Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
OpTiz26Xd
Arachne
Level 156
God Stats
2W - 0L
1,393 SR
Queue Stats
98W - 60L
1,696 Elo+
Party 1
Discordia
Discordia
SailorGt
Discordia
Level 69
God Stats
3W - 2L
1,342 SR
Queue Stats
32W - 33L
1,372 Elo+
Party 1
Team Averages
Level 128
1,412 SR
1,523 Elo+

VS

Team Averages
Level 97
1,457 SR
1,457 Elo+
Zeus
Zeus
Aye Wet Shamwow
Zeus
Level 104
God Stats
1W - 4L
1,372 SR
Queue Stats
243W - 260L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
DeathMachn
Gilgamesh
Level 67
God Stats
2W - 8L
1,500 SR
Queue Stats
59W - 109L
1,369 Elo+
Solo
Danzaburou
Danzaburou
itsmesonyourdad
Danzaburou
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 253L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
10 / 0 / 8
9,311
931
18,086
8,728
3,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
OpTiz26Xd
Arachne
12
4 / 0 / 12
8,019
802
8,339
10,363
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
SailorGt
Discordia
12
5 / 0 / 11
8,222
822
8,565
3,550
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,241
624
3,408
10,077
3,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Gilgamesh
DeathMachn
Gilgamesh
9
0 / 9 / 0
6,141
614
4,781
17,911
10,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
itsmesonyourdad
Danzaburou
10
0 / 5 / 0
6,129
613
6,082
13,334
5,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
19
Kills
0
0
Deaths
19
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
0
8
14
L
0
5
0
0
L
Gilgamesh
DeathMachn
Gilgamesh
0
9
0
0
W
Arachne
OpTiz26Xd
Arachne
4
0
12
10
W
Discordia
SailorGt
Discordia
5
0
11
10.5
L
Danzaburou
itsmesonyourdad
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,990
Damage
14,271
22,641
Taken
41,322
9,945
Mitigated
18,556
6,535
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,086
7,745
0
435
8,728
3,760
2,064
1,229
7,499
0
45,602
L
3,408
300
0
1,270
10,077
3,269
0
1,736
8,341
25,357
0
L
Gilgamesh
DeathMachn
Gilgamesh
4,781
1,219
82
1,286
17,911
10,193
0
2,823
15,088
0
15,677
W
Arachne
OpTiz26Xd
Arachne
8,339
4,860
0
5,600
10,363
5,107
184
2,009
7,886
0
17,847
W
Discordia
SailorGt
Discordia
8,565
201
0
500
3,550
1,078
547
425
3,125
23,253
0
L
Danzaburou
itsmesonyourdad
Danzaburou
6,082
1,947
0
1,933
13,334
5,094
0
4,341
8,993
0
19,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,552
Gold Earned
18,511
121
Minions Killed
114
6
Camps Cleared
3
605,333
Distance Traveled
503,321
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,311
931
70
7
2
186,182
4
L
Zeus
6,241
624
58
6
2
164,392
4
L
Gilgamesh
6,141
614
22
2
0
166,442
0
W
Arachne
8,019
802
24
2
3
206,518
3
W
Discordia
8,222
822
27
3
1
212,633
2
L
Danzaburou
6,129
613
34
3
1
172,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role