Player Matchup

Sylvanus
Sylvanus
DoctorFatum
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,251 Elo+
Party 3
Kukulkan
Kukulkan
Wimmson1991
Kukulkan
Level 112
God Stats
20W - 21L
1,478 SR
Queue Stats
87W - 113L
1,373 Elo+
Party 1
Chaac
Chaac
audirambo
Chaac
Level 104
God Stats
1W - 4L
1,248 SR
Queue Stats
86W - 105L
1,376 Elo+
Party 1
Neith
Neith
karol1453
Neith
Level 47
God Stats
1W - 6L
1,281 SR
Queue Stats
19W - 28L
1,306 Elo+
Party 3
Arachne
Arachne
xxRuki66xx
Arachne
Level 152
God Stats
218W - 164L
1,525 SR
Queue Stats
490W - 566L
1,344 Elo+
Solo
Team Averages
Level 86
1,406 SR
1,330 Elo+

VS

Team Averages
Level 65
1,404 SR
1,359 Elo+
Thor
Thor
CES_Hydro
Thor
Level 49
God Stats
2W - 4L
1,237 SR
Queue Stats
86W - 126L
1,303 Elo+
Party 4
Sol
Sol
Regular_Pancake
Sol
Level 68
God Stats
98W - 109L
1,457 SR
Queue Stats
170W - 214L
1,339 Elo+
Party 2
King Arthur
King Arthur
SlushyGryphon77
King Arthur
Level 77
God Stats
105W - 115L
1,480 SR
Queue Stats
279W - 323L
1,389 Elo+
Party 2
Izanami
Izanami
mo-sameeh87
Izanami
Level 85
God Stats
136W - 138L
1,536 SR
Queue Stats
178W - 183L
1,475 Elo+
Solo
Cerberus
Cerberus
xXFeuthunder_YTB
Cerberus
Level 46
God Stats
3W - 4L
1,312 SR
Queue Stats
48W - 74L
1,289 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DoctorFatum
Sylvanus
15
1 / 1 / 4
10,083
438
5,602
17,170
23,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Wimmson1991
Kukulkan
18
7 / 7 / 1
11,949
520
28,002
17,138
9,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
audirambo
Chaac
17
1 / 4 / 2
9,926
432
6,747
18,742
18,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
karol1453
Neith
15
2 / 3 / 3
8,973
390
13,348
14,194
8,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
xxRuki66xx
Arachne
14
2 / 8 / 3
9,446
411
6,508
23,520
9,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
9 / 3 / 5
12,481
543
13,267
18,289
8,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 4 / 1
10,516
457
9,587
17,882
7,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
SlushyGryphon77
King Arthur
20
7 / 2 / 2
13,308
579
18,273
20,367
22,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
mo-sameeh87
Izanami
17
3 / 3 / 4
10,752
467
10,058
16,754
7,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 1 / 7
10,651
463
12,890
23,423
30,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
13
Kills
22
23
Deaths
13
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
9
3
5
3.83
L
Sylvanus
DoctorFatum
Sylvanus
1
1
4
3
W
3
4
1
0.88
W
King Arthur
SlushyGryphon77
King Arthur
7
2
2
4
L
Kukulkan
Wimmson1991
Kukulkan
7
7
1
1.07
L
Chaac
audirambo
Chaac
1
4
2
0.5
L
Neith
karol1453
Neith
2
3
3
1.17
W
Izanami
mo-sameeh87
Izanami
3
3
4
1.67
W
0
1
7
3.5
L
Arachne
xxRuki66xx
Arachne
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,207
Damage
64,075
90,764
Taken
96,715
69,801
Mitigated
77,528
23,355
Healing
37,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
13,267
3,055
0
6,546
18,289
8,869
1,342
7,289
11,000
0
94,836
L
Sylvanus
DoctorFatum
Sylvanus
5,602
2,629
3,663
4,439
17,170
23,198
134
5,498
11,672
40,187
0
W
9,587
2,148
101
7,767
17,882
7,548
1,648
8,655
9,227
69,962
0
W
King Arthur
SlushyGryphon77
King Arthur
18,273
3,156
0
9,043
20,367
22,958
976
5,853
14,514
0
115,291
L
Kukulkan
Wimmson1991
Kukulkan
28,002
3,417
397
2,594
17,138
9,669
1,511
5,676
11,462
99,404
0
L
Chaac
audirambo
Chaac
6,747
451
127
6,198
18,742
18,985
0
1,421
17,321
0
73,446
L
Neith
karol1453
Neith
13,348
6,089
0
1,814
14,194
8,330
230
4,879
9,315
0
72,060
W
Izanami
mo-sameeh87
Izanami
10,058
7,299
107
6,973
16,754
7,646
4,440
3,793
12,961
0
96,318
W
12,890
875
438
6,784
23,423
30,507
144
8,014
15,409
56,736
0
L
Arachne
xxRuki66xx
Arachne
6,508
4,361
0
4,123
23,520
9,619
30
5,003
18,517
0
62,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,377
Gold Earned
57,708
548
Minions Killed
743
0
Camps Cleared
0
1,845,533
Distance Traveled
2,025,081
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,481
543
143
6
0
443,166
0
L
Sylvanus
10,083
438
62
3
0
325,406
0
W
Sol
10,516
457
110
5
0
364,007
1
W
King Arthur
13,308
579
201
9
0
404,534
4
L
Kukulkan
11,949
520
146
6
0
356,381
10
L
Chaac
9,926
432
126
5
0
387,332
0
L
Neith
8,973
390
111
5
0
371,293
0
W
Izanami
10,752
467
159
7
0
381,673
3
W
Cerberus
10,651
463
130
6
0
431,701
4
L
Arachne
9,446
411
103
4
0
405,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role