 SR
Queue Stats
343W - 318L
1,489 Elo+
Solo
Pele
Pele
SloanePR
Pele
Level 88
God Stats
19W - 10L
1,697 SR
Queue Stats
123W - 137L
1,503 Elo+
Party 1
Chaac
Chaac
ironheadp
Chaac
Level 85
God Stats
2W - 0L
1,445 SR
Queue Stats
42W - 45L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
kristksi
Cthulhu
Level 50
God Stats
13W - 6L
1,738 SR
Queue Stats
35W - 33L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 2 / 1
6,401
457
6,707
9,964
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 2 / 1
8,589
614
9,733
13,538
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
11
1 / 2 / 0
6,570
469
3,234
9,898
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
Pastqual
Hun Batz
7
0 / 0 / 0
5,380
384
1,716
3,985
1,204
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 1
6,204
443
4,922
5,887
2,835
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AncientOx
Sylvanus
14
3 / 2 / 1
8,268
591
9,800
12,380
7,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
JosAn7145
Izanami
10
0 / 3 / 1
6,404
457
3,961
8,089
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
14
2 / 2 / 0
8,202
586
5,591
12,441
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chaac
ironheadp
Chaac
13
1 / 0 / 0
7,853
561
5,544
8,168
7,699
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
kristksi
Cthulhu
10
0 / 1 / 0
6,175
441
4,024
8,953
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
8
Kills
6
6
Deaths
8
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AncientOx
Sylvanus
3
2
1
1.75
L
Apollo
2
2
1
1.25
L
3
2
1
1.75
W
Izanami
JosAn7145
Izanami
0
3
1
0.17
L
Ravana
1
2
0
0.5
L
Hun Batz
Pastqual
Hun Batz
0
0
0
0
W
Pele
2
2
0
1
L
2
0
1
2.5
W
Chaac
ironheadp
Chaac
1
0
0
1
W
Cthulhu
kristksi
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,312
Damage
28,920
43,272
Taken
50,031
18,093
Mitigated
31,767
15,988
Healing
16,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AncientOx
Sylvanus
9,800
2,581
142
6,590
12,380
7,993
0
6,071
6,309
52,358
12,911
L
Apollo
6,707
3,621
0
2,804
9,964
3,513
799
3,197
6,767
0
51,063
L
9,733
1,956
173
5,309
13,538
5,985
0
6,458
7,080
86,544
0
W
Izanami
JosAn7145
Izanami
3,961
2,945
0
2,142
8,089
3,313
783
1,725
6,364
0
48,142
L
Ravana
3,234
1,319
0
3,681
9,898
4,556
0
846
9,052
0
44,507
L
Hun Batz
Pastqual
Hun Batz
1,716
312
0
858
3,985
1,204
0
0
3,985
0
19,905
W
Pele
5,591
1,243
0
2,858
12,441
5,119
0
4,172
8,269
0
77,291
L
4,922
1,067
428
2,735
5,887
2,835
0
2,245
3,642
25,227
0
W
Chaac
ironheadp
Chaac
5,544
509
0
2,112
8,168
7,699
632
160
8,008
0
51,137
W
Cthulhu
kristksi
Cthulhu
4,024
216
142
2,320
8,953
7,643
639
2,527
6,426
21,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
36,902
396
Minions Killed
428
0
Camps Cleared
0
1,184,896
Distance Traveled
1,264,762
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,268
591
99
7
0
222,288
0
L
Apollo
6,401
457
65
5
0
260,957
3
L
Ra
8,589
614
149
11
0
265,176
6
W
Izanami
6,404
457
84
6
0
199,899
0
L
Ravana
6,570
469
91
7
0
293,304
1
L
Hun Batz
5,380
384
35
3
0
128,926
3
W
Pele
8,202
586
123
9
0
306,276
0
L
Nox
6,204
443
56
4
0
236,533
1
W
Chaac
7,853
561
94
7
0
252,811
3
W
Cthulhu
6,175
441
28
2
0
283,488
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role