Player Matchup

Charybdis
Charybdis
PhantomGoul
Charybdis
Level 108
God Stats
5W - 0L
1,736 SR
Queue Stats
79W - 53L
1,625 Elo+
Party 2
Horus
Horus
PhantomQuint
Horus
Level 107
God Stats
1W - 0L
1,725 SR
Queue Stats
111W - 74L
1,648 Elo+
Party 2
Ra
Ra
SpecOpsPillow
Ra
Level 108
God Stats
2W - 2L
1,530 SR
Queue Stats
65W - 30L
1,687 Elo+
Party 2
Team Averages
Level 108
1,664 SR
1,653 Elo+

VS

Team Averages
Level 118
1,463 SR
1,499 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AoCIear
Tiamat
Level 155
God Stats
13W - 4L
1,482 SR
Queue Stats
445W - 338L
1,542 Elo+
Party 1
Vamana
Vamana
Plumsauce3090
Vamana
Level 40
God Stats
2W - 5L
1,407 SR
Queue Stats
38W - 38L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PhantomGoul
Charybdis
13
3 / 0 / 3
8,045
670
9,323
5,428
2,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 3
7,945
662
8,014
9,466
8,656
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 4
7,273
606
6,957
7,555
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 2 / 0
7,301
608
8,257
8,924
3,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
AoCIear
Tiamat
12
0 / 1 / 1
7,194
600
7,343
8,530
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 1
6,728
561
2,776
10,156
8,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
0
0.5
L
Tiamat
AoCIear
Tiamat
0
1
1
0.5
W
Charybdis
PhantomGoul
Charybdis
3
0
3
4.5
W
3
0
3
4.5
L
0
3
1
0.17
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,294
Damage
18,376
22,449
Taken
27,610
14,938
Mitigated
16,416
6,904
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,257
4,630
0
1,678
8,924
3,183
96
1,734
6,966
0
30,532
L
Tiamat
AoCIear
Tiamat
7,343
151
0
3,172
8,530
4,659
0
1,637
6,730
24,110
0
W
Charybdis
PhantomGoul
Charybdis
9,323
4,751
0
1,217
5,428
2,713
415
2,285
2,997
0
33,406
W
8,014
2,539
542
1,767
9,466
8,656
0
2,027
7,171
0
14,729
L
2,776
814
78
1,540
10,156
8,574
0
3,298
6,556
0
9,162
W
6,957
1,058
1,798
1,580
7,555
3,569
24
2,414
4,843
32,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,263
Gold Earned
21,223
147
Minions Killed
126
5
Camps Cleared
5
726,831
Distance Traveled
636,821
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,301
608
57
5
0
204,079
1
L
Tiamat
7,194
600
57
5
5
218,077
3
W
Charybdis
8,045
670
72
6
2
229,718
1
W
Horus
7,945
662
19
2
1
252,138
1
L
Vamana
6,728
561
12
1
0
214,665
0
W
Ra
7,273
606
56
5
2
244,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role